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Kami675

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Posts posted by Kami675

  1. Hello everyone! I have attempted to add Pajodex on discord and have attempted to message him on here but I am unable to contact him. I was looking to purchase his Automated MvP Reward and Ladder system but it is no longer for sale. I was wondering if anyone had a script similar to that one or if that exact script was around somewhere that I missed. I'll post a link of what I am talking about

    Link:

    thanks in advance,

    - Kris

  2. Hello rathena peeps! I feel like ive been occasionally working on adding a custom mob for a month now with no results, only errors. I realize custom mob ids are 1000-3999 so i've maintained my mob id at 3800 as no pre-re mobs take advantage of that id number however, I still run into errors. It seems just be editing my jobname/npcidentity i get errors. I've checked for innapropriate spacings, commas, etc and non exist. I have turned to the wise and all-knowing people of the rathena forum for help. Any and all suggestions would be amazing, I'll post the details below!

    My ó½ºÅÍ Folder Sprite Names:

    Spoiler

    573284256_foldermonstererror.png.01654dcc6700f179460b9743df6bae9b.png

    Jobname/NPCIdentity Edits:

    Spoiler

    npcjobmonstererror.thumb.png.a3fcdfdbfd29d912d26e62abaa2ac8df.png

    Abundance of errors when attempting to activate client(I have only edited NPCIdentity.lub and Jobname.lub, nothing else.

    Spoiler

    645813840_jobnamemoberror.png.a5b0d2c0c8f1f47dfbfe1927693c8e4f.png319619588_petnamemonstererror.png.f42a0c70f3a81dccb40deecb69fcd7e1.png987404307_reqjobnamemonstererror.png.918b6a9da0a27a8b389824b34260a146.png1520647762_shadowtablemonstererror.png.1fc123e4dd0d6531c90abcb600466530.png

    thanks in advance everyone!

    - Kris

  3. On 4/9/2020 at 7:29 PM, KeyMaster said:
    Check this ID, as it is already being used for me.
     

    i is being used, i removed it, as it states its a renewal mob and im using pre-renewal but still the same error.

    Unless that was a mistake and there's another route i should go? I apologize, i'm fairly new to the custom mob area that's why i came here for further assistance!

  4. Hello everyone! I am aware that custom mobs bust utilize ids 1000-3999, I have added a custom mob utilizing the id "2309" and "2310" but i still keep getting nil value(jobname table) errors. There are no mobs utilizing the id, I added it in notepad not notepad++ or brackets so no unintentional spaces instead of tabs. I placed the new mob line above     JT_MONSTER_LAST and increased its value. I made sure there wasnt a comma at the end of the last line in both jobname and npcidentity. but i still keep getting these errors....I'm not entirely sure what im doing wrong.

    npcidentity.lub

    Spoiler
    
    	JT_AB_MOB_072 = 3998,
    	JT_ARCANINE = 2309,
    	JT_ARTICUNO = 2310,
    	JT_MONSTER_LAST = 4000,

     

    jobname.lub:

    Spoiler
    
    	[jobtbl.JT_ZOMBIE_MASTER] = "ZOMBIE_MASTER",
    	[jobtbl.JT_ZOMBIE_PRISONER] = "ZOMBIE_PRISONER",
    	[jobtbl.JT_ZOMBIE_SLAUGHTER] = "ZOMBIE_SLAUGHTER",
    	[jobtb1.JT_ARCANINE] = "ARCANINE",
    	[jobtb1.JT_ARTICUNO] = "ARTICUNO"
    }

     

    mob_db:

    Spoiler
    
    2309,ARCANINE,Arcanine,Arcanine,225,250000,5000,15626000,10875000,1,5000,7500,60,15,187,200,100,120,400,150,100,200,0,RC_Brute,83,0xC200001,90,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
    2310,ARTICUNO,Articuno,Articuno,225,250000,5000,15626000,10875000,1,5000,7500,60,15,187,200,100,120,400,150,100,200,0,RC_Brute,83,0xC200001,90,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

     

    Error:

    Spoiler

    900965124_joberror.png.5f9d975bdc6fd44ac114514c6358e155.png

    Error2(Looping):

    Spoiler

    182296527_joberror2.png.6c2cd9ebc3ed8672edcff71aa34a1f2b.png

     

    thanks for any and all help!  have to work at 3pm eastern but ill attempt to try fixes and get back to everyone as soon as i can!

  5. 31 minutes ago, Emistry said:
    
    32508:32509:32510,{ if (BaseLevel < 100) { .@rate += 50; } else if (BaseLevel < 200) { .@rate += 50; } else { .@rate = 100; } bonus2 bExpAddRace,RC_All,.@rate; }

    try this, your script has wrong usage of curley brackets.

    32508:32509:32510,{ if (BaseLevel < 100) { .@rate += 50; } else if (BaseLevel < 200) { .@rate += 75; } else { .@rate = 100; } bonus2 bExpAddRace,RC_All,.@rate; }

    made a little edit ? thanks a ton for the help! I see that I was super way off...i'm sorry if its a bother but, would you mind going about explaining why that route instead of what I went with? If not, all is well, i'm still wrapping my head around RO scripting haha.

  6. Hello everyone, i'm fairly new to scripting so go easy on me...as i know this is probably a simple issue.

    I currently have 3 items that give 5% bonus experience by themselves and they apply correctly, however, I am attempting to place them in a set. The purpose would be if base level is 99 or less they receive a 50% bonus experience gain, between levels 100-200 they receive a 75% bonus experience gain and at 200-255 they receive a 100% total bonus experience gain. I went to my "item_combo_db" and added the following script:

    32508:32509:32510,{ if(BaseLevel<=99) { bonus2 bExpAddRace,RC_All,50; bonus2 bExpAddClass,Class_All,50; } if(BaseLevel==100) {{ bonus2 bExpAddRace,RC_All,75; bonus2 bExpAddClass,Class_All,75; } if(BaseLevel>=200) {{ bonus2 bExpAddRace,RC_All,100; bonus2 bExpAddClass,Class_All,100; }

    As I said, learning as I go so I apologize if this is a dumb question haha. I look forward to hearing from everyone!

  7. 57 minutes ago, Emistry said:

    if i recall correctly, mob id range are limited between 1000~3999 , 4000+ are reserved for clones and etc.... and would display as poring for your custom mob.

    hmmm looks like all the mob ids are taken from 1000-3999 xD. how would i go about adding a mob if all the ids are taken?

     

    I apologize if any of these questions are 'stupid', still learning as I go!

  8. On 3/8/2020 at 4:23 PM, Mabuhay said:

    I see the problem is all npc becomes poring. I didnt really checked the image. and yes I've encountered this before also. This is caused by mistakes you did somewhere in lua. I suggest reverting everything then double check if you are editing the right files with the right formats. Sometimes the last lines wont require commas at the end and such.

    everything has been edited, re-edited and checked 700x over, spent 6 hours last night trying every different format known to man lol. still all porings. the mob spawns but....also looks like a poring. is the viewid/item_db id too high or not high enough?

  9. 11 minutes ago, Mabuhay said:

    i literally meant that you will look for 'existing' mobs and replace the files to your custom mob.

    There are mobs in the client that aren't used anywhere in-game. I've encountered similar problem with you before and the solution that worked for me is to replace a mob that isn't used anywhere in-game but existing in the client files.

    Tried replacing an existing mobs name with HRIST and it is still giivng me porings ?

  10. Hello everyone! Having a bit of an issue at this time with my mob not showing up and all of the npcs appearing as porings. I am currently running 20180620RagexeRE from Nemo utilizing DATA folder first. I will post my pics of mob_db.txt, npcidentity.lub and jobname.lub as well my sprite folder which, according to guides, is all I need to edit. The sprite is located in \data\sprite\¸ó½ºÅÍ . I also have my mob.cpp edited to support up to 40000 ids which I will post a picture of below as well. If you have any other question I will try my best to answer them, thanks in advance for your help!

    mob_db.txt(I have the MVP drops modified so atm im only posting up to the drops ids.)

    32001,HRIST,HRIST,HRIST,155,35000000,1,6700000,4500000,2,18000,32000,400,300,300,380,250,300,400,200,12,1000,1,8,88,0x7283695,75,76,384,288,3000000,

    NPCIDENTITY.LUB

    Spoiler

    npcidentityhrist.thumb.png.dfc786831784a7cef70c188e5a28edd9.png

    JOBNAME.LUB

    Spoiler

    jobnamehrist.thumb.png.af9fb1c3df64e44031f00db7aed60422.png

    MOB.CPP(Re-Compiled)

    Spoiler

    mob_cpp.thumb.png.b3e23725ef1420aa3760c37001e5b238.png

    SPRITE FOLDER

    Spoiler

    spritefolder.png.87c325b055cd3d34718d55924c04c697.png

    PICTURE OF END RESULT:

    Spoiler

    screenKamiRO000.thumb.jpg.168efa669ac4c64e107c225c23150d95.jpg

     

  11. I fixed it, I just redownloaded all the files and typed everything out again, fresh. It works now. Thanks gladius for the tips and tricks, I was uinaware of the debug mode on notepad++(still new to this). I appreciate your help! If anyone has questions on how I did it(ste by step) just toss me a msg and ill help as best i can

    • Love 1
  12. 11 minutes ago, Gladius said:

    The error may be in some equipment above the accessoryid or accname.
    Check if there is a missing line ",". Or if you have "-" in some equipment (if you have it, remove it, or replace it with "_").
    Sometimes even a "space" or "tab" is enough to cause these errors.

    @edit

    Check if the id "2500" is being used by other equipment.

    Yea, unfortunately I already double, triple checked all of that to no avail >_<. 2500 isnt being used and i cant find any spaces or "-" instead of "_".

  13. Hello everyone, I have followed multiple guides to a tee but regardless of what i do, when I equip my custom item, the sprite wont show. I can drop the item and it appears on the ground perfectly. It appears in my inventory without a problem, description reads perfectly and stats are applied. There are 0 errors when I equip it. I've been trying  multiple different strategies to no avail for several hours and have given up, hopefully some more experienced people could help! Ill list all of my files down below. Running 20180620 client with 32000 limit, reading data folder first. Accessoryid/accname is in luafile514. Iteminfo is within System/ItemInfo_Sak.lua with diff to read custom lua(from nemo). Thanks in advance everyone!

    Spoiler
    
    31842,Fallen_Brunhild_Wings,Fallen Brunhild Wings,5,5,0,100,,5,,0,0xFFFFFFFF,7,2,1,,1,1,2500,{ bonus bAllStats,10; bonus bVariableCastrate,-20; bonus bFixedCastrate,-50; },{},{}

     

    Spoiler
    
    	},
    	[31842] = {
    		unidentifiedDisplayName = "Fallen Brunhild Wings",
    		unidentifiedResourceName = "FALLEN_BRUNHILD_WINGS",
    		unidentifiedDescriptionName = {
    			"Can be identified by using a ^990099Magnifier^000000."
    		},
    		identifiedDisplayName = "Fallen Brunhild Wings",
    		identifiedResourceName = "FALLEN_BRUNHILD_WINGS",
    		identifiedDescriptionName = {
    			"Wings Crafted from feathers of the Brunhild during the Old War",
    			"________________________",
    			"^0000CCType:^000000 Headgear",
    			"^0000CCDefense:^000000 50",
    			"^0000CCPosition:^000000 Lower",
    			"^0000CCWeight:^000000 10",
    			"^0000CCRefinable:^000000 No",
    			"________________________",
    			"^0000CCRequirement:^000000 None"
    		},
    		slotCount = 1,
    		ClassNum = 2500
    	},

     

    Spoiler
    
    	ACCESSORY_FALLEN_BRUNHILD_WINGS = 2500,

     

    Spoiler
    
    	[ACCESSORY_IDs.ACCESSORY_FALLEN_BRUNHILD_WINGS] = "_FALLEN_BRUNHILD_WINGS",

     

    Spoiler
    
    31842#Fallen_Brunhild_Wings#

     

    Spoiler
    
    31842#Fallen_Brunhild_Wings#

     

    Spoiler
    
    31842#1#

     

     

    sprite.png

    Male Sprite.png

    Female Sprite.png

    collection.png

    item.png

  14. Hello everyone! I am attempting to setup an offline sever(fairly new to this so I apologize) and I am receiving errors while attempting to execute the main.sql in workbench. I attempted to delete said portion causing the error but then another error arises and a lot of warnings. I'm not quite sure what to do and turn to you guys for assistance! The photos below are 1.) photo of when i try to execute without erasing anything 2.) when I erase the clan portion of the main.sql. I'm not entirely sure how to fix this. I am following the rathena wiki installation instructions and it gave me this error and I also tried this other tutorial which also gives me the same errors. Does anyone have any insight on how to solve these errors? I appreciate any and all help!

     

    Screenshot_6.png

    Screenshot_7.png

  15. Hello everyone, I have run into a bit of trouble while trying to get my client to connect to the server.... I am able to login to the character creation/selection screen and when I choose my character the client states "Rejected from Server(3)" and takes me back to the login screen... in the mapserv.bat a "info" spits out this "clif_parse disconnecting session #3 with unknown packet version (p:0x30c5,1:19)" I am currently using 2013-07-03a client.

     

    Here are some pictures of my files as well as the errors:

     

    http://imgur.com/a/p1Zq1

     

    Workbench: http://imgur.com/b3nbdEv

     

    thanks in advance everyone I hope your answers help! :D

    - Kris

  16.  

    Hello everyone, I am back again X_X sorry for the constant problems. I am now able to open my server and client without any problems but when I try to login the the server it states that the account is unknown... Here are some pics of the problem, as well as pics of my sql and txt files

     

    Problem Photo: http://imgur.com/Z4BGy7x

     

    MySQL & Text Files: http://imgur.com/a/oi7Qx

     

     

    Thanks in advance, if you need anything else just post here!

    - Kris

    make a new account to play.

     

    username_M male _F female

     

    you cannot user account_id 1 for a user to play with its the server account

     

    I just tried that and it spit out the same exact error :(

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