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Oceanid

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  1. Next time post in the right section. The file is located in rAthena/conf/batttle/homunc.conf //-------------------------------------------------------------- // rAthena Battle Configuration File // Originally Translated by Peter Kieser <[email protected]> // Made in to plainer English by Ancyker //-------------------------------------------------------------- // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) //-------------------------------------------------------------- // Homunculus setting (Note 3) // Activates various 'quirks' that makes them behave unlike normal characters. // 0x01: Can't be targetted by support skills (except for their master) // 0x04: Mobs will always go after them instead of players until attacked // 0x08: Copy their master's speed on spawn/map-change // 0x10: They display luk/3+1 instead of their actual critical in the // stat window (by default they don't crit) // 0x20: Their Min-Matk is always the same as their max // 0x40: Skill re-use delay is reset when they are vaporized. // 0x80: Skill re-use delay is reset when they are warped (by skill or item) with player. hom_setting: 0x3D // The rate a homunculus will get friendly by feeding it. (Note 2) homunculus_friendly_rate: 100 // Can you name a homunculus more then once? (Note 1) hom_rename: no // Intimacy needed to use Evolved Vanilmirth's Bio Explosion hvan_explosion_intimate: 45000 // Show stat growth to the owner when an Homunculus levels up homunculus_show_growth: yes // Does autoloot work, when a monster is killed by homunculus only? homunculus_autoloot: yes // Should homunculi Vaporize when Master dies? homunculus_auto_vapor: yes // Max level for regular Homunculus homunculus_max_level: 99 // Max level for Homunculus S homunculus_S_max_level: 150 // Growth level for Homunculus S // This is the level at which homunculus S can use their growth tables // Without this, a shuffle causes all levels of a Homunculus S to use their // growth tables, causing imbalanced stats homunculus_S_growth_level: 99
  2. Oceanid

    Black Jack

    Add this command to the script disable_command;
  3. You can use the job master that comes with rAthena. Just change this code at the bottom OnInit: setarray .Rebirth[0],99,50; // Minimum base level, job level to rebirth OR change to third class setarray .JobReq[0],10,40; // Minimum job level to turn into 1st class, 2nd class .ThirdClass = 1; // Enable third classes? (1: yes / 0: no) .SecondExpanded = 1; // Enable new expanded second classes: Ex. Super Novice, Kagerou/Oboro, Rebellion? (1: yes / 0: no) .SNovice = 45; // Minimum base level to turn into Super Novice .LastJob = 1; // Enforce linear class changes? (1: yes / 0: no) .SkillPointCheck = 1; // Force player to use up all skill points? (1: yes / 0: no) .Platinum = 1; // Get platinum skills automatically? (1: yes / 0: no) end; }
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