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Aeomin

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Posts posted by Aeomin

  1. the control bar works, the only problem is that sometimes it does not download the whole bar, and do not see the Start button.

    Please provide screenshot.

    Also, you are using free hosting. It is likely against their TOS and causing network issues.

  2.  

    Not supported atm

     

    @Aeomin, are you planning to add the features?  /no1

     

    Current version is feature freeze. You will have the flexibility to launch the game after patching complete in next major version, but still working on it.

    For things like checkboxes, I will think about those after that, UI component like these are pointless if it can do only few things.

  3. Hi, please send me the link to the problematic patch file.

     

    From replies above, it seems large patch files increase the chance crashing patching thread. While I do have suspicion on possible reasons, but it would be hard to track down without data that can reproduce the problem.

    Hopefully it's not another "Oh I fixed in the upcoming major release, but forgot to backport".

  4. roBrowser is not well supported by phones and tablets.

    It required at least a system that support OpenGL ES 2.0, after it depends of the browser (some of them, depending of the phone do not work, so currently users will have to test on different browsers...). And at least, robrowser isn't designed for phone (talking about hardware and UI) : there is no touch controls, no frustum culling to avoid intensive work on GPU, ...

     

    So if you want to have RO in your phone, robrowser isn't the best idea.

    But oh hey, it runs on my venue 8 pro! So yes it can run on windows tablet if have touch support (and carrying 20kg battery pack).

  5. Heya,

     

    Alright, I've modified my editor a bit, it now reads "compress2" before "compress", so you can repack a GRF with your custom compression directly, thank you ;)! It will always compress the file table with the normal zlib library for obvious reasons.

     

    On an unrelated note though, I was a bit curious and I checked worm_tail_damage.wav. It is indeed not compressed properly and almost all GRF editors can't read it. The original cps.dll can read it perfectly fine however, so that's what I rely on when repacking!

    My guess is that it is corrupted and cps's implementation is to ignore zlib error. That may not be the case though.

  6. Have anyone experience after the last patch "Start Game" and "Exit Game" buttons didnt work? Im currently using v2.6.4.5

    Unable to reproduce, send me the patcher.

    Eh, I goofed.

    I was using the thor generator from the old version of the application rather than the new one.

    I'm assuming it isn't backwards compatible. I re-created the patches using the new generator and they downloaded + installed without issue.

    Sorry!  /shy

    Probably one of those buggy generator. Speaking of bug, I think 2.6.4.5 would cause crash on windows xp. It should get fixed in next version though.

  7. I was using an old version on a different sever. Will test the new version on that same server when I get off work and post back.

     

    Edit:

    Hmm.

    I think it might have been the control panel that I use, messing with it.

    It seems to have a 'catch all' routing system, that redirects you if the page isn't part of the control panel.

     

    I moved the data/patch folders from the subdomain to the main domain and it works fine.

    Edit:

     

    I'm trying to patch in two files, when I run the launcher,

    I'm getting 't_55268F87.tmp is an invalid file'.

    Which version are you running? If possible, send me the problematic patch file.

  8. I've been having some issues getting the patcher to work.

    I don't think it's misconfiguration, it just seems that it isn't properly communicating with the server.

     

    The little news box shows up, and any changes I make show up accordingly.

    The start button simply will not appear, off a clean, freshly configured Thor download.

    What protocol is used when it checks for patches/files?

    Is there a port (on the web server) that might be blocked that could be causing the issue?

    do you have this issue with just the latest version or previous ones as well?
  9. Alright guys, even though I still don't have much free time, there is going to be some updates coming soon.

    Noticeably, scripting support in javascript (no, you cannot use jquery), the first release likely very lacking API, but I will constantly add more.

    While scripting allows users (you) add more functions to the patcher, there will be some limitations and/or won't implement some type of APIs, e.g., modify registry.

    Additionally, there will be some updates to patch list format (backward compatible) that allows adding custom attributes to each patch file before the patcher even download the file, e.g., patch file size.

     

    So what does that bring? Here are some ideas I have you might want to try:

    o Add patch file size to each patch entry, query patch list API get sum of size needed to download and use it for a total progress bar.

    o Constantly change button image to make it somehow animated (HEY, just don't blame me for computer freeze, set your house on fire OKAY?)

    o Add mirror,retry support in patch download (maybe patch kro client while at it?)

     

    Now here is a sad news: some settings are going to be deprecated. Configuration data will be packed into a file but no longer sticks inside the exe, which is antivirus's fault.

  10. Seems working fine, but you need improve on GUI...

    Such as what? I think the GUI's pretty much done, what would you suggest updating? I'm aware there are a couple of common shortcuts missing, such as the del key or F2 key, but that will be added in the next release.

    I'd rather have simple intuitive interface than flashy blue toolbar with distracting progress bar there (I'm glad it didn't burn my eyes yet).

    From reply #9, the translucent error message.. that's really superfluous...reading those text can distracted from stuff behind.. just why need translucent in first?

    Is windows's default interface that terrible that you have to do things that seems like mimic something else?

  11. Reinforce on images provided by Mootie, if you have filenames/folder names like in first image then use unicode mode.

    If you have names similar to second image, which is complete gibberish, then use ACSII.

    Keep in mind though, do NOT mix match. You may not create a patch that contains both types or result is unpredictable.

    Which also means, your GRF likely corrupt if you use filenames that contains illegal characters, most likely caused by random palette pack obtained from who knows what weird place.

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