

Kanor
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Everything posted by Kanor
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Not sure where I should post this problem regarding autovending spawn after disconnecting to server, but here it is. My problem is that, when I @at(autovend) on my custom vending map and restart the server. The character spawns on maintown. Now, what I want is to have the character spawn on the same map where they used @at, and not spawning to maintown when server disconnects. Example: My problem: 1. Player 1 uses @at on custom vending map. 2. When server disconnects, player 1 spawns at maintown with the their vending enable. Solution: 1. Player 1 uses @at on custom vending map. 2. When server disconnects, player 1 should still be on the same map where they used @at. Thanks in advance.
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Requesting a script where there will be no item drop when a GM(ID 4) kills an MvP monster. Ex: GM(ID 4) kills MvP Kiel, baphomet, or any other MvP = NO DROPS.. Thanks in advance.
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My apology if there is a topic or npc script available in the forum. I couldnt find any(searched) so I just posted a request. If theres a npc script which provides multiple freebie package; depends what class (job) is claiming the package. Ex: sinX claiming freebie should have EDP. Creator freebie package will contain supplies such as glistering bottle. Thanks in advance
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It worked, but it purchased all the items. I would the items to be purchase individually. Example: Lets say, a menu of listed items like megingjard, Asprika, Brisingamen, and Mjolnir ( They will have to choose 1 )and it will cost them 20million for an item.( no limit when purchasing a rent item) - Solved
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Still gives me -98 def - Solved
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Where do I put that in the script?
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How do I set that each item would cost 20million zeny each? ;/
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Hello, Can someone please add a worth of 20million zeny when renting a God Item. Heres the script: prontera,161,178,5 script God Item Rental 806,{ mes "[God Item Rental]"; if(hasitem == 1) { mes "Hello. You already claimed your rental God items."; close; } else { mes "Hello "+strcharinfo(0)+"!"; mes "I can let you use my God item set for ^008C00a day^000000! Please make sure that you have reached the required level to use these items."; next; mes "Sleipnir - ^8C0000Level 94^000000"; mes "Megingjard - ^8C0000Level 94^000000"; mes "Mjolnir - ^8C0000Level 94^000000"; mes "Brisingamen - ^8C0000Level 94^000000"; mes "Asperika - ^8C0000Level 94^000000"; switch(select("Rent the items:Maybe later")) { case 1: set hasitem, 1; rentitem 2629,432000; rentitem 2630,432000; rentitem 2410,432000; rentitem 5013,432000; rentitem 1530,432000; rentitem 2541,432000; close; break; case 2: mes "OK. Maybe some other time."; close; break; } } }
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Hello, as mentioned in my topic, I succesfully duplicated a Valkyrie set, but I get -98 + 12 def when I wear the duplicated item. How can I solve this? Thanks in advance
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Thank you Emistry and Patskie.
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Emistry, script dont work on cell_game, pvp_n_6-5, and pvp_n_3-5 pvp maps. ;/
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Patskie, the pvp cash system is not working on my pvp maps.
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Kindly set a map array that would trigger PvP Cash Point on these following maps. - pvp_y_102 - cell_game - pvp_n_6-5 - pvp_n_3-5 Thanks in advance. This script is set to all maps:/ - script KillCashPoint -1,{ OnPCKillEvent: if (killedrid==getcharid(0)) end; //No Points, killed himself if (lastkilled==killedrid){ set lkcount,lkcount+1; if (lkcount>=5){ set #CASHPOINTS,#CASHPOINTS-6; dispbottom "You have Lose 6 points of Honour. Your Total Points are "+#CASHPOINTS; atcommand "@nuke "+strcharinfo(0); end; } else{ set #CASHPOINTS,#CASHPOINTS+1; dispbottom "You have gained 1 Point of Honour. Your Total Points are "+#CASHPOINTS; end; } } else{ set lastkilled,killedrid; set lkcount,1; set #CASHPOINTS,#CASHPOINTS+1; dispbottom "You have gained 1 Point of Honour. Your Total Points are "+#CASHPOINTS; end; } }
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Thank you
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Thank you Emistry and Patskie ----- Emistry, where exactly is the XYZ in the script : / Heres the script //===================================================================== //===========================eAthena Script============================ //======================Made by: Juvia========================== //Admin of: Grace Ragnarok Online //Property of: Grace Ragnarok Online //Askydun Quest ver 1.3 : Added a whole server brodcast when a player completes the quest. //ver 1.2 = Fixed the timer bugs. (The NPC doesn't show when the timers are operating.) //ver 1.1 = Fixed the Duplicate NPC's times and position. //ver 1.0 = First Release. //======================Quest Description=============================== //You'll need to get the approval of the 4 Guardians of Askydun to reach Askydun. //I removed the final NPC ( The one who needs a guitar ) because I'm too lazy to code it. //I replaced it with an item (9298). I use this item as proof that a player completed the quest. //PM me if you want to ask or add something. //====================================================================== // Askydun Guardian 1 um_fild03,275,245,5 script 1st Guardian 405,{ if( askydun == 1 ) goto Laskydun1; if( askydun == 2 ) goto Laskydun2; if( askydun == 3 || askydun == 4 || askydun == 5|| askydun == 6|| askydun == 7|| askydun == 8 ) goto Laskydunjejeje; if( askydun == 0 ) { mes "[1st Guardian]"; mes "Hi adventurer! I am the first guardian of Askydun!"; next; mes "[1st Guardian]"; mes "Do you want to go to Askydun?"; switch(select("I Want to go to Akydun!:No Thanks")) { case 1: next; mes "[1st Guardian]"; mes "Okay! In order for me to allow you to go you must bring me:"; mes "15 Opals"; mes "15 Sapphires"; mes "15 Pearls"; set askydun,1; next; mes "[1st Guardian]"; mes "If you bring me that items, I will tell the 2nd guardian that you can take his quest!"; close; case 2: next; mes "[1st Guardian]"; mes "Okay... Maybe next time"; close; Laskydun1: mes "[1st Guardian]"; mes "Did you bring all the items?"; menu "Here it is!",here1,"What do you need again?",again1; here1: if (countitem(726) > 14 && countitem(722) > 14 && countitem(727) > 14 ) { next; mes "[1st Guardian]"; mes "Good! You can now contact the 2nd guardian for you to start his quest"; next; delitem 726,15; delitem 722,15; delitem 727,15; set askydun,2; mes "[1st Guardian]"; mes "Good luck!"; close; } next; mes "[1st Guardian]"; mes "You still don't have all the items. Please give talk to me again once you have them all."; close; again1: next; mes "[1st Guardian]"; mes "Okay! In order for me to allow you to go you must bring me:"; mes "15 Opals"; mes "15 Sapphires"; mes "15 Pearls"; close; Laskydun2: mes "[1st Guardian]"; mes "You can now go find the 2nd guardian! You have passed my test!"; close; Laskydunjejeje: mes "[1st Guardian]"; mes "I miss Askydun!"; close; } } } //Askydun Guardian 2 ein_fild01,264,154,3 script 2nd Guardian 405,{ if( askydun == 2 ) goto Laskydun02; if( askydun == 3 ) goto Laskydun3; if( askydun == 4 ) goto Laskydun4; if( askydun == 0 || askydun == 1 || askydun == 5|| askydun == 6|| askydun == 7|| askydun == 8 ) { mes "[2nd Guardian]"; mes "Ahhh. I really want to go to Askydun again"; close; } Laskydun02: mes "[2nd Guardian]"; mes "Hi I'm the 2nd Guardian of Askydun!"; next; mes "[2nd guardian]"; mes "The 1st Guardian told me that you passed his test!"; next; mes "[2nd Guardian]"; mes "So, do you want to take my test now?"; switch(select("Yeah! I'm ready!:Not now")) { case 1: next; mes "[2nd Guardian]"; mes "Ok! If you want me to approve you to the third guardian, please bring me these items:"; mes "25 Red Potion"; mes "25 Yellow Potions"; mes "25 Orange Potions"; mes "25 White Potions"; mes "25 Blue Potions"; mes "25 Green Potions"; mes "5 Seeds of Life"; set askydun,3; next; mes "[2nd Guardian]"; mes "If you bring me all those items, you can continue with rest of the quest."; close; case 2: next; mes "[2nd Guardian]"; mes "Ok! maybe next time?"; close; Laskydun3: mes "[2nd Guardian]"; mes "Did you bring all the items?"; menu "Yes! Here it is",here2,"What do you need again?",again2; here2: if (countitem(501) > 24 && countitem(503) > 24 && countitem(502) > 24 && countitem(504) > 24 && countitem(505) > 24 && countitem(506) > 24 && countitem(7140) > 4 ) { next; mes "[2nd Guardian]"; mes "Good your a fast worker! I've already told the 3rd Guardian about you."; delitem 501,25; delitem 502,25; delitem 503,25; delitem 504,25; delitem 505,25; delitem 506,25; delitem 7140,5; set askydun,4; next; mes "[2nd Guardian]"; mes "You can now find the 3rd Guardian and continue with your quest!"; next; mes "[2nd Guardian]"; mes "Good Luck!"; close; } next; mes "[2nd Guardian]"; mes "You don't have all the items I need. Please come back when you do have them all."; close; again2: next; mes "[2nd Guardian]"; mes "Ok! If you want me to approve you to the third guardian, please bring me this items:"; mes "25 Red Potion"; mes "25 Yellow Potions"; mes "25 Orange Potions"; mes "25 White Potions"; mes "25 Blue Potions"; mes "25 Green Potions"; mes "5 Seeds of Life"; close; Laskydun4: mes "[2nd Guardian]"; mes "You can now continue your quest with the 3rd guardian. You have already passed my test"; close; } } //Duplicates (2nd Guardian) hu_fild06,103,283,5 duplicate(2nd Guardian) 2nd Guardian#2-2 405 cmd_fild03,140,189,5 duplicate(2nd Guardian) 2nd Guardian#3-1 405 //3rd Guardian of Askydun yuno_fild02,84,228,3 script 3rd Guardian 405,{ if( askydun == 4 ) goto Laskydun03; if( askydun == 5 ) goto Laskydun5; if( askydun == 6 ) goto Laskydun6; if( askydun == 0 || askydun == 1 || askydun == 2|| askydun == 3|| askydun == 7|| askydun == 8 ) { mes "[3rd Guardian]"; mes "Men! I really want to get back to Askydun soon!"; close; } Laskydun03: mes "[3rd Guardian]"; mes "Hey you're here! I heard from the 1st and 2nd Guardian that you are good!"; mes "Are you ready to take my test?"; switch(select("Yes! Bring it on!:No, I'm not ready yet")) { case 1: next; mes "[3rd Guardian]"; mes "Okay! We'll do it as you did in the first two Guardians!"; next; mes "[3rd Guardian]"; mes "I need these items. Once you bring all of them to me, You can continue your quest to find 4th and final guardian;"; next; mes "[3rd Guardian]"; mes "Here are the items that I require"; mes "100 Sticky Mucuses"; mes "100 Large Jellopies"; mes "100 Jellopies"; set askydun,5; next; mes "[3rd Guardian]"; mes "If you bring all of those items to me, You can now do the quest of the 4th guardian!"; next; mes "[3rd Guardian]"; mes "Good luck on finding all of them!"; close; case 2: next; mes "[3rd Guardian]"; mes "Okay! See you next time!"; close; Laskydun5: mes "[3rd Guardian]"; mes "Did you got all the items already?"; menu "Yes! Here it is",here3,"What do you need again?",again3; here3: if( countitem(938) > 99 && countitem(7126) > 99 && countitem(909) > 99 ) { next; mes "[3rd Guardian]"; mes "Nice! You work perfect! You can now go look for the final guardian!"; delitem 938,100; delitem 7126,100; delitem 909,100; set askydun,6; next; mes "[3rd Guardian]"; mes "Good luck! We might see each other again in Askydun!"; close; } next; mes "[3rd Guardian]"; mes "You still don't have the items that I require! Please come back when you do have them all!"; close; again3: next; mes "[3rd Guardian]"; mes "Here are the items that I require"; mes "100 Sticky Mucuses"; mes "100 Large Jellopies"; mes "100 Jellopies"; close; Laskydun6: mes "[3rd Guardian]"; mes "Hurry! It's just a little time before you reach Askydun!"; close; } } //Duplicates (Guardian 4) ein_fild10,271,56,3 duplicate(3rd Guardian) 3rd Guardian#4-1 405 ein_fild04,362,93,0 duplicate(3rd Guardian) 3rd Guardian#5-1 405 //4th Guardian of Askydun yuno_fild08,164,190,5 script 4th Guardian 405,{ if( askydun == 6 ) goto Laskydun04; if( askydun == 7 ) goto Laskydun7; if( askydun == 8 ) goto Laskydun8; if( askydun == 0 || askydun == 1 || askydun == 2|| askydun == 3|| askydun == 4|| askydun == 5 ) { mes "[4th Guardian]"; mes "Hi! Nice weather today isn't it?"; close; } Laskydun04: mes "[4th Guardian]"; mes "Hi! I am the fourth and final guardian!"; next; mes "[4th Guardian]"; mes "Are you ready to take your final quest from the guardians?"; switch(select("Yes! Let's go!:Wait I'm not ready yet!")) { case 1: next; mes "[4th Guardian]"; mes "Okay I know you're in a rush so I'll tell you what I need right away"; next; mes "[4th Guardian]"; mes "I need these items:"; mes "1 Chepet Card"; mes "1 Zealotus Card"; mes "1 Toad Card"; mes "1 Harpy Card"; mes "1 Alice Card"; mes "1 Wanderer Card"; set askydun,7; next; mes "[4th Guardian]"; mes "If you bring me all of that items, you can now go in and out of Askydun. Good Luck in your final test!"; close; case 2: next; mes "[4th Guardian]"; mes "Okay! Get ready and talk to me!"; close; Laskydun7: mes "[4th Guardian]"; mes "Did you got all the items already?"; menu "Yes! Here it is",here4,"What do you need again?",again4; here4: if (countitem(4277) > 0 && countitem(4284) > 0 && countitem(4306) > 0 && countitem(4325) > 0 && countitem(4253) > 0 && countitem(4210) > 0 ) { next; mes "[4th Guardian]"; mes "Very good! Now you're quest is done! Here take this ring!"; delitem 4277,1; delitem 4284,1; delitem 4306,1; delitem 4325,1; delitem 4253,1; delitem 4210,1; getitem 20001,1; set askydun,8; next; mes "[4th Guardian]"; mes "Please meet the last guardian so he can send you to Askydun."; announce "["+strcharinfo(0)+"] finished the Askydun Quest !!",bc_all; next; mes "[4th Guardian]"; mes "Good job kid"; close; } next; mes "[4th Guardian]"; mes "You don't have all the items, please come back when you have them all."; close; again4: next; mes "[4th Guardian]"; mes "I need these items:"; mes "1 Chepet Card"; mes "1 Zealotus Card"; mes "1 Toad Card"; mes "1 Harpy Card"; mes "1 Alice Card"; mes "1 Wanderer Card"; close; Laskydun8: mes "[4th Guardian]"; mes "You did good kid"; close; } } //Duplicates gon_fild01,301,293,3 duplicate(4th Guardian) 4th Guardian#6-1 405 // Mapflags Askydun mapflag nowarpto 99
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Where do I put set #done, 1; ? in the script?
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Yes.. Also, If they somewhat tried entering "Askydun" warper, there will be a message saying " You have not completed the Askydun Quest". Something like this:
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Sorry >.< One more thing... I would like to have it scripted in this script if its possible.. If you dont mind Thanks in advance. //===== rAthena Script ======================================= //= Complete Mall //===== By: ================================================== //= Mysterious //===== Current Version: ===================================== //= 1.2 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= Full complete mall //===== Additional Comments: ================================= //= v1.0 - First release [Mysterious] //= v1.1 - Just fixed credits [Mysterious] //= v1.2 - Little bit more information [Mysterious] //============================================================ prontera,159,186,3 script Super Mall 532,{ waitingroom "[ Mall Warper ]",0; mes "[Mall Warper]"; mes "Good day."; mes "I can Warp you to different parts of the mall"; mes "Now what part do you want to get warped"; menu "Vending Mall",wentrance,"Item Mall",warmor,"Donation & Quest Shop",wshop; //----------------Towns----------------\\ wentrance: warp "market", 99, 111; end; close; warmor: warp "mal_in02", 166, 61; end; close; wshop: warp "mal_in02", 29, 60; end; close; } mal_in02,182,77,5 shop Upper Headgear 1 731,5105:1000000,5106:1000000,5201:1000000,5097:1000000,5226:1000000,5011:1000000,5137:1000000,5207:1000000,2254:1000000,5132:1000000,5153:1000000,5333:1000000,2284:1000000,2285:1000000,2261:1000000,5264:1000000,5189:1000000,5270:1000000,5174:1000000,5116:1000000,2211:1000000,5042:1000000,5147:1000000,5172:1000000,2244:1000000,5129:1000000,2216:1000000,5057:1000000,5065:1000000,5052:1000000,2279:1000000,5017:1000000,5016:1000000,5150:1000000,5114:1000000,5034:1000000,2214:1000000,5024:1000000,5178:1000000,2226:1000000,5145:1000000,5026:1000000,2232:1000000,2249:1000000,5019:1000000,5075:1000000,5048:1000000,5036:1000000,5080:1000000,5081:1000000,2235:1000000,2250:1000000,5082:1000000,5038:1000000,2273:1000000,2283:1000000,5015:1000000,5146:1000000,2255:1000000,2207:1000000,5047:1000000,5170:1000000,5018:1000000,2215:1000000,5061:1000000,5124:1000000,5056:1000000,2290:1000000,5111:1000000,5144:1000000,2230:1000000,2274:1000000,5063:1000000,5128:1000000,2246:1000000,5007:1000000,2298:1000000,5021:1000000,2210:1000000,2282:1000000,2220:1000000,5001:1000000,5041:1000000,5025:1000000,2228:1000000,5070:1000000 mal_in02,184,77,5 shop Upper Headgear 2 762,5072:1000000,5190:1000000,5010:1000000,5071:1000000,5209:1000000,2271:1000000,5002:1000000,5003:1000000,5020:1000000,5140:1000000,5069:1000000,2213:1000000,5084:1000000,5139:1000000,5027:1000000,5138:1000000,5045:1000000,5122:1000000,2256:1000000,5141:1000000,5031:1000000,2259:1000000,5073:1000000,2251:1000000,5126:1000000,5127:1000000,5117:1000000,5148:1000000,2277:1000000,5037:1000000,2299:1000000,5030:1000000,5023:1000000,5060:1000000,5012:1000000,2287:1000000,2289:1000000,5035:1000000,2293:1000000,5134:1000000,5182:1000000,5118:1000000,5008:1000000,5033:1000000,5039:1000000,2275:1000000,5109:1000000,5083:1000000,5108:1000000,2208:10000,2247:500000,5009:1000000,2280:1000000,5100:1000000,5078:1000000,5133:1000000,5149:1000000,5064:1000000,5212:1000000,5067:1000000,2258:1000000,5029:1000000,2294:1000000,2272:1000000,5062:1000000,5049:1000000,5066:1000000,5287:1000000,5032:1000000,5103:1000000,2253:1000000,2245:500000,5059:1000000,2234:1000000,5077:1000000 mal_in02,186,75,5 shop Middle Headgear 899,5074:500000,2276:500000,2296:500000,5102:500000,2295:500000,5800:500000,5040:500000,5104:500000,2205:500000,2286:500000,5068:500000,2212:500000,5154:500000,5014:500000,2243:500000,2203:500000,5006:500000,2291:500000,2260:500000,2239:500000,5043:500000,2242:500000,5248:500000,5250:500000,5085:500000,2201:500000,5101:500000,2263:500000 mal_in02,187,73,3 shop Lower Headgear 853,5113:1000000,5096:1000000,5110:1000000,2237:500000,2240:500000,2267:1000000,2262:1000000,5107:1000000,5156:1000000,5155:1000000,2218:500000,2265:1000000,2241:500000,2266:1000000,5004:1000000,2268:1000000,5051:1000000,2269:1000000,2270:1000000,5206:1000000 mal_in02,189,71,3 shop Upper/Middle/Lower Head 877,5086:1000000,5089:1000000,5005:1000000,5090:1000000,2297:1000000,5314:1000000,5332:1000000,2288:1000000,2278:10000,2281:50000,5087:1000000,5203:1000000,5272:1000000,5088:1000000,2292:1000000,5093:500000,5142:1000000,5091:1000000,5258:1000000,5276:1000000,5273:1000000,5274:1000000,2224:1000000,5181:1000000,5094:1000000,5130:1000000,5151:1000000,5152:1000000,5098:1000000,5121:1000000,5046:1000000,5131:1000000,5143:1000000,2264:1000000,5053:1000000,5191:800 mal_in02,160,73,5 shop Armor 752,2390:150000,2388:150000,2306:150000,2315:150000,2310:150000,2302:150000,2320:150000,2317:150000,2319:150000,2373:150000,2304:150000,2342:150000,2318:150000,2372:150000,2308:150000,2311:150000,2359:150000,2353:150000,2313:150000,2371:150000,2360:150000,2326:150000,2324:150000,2322:150000,2333:150000,2336:150000,2331:150000,2338:150000,2329:150000 mal_in02,161,76,5 shop Shield 707,2135:150000,2118:150000,2104:150000,2130:150000,2102:150000,2110:150000,2120:150000,2121:150000,2108:150000,2128:150000,2106:150000,2114:150000,2125:150000 mal_in02,163,77,5 shop Garment 806,2545:150000,2553:150000,2525:150000,2515:150000,2513:150000,2502:150000,2506:150000,2518:150000,2519:150000,2504:150000,2514:150000,2508:150000,2511:150000,2509:150000,2517:150000 mal_in02,165,77,4 shop Footgear 913,2450:150000,2406:150000,2415:150000,2407:150000,2417:150000,2419:150000,2412:150000,2432:150000,2413:150000,2402:150000,2408:150000,2404:150000,2418:150000,2424:150000 mal_in02,160,70,5 shop Accessory 856,2782:150000,2656:150000,2664:150000,2627:150000,2655:150000,2605:150000,2646:150000,2617:150000,2631:150000,2607:150000,2616:150000,2613:150000,2602:150000,2665:150000,2614:150000,2641:150000,2612:150000,2663:150000,2604:150000,2652:150000,2636:150000,2610:150000,2640:150000,2657:150000,2666:150000,2618:150000,2645:150000,2649:150000,2648:150000,2650:150000,2651:150000,2603:150000,2658:150000,2639:150000,2638:150000,2667:150000,2670:150000,2601:150000,2669:150000,2608:150000,2615:150000,2643:150000,2654:150000,2637:150000,2611:150000,2715:150000,2644:150000,2727:150000 mal_in02,160,48,5 shop One-handed Sword 733,1109:150000,1140:150000,1134:150000,13400:150000,1132:150000,1137:150000,1106:150000,1133:150000,1149:150000,1143:150000,1131:150000,1141:150000,1142:150000,1138:150000,1130:150000,1124:150000,1125:150000,1127:150000,1144:150000,1115:150000,1136:150000,1148:150000,1103:150000,1139:150000,1147:150000,1121:150000,1108:150000,1161:150000 mal_in02,160,45,5 shop Two-handed Sword 734,1156:150000,1162:150000,1172:150000,1180:150000,1179:150000,1118:150000,1170:150000,1165:150000,1164:150000,1178:150000,1153:150000,1159:150000,1171:150000 mal_in02,162,44,5 shop One-handed Spear 767,1415:150000,1414:150000,1418:150000,1409:150000,1417:150000,1406:150000,1416:150000,1408:150000,1422:150000,1421:150000 mal_in02,165,44,5 shop Two-handed Spear 780,1467:150000,1470:150000,1476:150000,1475:150000,1474:150000,1456:150000,1453:150000,1465:150000,1412:150000,1469:150000,1459:150000,1462:150000,1468:150000 mal_in02,168,44,5 shop One-handed Axe 826,1303:150000,1304:150000,1305:150000,1308:150000,1306:150000,1307:150000,1302:150000 mal_in02,171,44,5 shop Two-handed Axe 813,1353:150000,1363:150000,1359:150000,1364:150000,1369:150000,1356:150000,1366:150000,1365:150000,1367:150000,1368:150000,1362:150000 mal_in02,174,44,5 shop Katar 884,1265:150000,1266:150000,1251:150000,1255:150000,1253:150000,1256:150000,1259:150000,1257:150000,1258:150000,1260:150000,1262:150000,1264:150000,1263:150000,1270:150000,1269:150000,1275:250000,1278:250000,1276:250000,1277:250000 mal_in02,177,44,5 shop Dagger 880,13005:150000,1232:150000,1235:150000,1231:150000,1246:150000,13004:150000,1241:150000,1206:150000,1242:150000,1215:150000,1226:150000,1212:150000,13001:150000,1233:150000,1223:150000,1221:150000,1237:150000,13015:150000,13008:150000,1229:150000,1203:150000,1209:150000,1234:150000,13013:150000,1240:150000,1218:150000,13018:150000,1227:150000,1238:150000,13009:150000,1225:150000,1224:150000,1244:150000,13016:150000,13019:150000,13000:150000,1249:150000,1247:150000,1248:150000,1205:150000,1214:150000,1220:150000,1202:150000,1208:150000,13027:150000,1217:150000,1237:150000 mal_in02,180,44,5 shop Rod & Staff 735,1629:150000,1631:150000,1622:150000,1634:150000,1603:150000,1472:150000,1635:150000,1626:150000,1618:150000,1620:150000,1614:150000,1616:150000,1473:150000,1625:150000 mal_in02,183,44,5 shop Bow 832,1720:150000,1727:150000,1703:150000,1730:150000,1706:150000,1712:150000,1736:150000,1724:150000,1716:150000,1726:150000,1709:150000,1737:150000,1723:150000,1725:150000,1734:150000,1721:150000,1719:150000 mal_in02,187,47,3 shop Mace 753,1521:150000,1503:150000,1512:150000,1524:150000,1528:150000,1529:150000,1525:150000,1506:150000,1515:150000,1527:150000,1526:150000,1509:150000,1523:150000,1532:150000,1518:150000,1531:150000 mal_in02,189,50,3 shop Knuckle 843,1816:150000,1810:150000,1812:150000,1808:150000,1815:150000,1813:150000,1804:150000,1806:150000,1802:150000 mal_in02,189,53,3 shop Musical Instruments 47,1969:150000,1964:150000,1971:150000,1967:150000,1966:150000,1962:150000,1970:150000,1957:150000,1963:150000,1965:150000,1951:150000,1968:150000,1959:150000,1953:150000,1961:150000,1955:150000,1914:150000,1913:150000,1917:150000,1916:150000,1907:150000,1915:150000,1911:150000,1910:150000,1906:150000,1904:150000,1918:150000,1921:150000,1920:150000,1902:150000 mal_in02,189,56,3 shop Books Shop 894,1562:150000,1551:150000,1553:150000,1556:150000,1554:150000,1557:150000,1555:150000,1550:150000,1558:150000,1561:150000,1559:150000,1560:150000 mal_in02,189,59,3 shop Gun 899,13156:600000,13167:800000,13154:50000,13155:500000,13173:150000,13105:150000,13106:150000,13101:150000,13107:150000,13150:150000,13152:150000,13153:150000,13166:150000,13170:150000,13164:150000,13159:150000,13157:150000,13161:150000 mal_in02,189,62,3 shop Fuuma Shuriken 898,13302:50000,13303:100000,13300:200000,13304:2500,7522:10000,7521:10000,7523:10000,7524:10000,13252:10000,13254:10000,13251:10000,13253:10000,13250:10000,13256:2500,13259:2500,13258:2500,13255:2500,13257:2500 mal_in02,189,65,3 shop Ammunition 907,1766:2500,1755:2500,1750:2500,1754:2500,1761:2500,1752:2500,1760:2500,1759:2500,1772:2500,1757:2500,1770:2500,1769:2500,1765:2500,1763:2500,1762:2500,1767:2500,1764:2500,1751:2500,1768:2500,1753:2500,1756:2500,1758:2500,1771:2500,13200:2500,13202:2500,13201:2500,13206:2500,13203:2500,13207:2500,13204:2500,13205:2500 mal_in02,176,52,3 shop Novice Shop 882,5112:150000,2340:150000,2352:150000,2355:150000,1243:150000,1621:150000,2112:150000,2116:150000,2113:150000,2521:150000,2512:150000,2510:150000,2414:150000,2420:150000,2416:150000,2628:150000,5125:150000 mal_in02,176,63,3 shop Blacksmith Shop 869,1010:-1,1011:-1,985:-1,984:-1,613:5000,614:5000,615:5000,1005:-1,986:-1,987:-1,988:-1,989:-1,612:5000,990:-1,991:-1,992:-1,993:-1,994:-1,995:-1,996:-1,997:-1,1003:-1,1002:-1,998:-1,999:-1,1000:-1,1001:-1,714:5000 mal_in02,179,57,3 shop Alchemist Shop 749,7144:150000,970:50000,1051:10000,7136:5000,7135:5000,7137:3000,7138:3000,7139:5000,713:100,1092:50,7134:50,1093:100,12040:200000,952:1000,1012:1000,950:1000,7126:5000,1017:1000,1057:1000,1061:5000,7419:200000,7434:200000,7133:250000,545:200000,546:250000,547:300000 mal_in02,183,62,3 shop Usable Item 74,606:5000,605:5000,609:5000,662:5000,505:5000,678:5000,645:5000,656:5000,657:5000,610:4000,717:600,715:600,716:600,1025:184,523:20 mal_in02,189,68,4 shop Pet Store 84,643:3000,619:2000,620:2000,621:2000,622:3000,623:4000,632:150000,627:7000,624:3000,625:3000,630:3000,631:3000,633:3000,629:3000,635:3000,636:3000,637:3000,659:3000,626:3000,642:3000,641:3000,640:3000,628:10000,638:15000,639:20000,661:20000,634:20000,660:20000,10013:5000,10017:5000,10010:5000,10016:5000,10020:5000,10015:5000,10018:5000,10002:5000,10004:5000,10008:5000,10006:5000,10019:5000,10014:5000,10007:5000,10001:5000,10011:5000,10012:5000,10003:5000,10005:5000,10009:5000 // Duplicate NPC rent_in,18,36,4 duplicate(Super Mall) Guild Super Mall#1 503 rent_in2,18,36,4 duplicate(Super Mall) Guild Super Mall#2 503 rent_in3,18,36,4 duplicate(Super Mall) Guild Super Mall#3 503 rent_in4,18,36,4 duplicate(Super Mall) Guild Super Mall#4 503 rent_in5,18,36,4 duplicate(Super Mall) Guild Super Mall#5 503 rent_in6,18,36,4 duplicate(Super Mall) Guild Super Mall#6 503
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Requesting an npc warper which players can access the map "Askydun" after completing the "Askydun Quest". If not, Player can not access the map. Thanks in advance
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bump
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I've successfully patched my new custom items into my GRF, but I get a sprite error when I wear the item. here's the items in my invetory here's when I use the thorgenerator And here's when i get the sprite error.
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Hello, I encrypted my GRF using SecureGRF and after dragging the output files(.exe client, grf, and .dll) into my RO files an error occured when I launched .exe client.
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It didn't work :/ Solved.
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Hello, I'm having a problem fixing jupitel thunder and storm gust's after skill delay. The AfterCastActDelay for jupitel and storm gust's are 2000, and 1500, but they don't seem to work. >.< battle/skill: // Delay time after casting (Note 2) delay_rate: 100 // Does the delay time depend on the caster's DEX and/or AGI? (Note 1) // Note: On Official servers, neither Dex nor Agi affect delay time delay_dependon_dex: yes delay_dependon_agi: yes // Minimum allowed delay for ANY skills after casting (in milliseconds) (Note 1) // Note: Setting this to anything above 0 can stop speedhacks. min_skill_delay_limit: 300 Skill_cast_db: //-- WZ_JUPITEL 84,3000:3000:3500:4000:4500:5000:5500:6000:6500:7000,2000,0,0,0,0 //-- WZ_STORMGUST 89,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,1500,0,1200,0,0