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Posts posted by Ronaldo07
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i don't think it's solved yet about the cart items losing when renting cart
of course, i didn't see that problem.
a @refresh can fix it for the moment.
it needs a fix in clif_cartlist @clif.c
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Yes, i found the solution Judas said :
Add
case SC_ON_PUSH_CART:
After
case SC_FOOD_LUK_CASH:
at line ~8029 in status.c
and Add
case SC_ON_PUSH_CART:
After
case SC_CURSEDCIRCLE_TARGET:
at line ~9644 in status.c
Carts don't disappear anymore on dying with this, so the problem is fixed
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Well, i can show only the first cart with
if( sd->sc.count && sd->sc.data[sC_ON_PUSH_CART] )
clif_status_change(&sd->bl,SI_ON_PUSH_CART,1,9999,sd->sc.data[sC_ON_PUSH_CART]->val1,0,0);
and
if( tsd->sc.count && tsd->sc.data[sC_ON_PUSH_CART] )
clif_statuschange_single(&sd->bl,&tsd->bl,SI_ON_PUSH_CART,1,9999,tsd->sc.data[sC_ON_PUSH_CART]->val1,0,0);
in clif.c, i copied script from the ALL_RIDING system. Riding using a SC too right?
Now, i dunno how to show other carts (2,3,4,5,6,7,8,9)
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I tried to replace 27..26..25..24..23..22..21..19..18..17..16..15..14..13..11..12 with higher values 41..40..39..38.. but it shows strange hairstyle with weird palette colors.
There's no place to add more hairstyle the ReqAccName_ is just on top and frog_oboro on bottom, i think kRO won't change it, i'm sure they will add new hairstyles . They added new carts and new features, well i hope
We can't hex it at the moment right?
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Another here is if you rent a cart the other player doesn't see your cart until you use the Change Cart skill
Maybe something like that can fix this problem
case SC_ON_PUSH_CART:
sc->opt3 |= OPT3_ON_PUSH_CART;
opt_flag = 0;
break;
for show effect, like for riding. Well, i dunno how to do it ^^
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Hi, anyone can help me with a source code modification?
I want a script that increase damage of an element.
I saw this on this post : http://www.eathena.w...5
bonus2 bElementDamage,n,x;
BUMP!
Increase element damage?
in Source Requests
Posted
Thanks