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Posts posted by Mihael
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I think this npc can help you
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On 2/25/2022 at 6:29 PM, Mirage25 said:
Good old days

Yes, I still like to play servers that have these customs because of nostalgia.
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[400 Custons + 20 Custom Wepons] by Mihael
This custom pack was made by Katan in mid-2009, I just made some changes and updates for the new clients.
Custom Mobs by Max Dragon
Fixed Reploid BugsThanks and good luck with your server!
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Submitter
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Submitted02/12/2022
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Category
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Video
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Content AuthorMihael
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2
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If I am not mistaken it is luasfiles
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1 hour ago, Snaehild said:
Nice work. thanks for sharing.
ty
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Your-RO Banner FB + PSD Editable
I found this old banner template made in mid-2017 lost on my computer. I decided to make some adjustments and post it here for you.
The PSD file is fully editable.
Any questions I am at your disposal.
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Submitter
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Submitted06/16/2021
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Category
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Video
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Content AuthorMihael
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Haha very nice.
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haha very cool, very creative congratulations
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Simple and beautiful, congratulations
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Make a short video demonstrating how it works
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- script FloatingRates -1,{ OnInit: //add any other HOURS OnClock0100: OnClock1900: //------------------- atcommand "@reloadbattleconf"; //Base exp setbattleflag("base_exp_rate",1200); //Job exp setbattleflag("job_exp_rate",1200); //Drops setbattleflag("item_rate_common",600); setbattleflag("item_rate_heal",600); setbattleflag("item_rate_use",600); setbattleflag("item_rate_equip",600); //setbattleflag("item_rate_card",400); //setbattleflag("item_rate_common_boss",1); //setbattleflag("item_rate_heal_boss",1); //setbattleflag("item_rate_use_boss",1); //setbattleflag("item_rate_equip_boss",1); //setbattleflag("item_rate_card_boss",1); //setbattleflag("item_rate_common_mvp",1); //setbattleflag("item_rate_heal_mvp",1); //setbattleflag("item_rate_use_mvp",1); //setbattleflag("item_rate_equip_mvp",1); //setbattleflag("item_rate_card_mvp",1); //setbattleflag("item_rate_mvp",1); //setbattleflag("item_rate_adddrop",1); //setbattleflag("item_rate_treasure",1); //setbattleflag("item_rate_equip",1); // Apply new rates to configs set above //we don't change card drops rate, because these values won't change them anyway announce "Floating Rates every Saturday & Sunday Enjoy!",bc_all,0xFFFF00; announce "Increased Base and Job EXP by 200%.",bc_all,0xFFFF00; announce "Increased Normal Drops by 100%.",bc_all,0xFFFF00; announce "Card rates are fixed in 0.04%.",bc_all,0xFFFF00; end; OnClock0200: OnClock2000: announce "Double Experience & Drop rates already finish!",bc_blue|bc_all; atcommand "@reloadbattleconf"; end; }-
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On 4/11/2021 at 6:57 PM, mrfizi said:
Wow! Another release. Thank you.
Thanks. Whenever I can I will post a website.
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[Html] Simple Green Website With Pages
Simple Green Website With Pages
By: Mihael
About: This website was made by me in mid 2017. I found the files in my old github.
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Submitter
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Submitted04/10/2021
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Category
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Video
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Content AuthorMihael
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where is the city start /where?
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On 5/19/2019 at 9:28 AM, Brynner said:
try to check the settings for \root\settings\main.php
I have the same problem, do you have any idea what it could be?

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Aguardando novidades ansiosamente rs
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good job!
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When diffing your hexed look for:

Then select the desired font (particularly I like Verdana)

Finally search for:

And choose the size you want (I like 12):

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On 6/30/2020 at 2:02 PM, NeoMind said:
Probably not xD
Anyways, I am working on development of a new patcher as a successor to the original aka NEMO.
Initially, I was planning to just release the source for NEMO but is quite outdated.
So I decided to just start off fresh utilizing concepts from the original along with new ideas (Already have some implemented, which I will explain later)
Also this time, I will be keeping it open source. I will publish to Github once there is a solid foundation.
I am building it using the latest version of Qt (5.15) and utilizing QML for creating the GUI. I want to give it a more modern appearance, however, I am a "novice" on this front. So I am inviting suggestions for the UI from the talented individuals here.
congratulations for the initiative!
About the designer, you can search for FLAT GUIs, which are visually pleasing.
"Simples" is in fashion.
Some examples in the * spoiler *




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Try Rename you dbghelp.dll to dbghelp_old.dll


Auto Job Master Request
in Script Requests
Posted
I'm in need of an npc, he's very old from the eathena era.
It would be a Job Change with automatic option, you selected what you wanted to be and would level up, then when you reached the level (set in the npc) you changed classes automatically.
More details:
Let's suppose that I want to level an Archmage, I would make the Novice character handsome, I would go to the npc, select the option of [Auto Class Change] and the npc would ask me the evolution sequence I would like, then I would choose "Mage > Wizzard > Reborn > Wizzard.T > Archmage" and would level up.
- Reaching x base level and job level automatically changed the class to Mage. - Reaching x base level and job level changed the class automatically to Wizard. - Reaching 99 base level 70 job level will respawn automatically. - Reaching x base level and job level changed the class automatically to Wizard T. - Reaching x base level and job level automatically changed the class to Archmage.all automatically.
If any kind-hearted soul can do it for me I would really appreciate it.
Sincerely Mihael.