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Emistry

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  1. Emistry's post in Help on this source was marked as the answer   
    skill_num  
    i think this variable is not defined in your functions ??
  2. Emistry's post in Script is working but not walk was marked as the answer   
    try change close to end ??
  3. Emistry's post in No Vending was marked as the answer   
    if(!CheckVending()){
    dispbottom "Du warst 20 Minuten Online. Du erhälst eine Buff Energie!";
    GetItem(22040, 1);
    }

  4. Emistry's post in #Refine bug? was marked as the answer   
    #refine "player name"

  5. Emistry's post in Script Request for Card Remover npc was marked as the answer   
    http://www.eathena.ws/board/index.php?showtopic=244658
  6. Emistry's post in Refiner to +15 ? was marked as the answer   
    the default refiner support refine till 20 if you have edited the max_refine rate if you are using PRE-RE
     
    trunk/src/map/status.h
    #ifdef RENEWAL # define MAX_REFINE 20 #else # define MAX_REFINE 10 #endif  
    make sure your db support up to +20 too..
    trunk/db/re/refine_db.txt
  7. Emistry's post in @main question was marked as the answer   
    disable the @main command...
     
    add this script
     
    OnPCLoginEvent: atcommand "@main on"; end;
  8. Emistry's post in New Getitem2 was marked as the answer   
    then i think you are looking for something like this
    http://rathena.org/board/topic/71152-account-bound-items/
  9. Emistry's post in Is it possible to reload 1 NPC script only? was marked as the answer   
    @Loadnpc <npcpath>
    @Unloadnpc <npcpath> 
  10. Emistry's post in Select a Friend to Warp was marked as the answer   
    Okay ...thx for reporting..xD
    some minor mistake in SQL...
    here the fixed script....
    http://pastebin.com/raw.php?i=XRkyaH6G
     
     

  11. Emistry's post in Removing SB was marked as the answer   
    remove the item bonus that cast the sonic blow here..
    trunk/db/re/item_combo_db.txt
    2678:2679,{ bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; } //2679:2792,{ bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; }
  12. Emistry's post in [Download]Ragray Renewal was marked as the answer   
    http://www.nickyzai.com/?p=kro
  13. Emistry's post in [ Help ] Spawn Points was marked as the answer   
    inside the npc folder
    trunk/npc/
  14. Emistry's post in Item that only works on specific maps. was marked as the answer   
    modify your effect to this..
     
     
    if( strcharinfo(3) != "prontera" ) percentheal 100,100;  
  15. Emistry's post in CardDrop was marked as the answer   
    check ur card drops rate and etc...
    use @mi to check the actualy monster drop rate...
  16. Emistry's post in There is no clientinfo.xml was marked as the answer   
    just create your own Clientinfo if you dont have any...
    beside...Miruku is KRO game files...not data folder for configure your server.
  17. Emistry's post in Pet Intimintacy was marked as the answer   
    try this
    prontera,155,171,5 script Sample 757,{ if( getpetinfo(2) == "null" ){ npctalk "You didnt have any pet."; }else if( getpetinfo(3) >= 1000 ){ npctalk "Your pet are already in Loyal state."; }else{ atcommand "@petfriendly 1000"; } end; }
  18. Emistry's post in AUTO RESPAWN ALL BOSS MONSTERS was marked as the answer   
    what you mean by your auto respawn ? isnt that all mvp and monsters will auto respawn after died ? except for quest mvps.. 
     
    or you looking for instant respawn ?
    http://rathena.org/board/topic/78892-how-to-make-the-mvp-bosses-instant-respawn/
  19. Emistry's post in Check Guild If Already Exist was marked as the answer   
    try like this ?
    if( query_sql( "SELECT `name` FROM `guild` WHERE `name` = '"+escape_sql( .@gname$ )+"'" ) ){ mes "This guild name already exist."; }else{ mes "This name is available..."; } close; refer query_sql , escape_sql
  20. Emistry's post in Checkcell npc was marked as the answer   
    try this
     
    getmapxy( .@npc_map$,.@npc_x,.@npc_y,1 ); getmapxy( .@player_map$,.@player_x,.@player_y,0 ); if( distance( .@npc_x,.@npc_y,.@player_x,.@player_y ) > 5 ){     mes "You are 5 cells away..come closer."; }else{     mes "You are near to me.."; } close;    
     
    refer  getmapxy , distance
  21. Emistry's post in agit_template ( location ) was marked as the answer   
    trunk/npc/guild/agit_main.txt
    it has been renamed...
  22. Emistry's post in PK: Drop random item(backpack & equipment) was marked as the answer   
    since it only happen during PK...why not try add this mapflag ?
    trunk/conf/mapflag/nightmare.txt
     
    //===== Description: ========================================= //= Players drop items/equipment on death. //= pvp_nightmaredrop id,type,percent //= id: Drop a specific item ID or "random" //= type: "inventory", "equip", or "all" //= percent: Rate of item drop.
  23. Emistry's post in Where can I change the item_delay of cash stat food was marked as the answer   
    trunk/conf/battle/items.conf
    // How much time must pass between cash food uses? Default: 60000 (1 min) cashfood_use_interval: 60000
  24. Emistry's post in Online Peak was marked as the answer   
    ah ha....thx for remind....
     
    try this
    http://pastebin.com/raw.php?i=aTkvf7NU
  25. Emistry's post in Reloading Battleconfig was marked as the answer   
    @reloadbattleconf
    will reload these settings..
    trunk/conf/battle/
     
    @loadnpc
    only used to load a new npc into the game.
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