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KyleEzra

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Posts posted by KyleEzra

  1. if you mean CUSTOM NAME only not CUSTOM MOB this script will help you

    -    script    monster_script    -1,{

        // "Poring (1002)" spawns on random coordinates
        // Fake Name is "Kill Me!"
        monster .map$,0,0,"Kill Me",.monster,.monster_count,strnpcinfo(0)+"::OnMobKilled";
        
        // Event Configurations
        OnInit:
            set .monster,1002; // Mob ID
            set .monster_count,1; // Mob Count
            set .map$,"prontera"; // Possible map
            set .prize,1000; // 1000 is the item ID
            set .prize_amount,1; // Prize quantity
            end;
        
        OnMobKilled:
            getitem .prize,.prize_amount; // Prize of the Killer
            announce "[ "+strcharinfo(0)+" ] has killed ["Kill Me!"] on ["+.map$+"]",bc_map; // Broadcast the killer on current map;
            monster .map$,0,0,"Kill Me",.monster,.monster_count,strnpcinfo(0)+"::OnMobKilled"; // The Mob will spawn again
            end;
    }

  2. On 3/31/2018 at 10:27 AM, Emistry said:
    -	script	sample	-1,{
    	
    	OnNPCKillEvent:
    		if (isequipped(<item_id>)) {
    			if (rand(100) < 1) 
    				if (getmonsterinfo(killedrid, MOB_LV) >= 75) {
    					sc_start SC_EXPBOOST, (600 * 1000), 50;
    				}
    		}
    		end;
    }

     

    this one is working perfectly, thanks Emistry

     

    On 3/31/2018 at 11:52 PM, philfix.sai said:

    There you go OP. Emistry at your service :P /heh

    yup he saves the day again :D

  3. requesting MVP that spawns on random maps with custom HP and random skills to cast and also with slaves, when killed it will spawn again after 24hrs and it will announce who killed the MVP and there is a bulletin/npc which tells the player the info about the MVP either the time of death or current map of the MVP

  4. Hello and good day rAthena members and staffs, I would like to request some script for my server
    coz i don't know how to script the following. For the #1 request, i tried some scripts there but it end up failed and
    the #2 its embarrassing that i don't know how to script that one even though i know some basic scripting :P

    1) Custom item script (EXP Boost)
        Script that if you use a equipment it has a 1% chance to gain 15% exp boost (like field of manual) for 10 minutes
        if the player killed a level 75 or higher level of monster

    2) On Base Level-up Event
        Prevent level-up progress of a player if the player did not meet the specific requirement
        (if the player level 99 is going to 100, the script will prevent the player from going to level 100 if it
        does not meet the required kills of monster: ex. Level 100 Requirement is the following: Kill 200 monsters which level is 80 or above
        and the display of requirement and monster killed counter is at the bottom the "regular chat box log")

    Anyone can help me? thank you.

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