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dmonrey002

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Everything posted by dmonrey002

  1. anyone can help me please.. anyone can teach me on how to backup the server files to prevent item lost of players when after maintenance?
  2. Help plsss.. i have a auto event npc and i want it to start every 3 hrs interval.. im confuse on the script OnMinute: what number i put to make it every 3hrs interval?
  3. owwww how sad.. but thnk yu so much for reminding me
  4. help pls the code that i get is when i creating a character it doest go in another screen i want to back to its default setting just like the old RO when creating a character see details in my pix
  5. anyone can help me pls... i dont know where can i fix that when im buying to any npc and its a midle of trnsaction when i press the button esc. then its stock up.. when i click npc it doesnt responce and i cant walk either anything i cant do.. but when i char select then i log in again. its ok.. help pls
  6. ok sir.. but how to hex a exe file.. i just want to edit the client parameter of my exe. cause i encountering a bypassing of patch.. thnks in advnce sir
  7. p2long nmn kung cnu po ang may alam.. base sa nbsa ko about thor patcher.. client parameter which this ClientParameter='-1sak1'The parameter thor uses when calling your client exe. Useful when you want your players to be fully patched. leave blank when not using. Advice: Change the parameter in your exe to something unique by hexing it, makes harder to bypass patching. Don't forget to change it in your config too. na encounter ko kase na ma bypass ung patch ko then pag log in ko ung update patch wala walang nbago sa game.. kya gus2 ko baguhn pra d na maulit.. P2long po..
  8. yes sir hehe i already change the effect of the card but im confuse when i log in cause the default effect is in there then i realize that i didnt change the description i thought its automated but no hehe.. no sir 100% its work great thnk yu 4 helping me sir.. may i request a question about hexing the client parameter in exe ^^ how to change the client parameter to something unique to makes harder to bypassing the patching in exe?. all i know is i change it in exe. But how and how to hex it? more thnk yu in advance..^^ already fix sir.. thnx alot the problem is i didnt change the grf file in the client side.. but now after i fix them i try to patch it and it works great,, but after a few hours when i finished to edit alot of description.. and i decided to patch it again.. is after i patch it.. when i log to check if its fix to the game and update patch change the description i shock cause nothing happen only the first update of my patch is active.. im confuse cause all the procedure ill made in the 1st update is ill do it again in may 2nd update.. the procedure is editing the server grf file then save it on a folder then open the thor generator then choose my server.grf and also the the output address of thor file and i put it on my desktop then i select the input address where my edited files are save in a folder then i generate it. then i upload it to my data folder and i change the plist to read my update.. is there anything i forgot? im really confuse the only thing i change when im currently updating 2nd update in my data folder and plist is i replace my 1stupdate on my plist cause in my 2nd update the 1st update is included also thats why i replace it.. the only thing left is my 2nd update on my plist but in my data folder my 1st update and 2nd update is still there.. plss help sir wew so you were just talk about the description sir? yes sir hehe i already change the effect of the card but im confuse when i log in cause the default effect is in there then i realize that i didnt change the description i thought its automated but no hehe.. no sir 100% its work great thnk yu 4 helping me sir.. may i request a question about hexing the client parameter in exe ^^ how to change the client parameter to something unique to makes harder to bypassing the patching in exe?. all i know is i change it in exe. But how and how to hex it? more thnk yu in advance..^^
  9. already fix sir.. thnx alot the problem is i didnt change the grf file in the client side.. but now after i fix them i try to patch it and it works great,, but after a few hours when i finished to edit alot of description.. and i decided to patch it again.. is after i patch it.. when i log to check if its fix to the game and update patch change the description i shock cause nothing happen only the first update of my patch is active.. im confuse cause all the procedure ill made in the 1st update is ill do it again in may 2nd update.. the procedure is editing the server grf file then save it on a folder then open the thor generator then choose my server.grf and also the the output address of thor file and i put it on my desktop then i select the input address where my edited files are save in a folder then i generate it. then i upload it to my data folder and i change the plist to read my update.. is there anything i forgot? im really confuse the only thing i change when im currently updating 2nd update in my data folder and plist is i replace my 1stupdate on my plist cause in my 2nd update the 1st update is included also thats why i replace it.. the only thing left is my 2nd update on my plist but in my data folder my 1st update and 2nd update is still there.. plss help sir
  10. thnk 4 helping me sir.. now i know. But how can i change my emulator to item_db txt based?.. 4 now i thnk my emulator is team_db sql based cause i change it in tem db but nothing happen.. sorry 4 noob question.. cause now im newbie building a ragnarok conf/inter_athena.conf // Use SQL item_db, mob_db and mob_skill_db for the map server? (yes/no) use_sql_db: no sir right now i check it but its already use_sql_db: no but nothing happen when i change the effect of cards. pls help me sir..
  11. thnk 4 helping me sir.. now i know. But how can i change my emulator to item_db txt based?.. 4 now i thnk my emulator is team_db sql based cause i change it in tem db but nothing happen.. sorry 4 noob question.. cause now im newbie building a ragnarok
  12. any one can help me plsss im currently changing the effect of fallen bishop hibram card the default effect of the card is +50% mgc dmg inflctd on demi human and angel monster i change it into +30% Mgc dmg inflicted on demi human and angel monster.. and the script is this ==== 4441,Fallen_Bishop_Hibram_Card ,6,20,,10,,,,,,,,64,,,,,{ bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,30; bonus2 bMagicAddRace,RC_DemiHuman,30; bonus2 bMagicAddRace,RC_Player,30; },{},{} ===== i didnt change anything. just only the bMagicAddRace of RC angel,demihuman and player.. when i recompile it.. nothing happen im running Rathena pre-re.. i change the script on db/re and db/pre-re.. but nothing happen.. help me pls
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