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Yuka

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Posts posted by Yuka

  1. a serious reason for changing latest revision ??

    1. stability & maintainability
    2. better performance
    3. less bug
    4. latest update
    5. etc

    I feel that it's inappropriate to blame rAthena for this.

    You cant blame rAthena for breaking these just because your 3rd party tool failed to work in your server.

    It's 3rd party tools issue after all.

    There are no emulator out there that doing update based on other 3rd party tool compability.

     

    it's 3rd party tools who have to keep on update to keep it working on every latest revision.

     

     

    Simple Scenario If I am confusing you.

    If you playing any hacking tools in any servers, you wont ask the server to  update based on your hacking tools , so that your hacking tools still working after every update.

    Well, a lot of servers are using Harmony.

    It's not a hacking tool, it's for protection though.

     

    And well did the whole structure change increase your points by a noticable amount?

    I think rAthena was built in a time where you should get a solid structure when you put enough brainstorm into it beforehand. :P

     

    Anyway, I'll just wait for a Harmony update and then patch my rAthena. x_x

  2. There you go, as well as the configurations:

     

    https://www.mediafire.com/folder/etzur6qa49us2/Yuka

     

    Thanks! I will try that once my Harmony reseller answered. xd

    There you go, as well as the configurations:

     

    https://www.mediafire.com/folder/etzur6qa49us2/Yuka

    It shows me this error whenever closing the client: http://snag.gy/N7h47.jpg

    Is it because you checked one of these when diffing?

    Load LUA before LUB
    Read Data Folder First

    And Harmony shows "Illegal GRF Modification" now, I'm not sure if it's the client or my Harmony supplier messed something up, trying to contact him.

  3. I think that the status goten with lvl up, is established on a DB file

     

    DB/pre-re/Statpoint.txt

    48
    51
    54
    57
    60
    64
    68
    72
    76
    80
    85
    90
    95
    100
    105
    111
    117
    123
    129
    135
    142
    149
    156
    163
    170
    178
    186
    194
    202
    210
    219
    228
    237
    246
    255
    265
    275
    285
    295
    305
    316
    327
    338
    349
    360
    372
    384
    396
    408
    420
    433
    446
    459
    472
    485
    499
    513
    527
    541
    555
    570
    585
    600
    615
    630
    646
    662
    678
    694
    710
    727
    744
    761
    778
    795
    813
    831
    849
    867
    885
    904
    923
    942
    961
    980
    1000
    1020
    1040
    1060
    1080
    1101
    1122
    1143
    1164
    1185
    1207
    1229
    1251
    1273
    1295
    1318
    1341
    1364
    1387
    1410
    1434
    1458
    1482
    1506
    1530
    1555
    1580
    1605
    1630
    1655
    1681
    1707
    1733
    1759
    1785
    1812
    1839
    1866
    1893
    1920
    1948
    1976
    2004
    2032
    2060
    2089
    2118
    2147
    2176
    2205
    2235
    2265
    2295
    2325
    2355
    2386
    2417
    2448
    2479
    2510
    2542
    2574
    2606
    2638
    2670
    2703
    2736
    2769
    2802
    2835
    2869
    2903
    2937
    2971
    3005
    3040
    3075
    3110
    3145
    3180
    3216
    3252
    3288
    3324
    3360
    3397
    3434
    3471
    3508
    3545
    3583
    3621
    3659
    3697
    3735
    3774
    3813
    3852
    3891
    3930
    3970
    4010
    4050
    4090
    4130
    4171
    4212
    4253
    4294
    4335
    4377
    4419
    4461
    4503
    4545
    4588
    4631
    4674
    4717
    4760
    4804
    4848
    4892
    4936
    4980
    5025
    5070
    5115
    5160
    5205
    5251
    5297
    5343
    5389
    5435
    5482
    5529
    5576
    5623
    5670
    5718
    5766
    5814
    5862
    5910
    5959
    6008
    6057
    6106
    6155
    6205
    6255
    6305
    6355
    6405
    6456
    6507
    6558
    6609
    6660
    6712
    6764
    6816
    6868
    6920
    6973
    7026
    7079
    7132
    7185
    
    

    Correct me if i am wrong. But still worth a try.

    This seems to be correct, thank you. :)

    However, am I right that for rebirth it simply adds 52 Stat Points? D:

    Oh wow, I figured out I just need to "resetstatus" and it automatically calculates the correct status points.

  4. "game.exe is not the latest version."? I believe you have a harmony-protected server, ain't I right? you maybe would like to contact them and tell them that you're changing your client. I can make you one, wait a moment.

     

    Alright, thank you. :)

    I'm not too familiar with client diffing, so I'd be thankful for yours. :)

  5. I will try it out later! Thanks. :)


    I guess it works! :)

    Awesome!

    Could you please add Acid Demonstration?

    Or is this enough to add it?:

    case AC_DOUBLE:
    		case SM_BASH:
    		case KN_BOWLINGBASH:
    		case NJ_KOUENKA:
    		case NJ_HYOUSENSOU:
    		case WZ_JUPITEL:
                    case CR_ACIDDEMONSTRATION:
    			if (sd->last_skill = skill_id)
    					sd->state.skill_check_double = 1 ;
    

    update 11 june 2014

    Just quoting so you notice, sorry. D:

    (Since you don't follow this thread)

  6. Hi,

     

    I'm using AnnieRurus BG script commands: http://rathena.org/board/topic/72571-battleground-system-without-waitingroom/

    Now I have this BG script and here is a snipet of how people will get their rewards:

    if (.bluescore > .redscore){
    				set .winner, .blue;
    				mapannounce "gefg_cas02","The Blue Team has won the Rush Battleground.",0;
    			}
    			if (.redscore > .bluescore){
    				mapannounce "gefg_cas02","The Red Team has won the Rush Battleground.",0;
    				set .winner, .red;
    			}
    			if (.redscore == .bluescore){
    				mapannounce "gefg_cas02","The Rush Battleground ended in a draw.",0;
    				set .winner, 0;
    			}
    			getbgusers .red;
    			for ( .@i = 0; .@i < $@arenamembersnum; .@i++ ){
    				set .@bonus, 0;
    				if (.winner == .red){
    					set .@bonus, 15;
    				}
    				if (.winner == 0){
    					set .@bonus, 10;
    				}
    				getitem 19611, 25+.@bonus,$@arenamembers[.@i];
    			}
    			getbgusers .blue;
    			for ( .@i = 0; .@i < $@arenamembersnum; .@i++ ){
    				set .@bonus, 0;
    				if (.winner == .blue){
    					set .@bonus, 15;
    				}
    				if (.winner == 0){
    					set .@bonus, 10;
    				}
    				getitem 19611, 25+.@bonus,$@arenamembers[.@i];
    			}
    

    Now somehow after a BG run ended, it announced "The Blue Team has won the Rush Battleground.", but somehow only the red team got their rewards.

    Note that the rewarding system worked fine for the first 10 runs.

    I have no idea how this could happen, do you?

     

    Thanks for any ideas about that. :s

  7. well sorry, I have no idea.

    do you make your own client? make sure you're not using others'.

     

    try to diff a new one.

    I have tried to diff a 20120410 client, but it tells me "Your game.exe is not on the latest version."

    Do you have a diffed 20120410  client I could try? D:

  8.  

     

    Try creating a new GRF between the corrections and your palettes with making sure your palettes don't have job class sprites in them.

    What folder is for the job class sprites? Can you give me the korean name? D:

     

    sprite/인간족/몸통

     

    I have deleted the whole folder and then merged with the given grf, but it still doesn't work.

    m3aX1.jpg

  9. Try creating a new GRF between the corrections and your palettes with making sure your palettes don't have job class sprites in them.

    What folder is for the job class sprites? Can you give me the korean name? D:

  10. The way rAthena applies the reduces seems to be broken.

    I have found out that the formulas are like the iRo damage formulas, but the reduce is applied in a total value, not step by step.

    So instead of applying demi-human reduce THEN property reduce THEN long-range reduce, it applys (demi-human reduce + property reduce + long-range reduce) all at once.

     

    So for example Acid Demonstration will miss on 45% Long Range Reduce, 27% neutral reduce and 29% demi-human reduce. (45+27+29 = 101)

    Instead the reduces should be applied step by step:

    1k AD = 1k*0.65*0.73*0.71 = 336


    Bump.


    Bump. D:

  11.  

    8N7Ed.jpg

    My palettes show this strange colouring in the face.

    Is there a free palette that fixed this?

     

    I am using this palette: http://rathena.org/board/files/go/17332dd007cad06e8b64f98cb1fef944/553251-old-dyes-palettes-working-all-classes

    (It was removed D:)

    Use this http://rathena.org/board/files/file/2447-corrected-classes-head-sprites/ if you want that fixed.

     

    I have merged my palettes.grf with this grf, but the face is still coloured.

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