-
Posts
76 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Posts posted by Sunzuke
-
-
~Problem solved~
kinda embarrassing but just had to start the exe as an administrator
-
does your client read data folder first?
yes it does ^^
-
Hello
I'm using 2011-07-13cRagexeRE.exe
when I login (wich works perfectly fine) and then logout of the game my loginname doesnt save
of course I checked to [x] keep the loginname but it's not the same loginname as I typed in before.
and everytime I login the skillbar disappears. So I have to press F12 :/
can anyone help me with that? :|
-
im seraching for
2011-07-13
lua files
-
I didn't know mobs have AI's too :S
I just know it for homunculus :S
(how) is it possible to change a monsters AI and how could I use this to enable monster attacking monster?
~btw I tried to use unitattack for bg_monster against bg_monster too but they don't attack :/
-
Kagerou - http://rathena.org/b...sprite-kagerou/
Sorry, you don't have permission for that!
-
Thank you for your reply
but I don't get it :/
how shall I set a mob created with @mobevent into a battlegroup or
how could I set battleground monster to type 2 ?
sorry - I feel brain AFK :S
-
whats the name of the song in your video?
Hi SaZzuke,
It's 'Heartbeat' by Stereo Skyline.
thank you
sounds cool ^^
-
hello
I don't know if this is the right section, anyways I just realized that summoned monster fight each other, for example when player 1 summons a mob and player 2 summons another mob and they enter a pvp map the monster attack each other
but when 2 monster summoned in different battlegroups stand next to each other they don't attack each other. they just attack player.
is it somehow possible to enable bg_monster attacking each other?
-
whats the name of the song in your video?
-
Hello.
I'm not good at sources but I need a new script command.
I don't like that every player has to enter a waitingroom before creating or joining a battlegroup
is it possible to add a new script command that enables player to join/create a battlegroup without entering a waitingroom?
I'm very thankfull for every reply
thanks.
-
oops sorry hehe
can't move this topic :|
-
doesn't work for me.
script.c error
-
Der link is leider tot :|
gibt es eine alternative?
-
how to let it work on player only?
-
Hello.
I'm not good at sources but I need a new script command.
I don't like that every player has to enter a waitingroom before creating or joining a battlegroup
is it possible to add a new script command that enables player to join/create a battlegroup without entering a waitingroom?
I'm very thankfull for every reply
thanks.
-
-
hello.
What I have:
- Miruku
- Newest RAthena SVN
What I need:
- Good (undiffed) RagRE EXE (with date)
- associated LUA / LUB Files
- associated Setup (Blue Ghost / Old one)
- SaveData Folder, since there is none in Miruku.
- associated Client Translation
Question:
- Do I need more?
- I guessed for RagRE I always need the Blue Ghost Setup, right?
- Does anyone know wich http://supportmii.com/ro1/Clients/-Clients are well / Bug Free in combination with the newest SVN?
- Is there any site like supportmii for Lua / Lub files? I know there are some on the site but just a few...
Thank you for reading / comments
- Miruku
-
no I don't mean the data folder..
the folder is calles "SaveData" for example my client says when I change any keys "can't find SaveData/UserKeys_s.lua"
it's a lua file so I guessed I missed the Lua files but I have 'em and when I putted it in the SaveData there was no error message anymore but it didn't saved the keys either.
-
Battle Ground Monster are still aggressiv
even when they are in the same battle group as player the monster keep attacking them.
Does anybody have a solution for that?
Currently I think it might be a script problem but I'm not sure about that cuz I update them and they keep attacking.
returns the same
mes ""+getcharid(4)+""; // My bgid
mes "Global:";
mes ""+$@Teamone+""; //BGid 1
set $@Teamonesone, bg_monster($@Teamone,"prt_maze02",111,126,"--ja--",1277,"Battle::OnSniperDeadEvent");
set $@Teamonestwo, bg_monster($@Teamone, "prt_maze02", 100,126, "--ja--", 1277, "Battle::OnSniperDeadEvent");
to be sure:
bg_monster_set_team $@Teamonesone,$@Teamone;
bg_monster_set_team $@Teamonestwo,$@Teamone;
But they are still aggressiv o.o
anyone know a solution?
by the way is it possible to get a monsters battleground id by its game id?
Thank you for reading
Still no reply..
any solution?
or explanation for bg_monster?
I mean I know how to use it but something seems to be wrong :/
-
I miss the SaveData... can anyone upload it please?
How to run timer even the char is off?
in Scripting Support
Posted · Edited by SaZzuke
something like this