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Ronaldo07

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Posts posted by Ronaldo07

  1. Yes, i found the solution Judas said :

    Add

    case SC_ON_PUSH_CART:

    After

    case SC_FOOD_LUK_CASH:

    at line ~8029 in status.c

    and Add

    case SC_ON_PUSH_CART:

    After

    case SC_CURSEDCIRCLE_TARGET:

    at line ~9644 in status.c

    Carts don't disappear anymore on dying with this, so the problem is fixed

    • Upvote 1
  2. Well, i can show only the first cart with

    if( sd->sc.count && sd->sc.data[sC_ON_PUSH_CART] )

    clif_status_change(&sd->bl,SI_ON_PUSH_CART,1,9999,sd->sc.data[sC_ON_PUSH_CART]->val1,0,0);

    and

    if( tsd->sc.count && tsd->sc.data[sC_ON_PUSH_CART] )

    clif_statuschange_single(&sd->bl,&tsd->bl,SI_ON_PUSH_CART,1,9999,tsd->sc.data[sC_ON_PUSH_CART]->val1,0,0);

    in clif.c, i copied script from the ALL_RIDING system. Riding using a SC too right?

    Now, i dunno how to show other carts (2,3,4,5,6,7,8,9)

  3. I tried to replace 27..26..25..24..23..22..21..19..18..17..16..15..14..13..11..12 with higher values 41..40..39..38.. but it shows strange hairstyle with weird palette colors.

    There's no place to add more hairstyle the ReqAccName_ is just on top and frog_oboro on bottom, i think kRO won't change it, i'm sure they will add new hairstyles :). They added new carts and new features, well i hope :D

    We can't hex it at the moment right?

  4. Another here is if you rent a cart the other player doesn't see your cart until you use the Change Cart skill :)

    Maybe something like that can fix this problem

    case SC_ON_PUSH_CART:

    sc->opt3 |= OPT3_ON_PUSH_CART;

    opt_flag = 0;

    break;

    for show effect, like for riding. Well, i dunno how to do it ^^

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