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kyithios

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Everything posted by kyithios

  1. Wrong conf file mentioned, it's in exp.conf, but it's on and doing a whole lot of nothing.
  2. So in the conf/battle/exp.conf, there's an option to turn showexp and showzeny on. I do so, I @reloadbattleconf in game and it doesn't work. I double check that I saved it, I double check that I actually turned it on in the first place, and even go as far as restarting the server to see if that's what's wrong. I still get no feedback in game whenever I kill something. The zeny and exp goes up in the status window in the corner, but in the chat, it offers no feedback. It's also enabled in the chat in game. So what am I missing?
  3. Maybe, but I'll look at that reference first. This is something that could be either really simple, or really difficult. Thank you.
  4. At the top of the website, Get Started. Choose your operating system. If you're gonna test locally, it's as simple as following the directions on that page. Although there are some "pre-compiled" versions out there to download if you can find them via Google. I'm hoping this works out for you, because as a part of the experience, it's a valuable thing to know.
  5. I know that the format is Item_group,itemid,rate But I don't understand the rate number. At first I thought 14 was common, and then I noticed things like Old Card Albums at 1, so I thought that was rare. But then I see dead branches at 214 and I'm like... WHAT DOES IT ALL MEAN? If I want to add a custom box using the same format (which I know how) how do I adjust the rates so that the rare items I intend to be rare are rare and the common items are common?
  6. That's not his point though, his point is that the logo for a server should be unique from every other logo. Think of restaurant logo's, or the names and logos of popular Youtubers (that aren't PewDiePie) and you'll get it. Brand Recognition is a good thing, and you can't get that good thing if your logo is generic. And he also said (and I agree) that given that you did that much means you know where to start. Keep up the good work, it does look good. It just needs more.
  7. You amazing person, thank you, you're fantastic. Solved!
  8. I thought about it, and decided I want the players to pay for the reset, same as with resetting skills and stats. As money will be easy to make especially for the experienced, it makes sense for me to have a sink, however small, wherever I can. I offset this by having other conveniences, such as one-click, no dialogue NPC's that perform a specific function. Sure, I could do the commands, but I can't attach a monetary value to them. Or can I?
  9. So, we have the resetnpc.txt in custom scripts which is nice, but I also want to give players playing Star Gladiator the ability to reset at will for a fee. Current script is... //===== rAthena Script ======================================= //= Reset NPC //===== By: ================================================== //= rAthena Dev Team //===== Current Version: ===================================== //= 1.4 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= Resets skills, stats, or both. //===== Additional Comments: ================================= //= 1.0 First Version //= 1.1 Optimized for the greater good. [Kisuka] //= 1.2 Cleaning [Euphy] //= 1.3 All statuses removed upon skill reset. [Euphy] //= 1.4 Compressed Script, Added limit use option [Stolao] //= Changed set -> setarray, Improved text with F_InsertPlural //============================================================ prontera,150,193,4 script Reset Girl 124,{ // Skills, Stats, Both, Limit setarray .@Reset, 5000, 5000, 9000, 0; mes "[Reset Girl]"; if(.@Reset[3] && reset_limit > .@Reset[3]) { mes "Sorry you can only reset "+callfunc("F_InsertPlural",.@Reset[3],"time")+" in your life."; close; } mes "I am the Reset Girl."; mes "Reset Stats: "+ callfunc("F_InsertComma",.@Reset[1]) +"z"; mes "Reset Skills: "+ callfunc("F_InsertComma",.@Reset[0]) +"z"; mes "Reset Both: "+ callfunc("F_InsertComma",.@Reset[2]) +"z"; if(.@Reset[3]) mes "You may only reset "+callfunc("F_InsertPlural",.@Reset[3],"time")+", so use "+((.@Reset[3]>1)?"them":"it")+" wisely."; mes "Please select the service you want:"; next; set .@i,(select("^FF3355Reset Skills:Reset Stats:Reset Both^000000:Cancel")); if(.@i > 3) close; mes "[Reset Girl]"; if (Zeny < .@Reset[.@i-1]) { mes "Sorry, you don't have enough Zeny."; close; } if(.@Reset[3]){ mes "You can only reset "+callfunc("F_InsertPlural",.@Reset[3],"time")+" in your life, are you sure?"; if(select("Let me think:That's fine") == 1) close; } set Zeny, Zeny-.@Reset[.@i-1]; if(.@i&1){ sc_end SC_ALL;// TODO make a sc_end current classes sc only ResetSkill; } if(.@i&2) ResetStatus; mes "There you go!"; if(.@Reset[3]) set reset_limit,reset_limit + 1; close; } What would I have to add, and where, to make said NPC viable for my needs?
  10. Fair point. Attached is a screenshot from just moments ago. It's exhausting that it's been so many years and I have to try and remember everything lol
  11. I guess because I'm using a december build, it's wintery, but I'm not sure how to fix this. I've used @clearweather, I've used @mapflag sakura (to basically replace the snow with sakura leaves if anything) and nothing seems to be working, even after warping, refreshing, restarting the server... It's not a big deal by any means, I'm just not fond of the effect in Prontera. I'm not sure if this goes here, but if it doesn't, tell me and I'll delete this and make it where it goes; or you can move it, that works too. Edit: Solved! Thank you all.
  12. Not exactly new to all this, but it's been so long there's tons of stuff I can't remember. Such as changing drop rates and exp rates without completely screwing things up; but I mean hey. I only ever did that once. I've been pretty inactive recently, only just getting the fire back in my veins after a recent problem with a server I last developed for almost six years ago now. I feel ready to begin anew, and now that I'm here, I figure I should cozy up and use this vast resource to figure out/remember everything. I'm not advertising, but my server will be 150x/150x/25x and then 5x for boss card drops. I have absolutely no clue how to put that together in the exp.conf and drops.conf these days, but trial and error I suppose! I'm happy to be here, and I hope to learn a ton (again)! Call me JC!
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