Jump to content

lionheart

Members
  • Posts

    56
  • Joined

  • Last visited

Posts posted by lionheart

  1. I would like to request a custom command script that shows an extra stats about your player that isn't showed in your regular stats window.
    Like you can see an information about the card bonuses you're wearing, etc....
     

    Thank you very much in advance! <3

  2. Is it possible to have a script that won't make a guild let enter the guild castles EMBLEMLESS during WoE hours?

    Like, if a certain guild has an "Official Guild Approval" skill while EMBLEMLESS, they won't be able to enter the guild castles.

  3. 41 minutes ago, Akkarin said:

    What are you typing into the client when trying to log in?

    Only "ragnarok". I even type this very carefully.

    But here's another. I registered a new account with username: test_m and password: test and this is the result.

    I believe that the md5 hash of test is: 098f6bcd4621d373cade4e832627b4f6

    I don't know why client is converting it differently

    test.jpg

  4. 15 minutes ago, chatterboy said:

    The default is:

    use_MD5_passwords: no

    and if you put yes then you must diff your client with enabled MD5 password hash :) If your diff tool is NEMO enable the FORCE SEND CLIENT HASH PACKET

     

    I tried two different clients:
    1.) Client with no "md5 password enabled" patched.
    2.) Client with "md5 password enabled" patched.

    22.JPG

    11.JPG

  5. 7 hours ago, Zikoziz said:

    Hi,
    emulador/conf/import/login_conf.txt

    new_account: yes
    use_MD5_passwords: 0

    Hello, I don't understand clearly what you're trying to say, but if I'm going to do this, the server won't be able to login to character server since the server password is stored in the database with md5 hash.

    If you're telling me that I have to enable these two, I already did it. It's just a client being so tricky. Thanks!

  6. 8 hours ago, chatterboy said:

    Did you change the Client MD5 hash check? maybe you did enable it

    Nope. I only enabled this
     

    // Store passwords as MD5 hashes instead of plain text?
    // NOTE: Will not work with clients that use <passwordencrypt>
    use_MD5_passwords: yes

     

  7. 8 hours ago, Akkarin said:

    The MD5 hashsum of 'ragnarok' is 84c114001520462ff6357ee859cac52d, which is neither of the passwords used in your screenshot. I can only suggest that the password you entered when registering was not 'ragnarok' due to a miskey. If i were you i'd replace the password in the db.

    On a side-note: all 5 of your signature links point to outdated content. Please update them. We don't want anyone trying to install rAthena using SVN since we don't use it.

    I did what you instructed, but no matter what I do, I think the client's trying to convert it again into md5. (Hopefully not)

    asd.JPG

  8. I registered a new account with
    username: ragnarok_f
    password: ragnarok

    The first md5 hash of the password from the database was: 5dbbdacbfcbc17ac2d9800b97d10d503

    I closed the client and logged in again with the same account, and gives me an "invalid password" error because the md5 password of "ragnarok" has changed into: ce1c49d60e06e9c8166f0f18c120cc5e

    Then later on, I can now log in to the game.

    Why the md5 hash is always changing randomly whenever I'm closing the client when the password remains the same?

    How to fix this?




    PROBLEM SOLVED: I REFERRED TO HERE AND IT HELPED. THANKS FOR HELPING GUYS! PLEASE CLOSE THIS THREAD

  9. May I know what is the SC_DATA for the skill, Power Up used by monsters? (e.g: Satan Morocc, Cecil, Seyren etc...)
    So that I can add them to my custom healer npc as their buff.

     

    On my custom healer script, I used:

    sc_start SC_EXPLOSIONSPIRITS,360000,5;
    

    to give "Critical Explosion" buff to the players.

     

     

    Please see the gif for differences below:

    THE LEFT SIDE SHOWS THE POWER UP BUFF WHILE THE RIGHT SIDE SHOWS CRITICAL EXPLOSION BUFF

     

    asd1_zpsjcykacmg.gif


    Bump


    Bump!

×
×
  • Create New...