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Fanoe

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Posts posted by Fanoe

  1. That does raise a good question.

    I was thinking also, this scarf wraps around most of the body.  How odd would it look when your characters are attacking or sitting?

     

    That wouldn't be a problem since she can make specific frames for those actions. 

    I'm unsure about the riding characters, though. Only way to know : try it ! 

  2. When I'm looking for a server, one of the first thing I check is the staff. If it looks like a messy bunch of GMs, I immediately cross out the server. Players want stability. They do not want to fear sudden closure or recurrent bugs not being fixed. Most of the successful servers I've seen had a clear staff hierarchy with the relevant subdivisions - support, development, police, management.

     

    It's true that mustering up an efficient team is hard nowadays. A lot of people are trying to be GM just to chill out in main town with their commands. I don't think there is a miracle recipe. It's a mix of luck and insight. You must know how to recognize that someone will make a good addition to your team, but you must also find that person.

     

     Make it look friendly and no barrier between them.. ^ ^ 

     

    I agreed with most of what you said, but I must disagree with that. Yes GM can be friends with players, but there must be a barrier - a clear difference between them. This barrier is there to ensure the staff's authority (better to rule by good reputation instead of by fear of punishment). Without that barrier, players will think that what the GM said are merely suggestion, will stop showing respect to the team and the GMs themselves could forget their impartiality. 

     

    It's very difficult to answer set-up wise. Some players prefer high rates, other mid rates or low rates. And there are categories even among servers featuring the same rates. One thing for sure, if there is no incentive, players will invariably get bored. That's a reason why low rates tend to stick around longer (some high rates have been up for many years, though). The more difficult it is for players, the more rewarded they feel when they get this character at that level or loot this card. 

     

    Then there is the luck factor. Some servers get 100 players during their whole life whereas other servers get 400 players even before the launch. 

  3. For the body's color, maybe these colors would be better.

    Taken from the color table I sent you.

     

    Ragnarok_Online_Color_Palette_by_LoviPoe

     

    The fire animation could get some refinement, but it's already a lot better compared to your first attempt. I wouldn't have done better. 

    I personally preferred when it had 3 frames :

     

     

    New_Scarf.gif

  4. That'd be the same, I guess.

    //Job - Ninja/Gunslinger
    70,24:25,1,100,200,300,400,600,700,1000,1200,1400,1700,1900,2400,2700,3200,3600,4200,4900,5500,6100,6900,7700,8400,9300,10100,11100,12100,13000,14600,16100,17500,18600,21500,23300,24700,27000,29000,30000,32400,35000,38100,41100,44000,46700,49600,52500,55600,58900,62700,65500,69200,72300,81200,84100,89300,95500,100900,107800,114900,120700,128600,150500,176900,196100,219600,234200,247900,266400,281300,296600,308000,311079,314189,317330,320503,323708,326945,330214,333516,336851,340219,343621,347057,350527,354032,357572,361147,364758,368405,372089,375809,379567,383362,387195,391066,394976,398925,402914,406943,411012,415122,419273,423465,427699,431975,436294,440656,445062,449512,454007,458547,463132,467763,472440,477164,481935,486754,491621,496537,501502,506517,511582,516697,521863,527081,532351,537674,543050,548480,553964,559503,565098,570748,576455,582219,588041,593921,599860,605858,611916,618035,624215,630457,636761,643128,649559,656054,662614,669240,675932,682691,689517,696412,703376,710409,717513,724688,731934,739253,746645,754111,761652,769268,776960,784729,792576,800501,808506,816591,824756,833003,841333,849746,858243,866825,875493,884247,893089,902019,911039,920149,929350,938643,948029,957509,967084,976754,996289,1016214,1036538,1057268,1078413,1099981,1121980,1144419,1167307,1190653,1214466,1238755,1263530,1288800,1314575,1340866,1367683,1395036,1422936,1451394,1480421,1510029,1540229,1571033,1602453,1634502,1667192,1700535,1734545,1769235,1804619,1840711,1877525,1915075,1953376,1992443,2032291,2072936,2114394,2156681,2199814,2243810,2288686,2334459,2381148,2428770,2477345,2526891,2577428,2628976,2681555,2735186,2789889,2845686,2902599,2960650,3019862,3080259,3141864,3204701,3268794,3334169,3400852,3468868,3538245,3609009,3681189,3754812,3829908
    
    
  5. The sprite in your grf would be wrong.

    After you extract your data.grf, go there: sprite\Àΰ£Á·\¸öÅë\(³² or ¿©).

    Open your sprites with SPRConview. Instead of transcendent sprites, you should see 3rd job sprites. Simply replace them with the normal ones and rename them accordingly to the jobs.

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