rmon008
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Posts posted by rmon008
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try to remove toasty warper,
just try
got the same problem , any other solution ?
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I'm Having a problem about this script, woe starts on its own in random time, even not set. all the castle's are opened
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is there any free release of news board for website ?
anyone can share ?
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is this a paid script ? how much is it ?
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Hi, is it possible to request for 4vs4 only two teams ? east and west only
thanks in advance
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what if i just want the normal cards , and removing mini boss and mvp cards? what to remove in the script?
prontera,155,177,5 script Card Seller 100,{ mes "Welcome to card seller ... meh lazy to say"; next; .@s = select( .alphabet_menu$ ) -1; close2; callshop "card_mob#"+ .alphabet$[.@s], 1; end; OnInit: freeloop 1; .@total = query_sql("select distinct left( name_japanese, 1 ) as aaa from item_db right join mob_db on item_db.id = mob_db.dropcardid where ~mode & 32 and type = 6 group by name_japanese order by aaa", .alphabet$ ); for ( .@i = 0; .@i < .@total; .@i++ ) { .alphabet_menu$ = .alphabet_menu$ + .alphabet$[.@i] +" Cards:"; .@nb = query_sql( "select item_db.id from item_db right join mob_db on item_db.id = mob_db.dropcardid where ~mode & 32 and type = 6 and left( name_japanese, 1 ) = '"+ .alphabet$[.@i] +"' group by name_japanese order by name_japanese limit 128", .@id ); npcshopdelitem "card_mob#"+ .alphabet$[.@i], 501; for ( .@j = 0; .@j < .@nb; .@j++ ) npcshopadditem "card_mob#"+ .alphabet$[.@i], .@id[.@j], 1000000; } freeloop 0; end; } - shop card_mob#A -1,501:1000 - shop card_mob#B -1,501:1000 - shop card_mob#C -1,501:1000 - shop card_mob#D -1,501:1000 - shop card_mob#E -1,501:1000 - shop card_mob#F -1,501:1000 - shop card_mob#G -1,501:1000 - shop card_mob#H -1,501:1000 - shop card_mob#I -1,501:1000 - shop card_mob#J -1,501:1000 - shop card_mob#K -1,501:1000 - shop card_mob#L -1,501:1000 - shop card_mob#M -1,501:1000 - shop card_mob#N -1,501:1000 - shop card_mob#O -1,501:1000 - shop card_mob#P -1,501:1000 - shop card_mob#Q -1,501:1000 - shop card_mob#R -1,501:1000 - shop card_mob#S -1,501:1000 - shop card_mob#T -1,501:1000 - shop card_mob#U -1,501:1000 - shop card_mob#V -1,501:1000 - shop card_mob#W -1,501:1000 - shop card_mob#X -1,501:1000 - shop card_mob#Y -1,501:1000 - shop card_mob#Z -1,501:1000
i tried to use that script but i got this error trying to open any category on it
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thanks
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- script News -1,{ OnInit: set .Time,2; // Announce every x Minute. setarray .News$[0], // Random Message to be Announced "News : Server has been changed from 3rd job renewal to Trans only Pre-Renewal Setting.", "News : Please remove all your Unknown item( Apple ). Giving you 2days to delete the apple's or else your account will be deleted.", "News : Please check the server info for the changes in rates and info's of OurOwn. ", "News : Please Report Any Bugs Immediately."; while( 1 ){ announce .News$[ rand( getarraysize( .News$ ) ) ],0; sleep ( .Time * 900000 ); } end; }
that is the code i want to announce it every 2 minutes
but its not announcing ,
that's why im curious about this sleep ( .Time * 900000 );
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sleep ( .Time * 900000 );
what is that for ?
refer sleep
so it means
if i set
set .Time,2; // Announce every x Minute.
it the 2 minutes will multiply by 900sec after the first announce ?
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sleep ( .Time * 900000 );
what is that for ?
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i extracted data and rdata but there is no such file for the map that im looking for
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Where can i find Web Link for Collection of Sprites for weapons,wings and headgears
where can i find the huge collection of sprites for gears ?
thanks in advance
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about the support ticket,
i have problem browsing the following :
- i cannot view the ticket i made
- [for gm account ] deparment list not showing
- when i try to search the number of ticket the normal account send to a deparment nothing is showing
* seeing [1] unread ticket but i cant find it in gm account(department that i made before the normal account submitted a ticket
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about skill formula for arch bishop
on a server with 255/255 base and job
i want to increase the heal of arch bishop and also the magnus exorcism
anyone has the right formula for it ? thanks in advance
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create character
after character select if first time login it will warp automatically to poring map and after they kill some porings they can go back to there savepoint so they save point will still be
your problem is just their savepoint isnt updated....so you just update their savepoint..
can you give me any sample how will i start it ?
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Which palettes are these? your own or did you download them?
Because this happens when the palettes have not been converted to ro palettes.
Try to open one of these palettes with spr conview and see if they still look like this.
got it working now sir thanks .....
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after they kill some poring....change their savepoint too when you warp them.
*savepoint "<map name>",<x>,<y>; *save "<map name>",<x>,<y>; These commands save where the invoking character will return to upon clicking "Return to Save Point", after death and in some other cases. The two versions are equivalent. They ignore any and all mapflags, and can make a character respawn where no teleportation is otherwise possible. savepoint "place",350,75;
but how it will check if the character is 1st time log in ?
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no luck.....
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after creating a new character how to warp it automatically to one warp once logged in
because i don't want any character for that map to be their savepoint
scenario
create character
after character select if first time login it will warp automatically to poring map and after they kill some porings they can go back to there savepoint so they save point will still be
// Start point, Map name followed by coordinates (x,y)
start_point: prontera,151,179Thanks in advance
server are out of sync recompile from the scratch (PROBLEM)
in General Support
Posted
i've done it couple of times still no luck. don't have any modification to it, it is just a backup from my hosting,