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Kanor

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Everything posted by Kanor

  1. Not sure where I should post this problem regarding autovending spawn after disconnecting to server, but here it is. My problem is that, when I @at(autovend) on my custom vending map and restart the server. The character spawns on maintown. Now, what I want is to have the character spawn on the same map where they used @at, and not spawning to maintown when server disconnects. Example: My problem: 1. Player 1 uses @at on custom vending map. 2. When server disconnects, player 1 spawns at maintown with the their vending enable. Solution: 1. Player 1 uses @at on custom vending map. 2. When server disconnects, player 1 should still be on the same map where they used @at. Thanks in advance.
  2. Requesting a script where there will be no item drop when a GM(ID 4) kills an MvP monster. Ex: GM(ID 4) kills MvP Kiel, baphomet, or any other MvP = NO DROPS.. Thanks in advance.
  3. My apology if there is a topic or npc script available in the forum. I couldnt find any(searched) so I just posted a request. If theres a npc script which provides multiple freebie package; depends what class (job) is claiming the package. Ex: sinX claiming freebie should have EDP. Creator freebie package will contain supplies such as glistering bottle. Thanks in advance
  4. It worked, but it purchased all the items. I would the items to be purchase individually. Example: Lets say, a menu of listed items like megingjard, Asprika, Brisingamen, and Mjolnir ( They will have to choose 1 )and it will cost them 20million for an item.( no limit when purchasing a rent item) - Solved
  5. Where do I put that in the script?
  6. How do I set that each item would cost 20million zeny each? ;/
  7. Hello, Can someone please add a worth of 20million zeny when renting a God Item. Heres the script: prontera,161,178,5 script God Item Rental 806,{ mes "[God Item Rental]"; if(hasitem == 1) { mes "Hello. You already claimed your rental God items."; close; } else { mes "Hello "+strcharinfo(0)+"!"; mes "I can let you use my God item set for ^008C00a day^000000! Please make sure that you have reached the required level to use these items."; next; mes "Sleipnir - ^8C0000Level 94^000000"; mes "Megingjard - ^8C0000Level 94^000000"; mes "Mjolnir - ^8C0000Level 94^000000"; mes "Brisingamen - ^8C0000Level 94^000000"; mes "Asperika - ^8C0000Level 94^000000"; switch(select("Rent the items:Maybe later")) { case 1: set hasitem, 1; rentitem 2629,432000; rentitem 2630,432000; rentitem 2410,432000; rentitem 5013,432000; rentitem 1530,432000; rentitem 2541,432000; close; break; case 2: mes "OK. Maybe some other time."; close; break; } } }
  8. Hello, as mentioned in my topic, I succesfully duplicated a Valkyrie set, but I get -98 + 12 def when I wear the duplicated item. How can I solve this? Thanks in advance
  9. Kanor

    PvP Cash Point

    Thank you Emistry and Patskie.
  10. Kanor

    PvP Cash Point

    Emistry, script dont work on cell_game, pvp_n_6-5, and pvp_n_3-5 pvp maps. ;/
  11. Kanor

    PvP Cash Point

    Patskie, the pvp cash system is not working on my pvp maps.
  12. Kindly set a map array that would trigger PvP Cash Point on these following maps. - pvp_y_102 - cell_game - pvp_n_6-5 - pvp_n_3-5 Thanks in advance. This script is set to all maps:/ - script KillCashPoint -1,{ OnPCKillEvent: if (killedrid==getcharid(0)) end; //No Points, killed himself if (lastkilled==killedrid){ set lkcount,lkcount+1; if (lkcount>=5){ set #CASHPOINTS,#CASHPOINTS-6; dispbottom "You have Lose 6 points of Honour. Your Total Points are "+#CASHPOINTS; atcommand "@nuke "+strcharinfo(0); end; } else{ set #CASHPOINTS,#CASHPOINTS+1; dispbottom "You have gained 1 Point of Honour. Your Total Points are "+#CASHPOINTS; end; } } else{ set lastkilled,killedrid; set lkcount,1; set #CASHPOINTS,#CASHPOINTS+1; dispbottom "You have gained 1 Point of Honour. Your Total Points are "+#CASHPOINTS; end; } }
  13. Thank you Emistry and Patskie ----- Emistry, where exactly is the XYZ in the script : / Heres the script //===================================================================== //===========================eAthena Script============================ //======================Made by: Juvia========================== //Admin of: Grace Ragnarok Online //Property of: Grace Ragnarok Online //Askydun Quest ver 1.3 : Added a whole server brodcast when a player completes the quest. //ver 1.2 = Fixed the timer bugs. (The NPC doesn't show when the timers are operating.) //ver 1.1 = Fixed the Duplicate NPC's times and position. //ver 1.0 = First Release. //======================Quest Description=============================== //You'll need to get the approval of the 4 Guardians of Askydun to reach Askydun. //I removed the final NPC ( The one who needs a guitar ) because I'm too lazy to code it. //I replaced it with an item (9298). I use this item as proof that a player completed the quest. //PM me if you want to ask or add something. //====================================================================== // Askydun Guardian 1 um_fild03,275,245,5 script 1st Guardian 405,{ if( askydun == 1 ) goto Laskydun1; if( askydun == 2 ) goto Laskydun2; if( askydun == 3 || askydun == 4 || askydun == 5|| askydun == 6|| askydun == 7|| askydun == 8 ) goto Laskydunjejeje; if( askydun == 0 ) { mes "[1st Guardian]"; mes "Hi adventurer! I am the first guardian of Askydun!"; next; mes "[1st Guardian]"; mes "Do you want to go to Askydun?"; switch(select("I Want to go to Akydun!:No Thanks")) { case 1: next; mes "[1st Guardian]"; mes "Okay! In order for me to allow you to go you must bring me:"; mes "15 Opals"; mes "15 Sapphires"; mes "15 Pearls"; set askydun,1; next; mes "[1st Guardian]"; mes "If you bring me that items, I will tell the 2nd guardian that you can take his quest!"; close; case 2: next; mes "[1st Guardian]"; mes "Okay... Maybe next time"; close; Laskydun1: mes "[1st Guardian]"; mes "Did you bring all the items?"; menu "Here it is!",here1,"What do you need again?",again1; here1: if (countitem(726) > 14 && countitem(722) > 14 && countitem(727) > 14 ) { next; mes "[1st Guardian]"; mes "Good! You can now contact the 2nd guardian for you to start his quest"; next; delitem 726,15; delitem 722,15; delitem 727,15; set askydun,2; mes "[1st Guardian]"; mes "Good luck!"; close; } next; mes "[1st Guardian]"; mes "You still don't have all the items. Please give talk to me again once you have them all."; close; again1: next; mes "[1st Guardian]"; mes "Okay! In order for me to allow you to go you must bring me:"; mes "15 Opals"; mes "15 Sapphires"; mes "15 Pearls"; close; Laskydun2: mes "[1st Guardian]"; mes "You can now go find the 2nd guardian! You have passed my test!"; close; Laskydunjejeje: mes "[1st Guardian]"; mes "I miss Askydun!"; close; } } } //Askydun Guardian 2 ein_fild01,264,154,3 script 2nd Guardian 405,{ if( askydun == 2 ) goto Laskydun02; if( askydun == 3 ) goto Laskydun3; if( askydun == 4 ) goto Laskydun4; if( askydun == 0 || askydun == 1 || askydun == 5|| askydun == 6|| askydun == 7|| askydun == 8 ) { mes "[2nd Guardian]"; mes "Ahhh. I really want to go to Askydun again"; close; } Laskydun02: mes "[2nd Guardian]"; mes "Hi I'm the 2nd Guardian of Askydun!"; next; mes "[2nd guardian]"; mes "The 1st Guardian told me that you passed his test!"; next; mes "[2nd Guardian]"; mes "So, do you want to take my test now?"; switch(select("Yeah! I'm ready!:Not now")) { case 1: next; mes "[2nd Guardian]"; mes "Ok! If you want me to approve you to the third guardian, please bring me these items:"; mes "25 Red Potion"; mes "25 Yellow Potions"; mes "25 Orange Potions"; mes "25 White Potions"; mes "25 Blue Potions"; mes "25 Green Potions"; mes "5 Seeds of Life"; set askydun,3; next; mes "[2nd Guardian]"; mes "If you bring me all those items, you can continue with rest of the quest."; close; case 2: next; mes "[2nd Guardian]"; mes "Ok! maybe next time?"; close; Laskydun3: mes "[2nd Guardian]"; mes "Did you bring all the items?"; menu "Yes! Here it is",here2,"What do you need again?",again2; here2: if (countitem(501) > 24 && countitem(503) > 24 && countitem(502) > 24 && countitem(504) > 24 && countitem(505) > 24 && countitem(506) > 24 && countitem(7140) > 4 ) { next; mes "[2nd Guardian]"; mes "Good your a fast worker! I've already told the 3rd Guardian about you."; delitem 501,25; delitem 502,25; delitem 503,25; delitem 504,25; delitem 505,25; delitem 506,25; delitem 7140,5; set askydun,4; next; mes "[2nd Guardian]"; mes "You can now find the 3rd Guardian and continue with your quest!"; next; mes "[2nd Guardian]"; mes "Good Luck!"; close; } next; mes "[2nd Guardian]"; mes "You don't have all the items I need. Please come back when you do have them all."; close; again2: next; mes "[2nd Guardian]"; mes "Ok! If you want me to approve you to the third guardian, please bring me this items:"; mes "25 Red Potion"; mes "25 Yellow Potions"; mes "25 Orange Potions"; mes "25 White Potions"; mes "25 Blue Potions"; mes "25 Green Potions"; mes "5 Seeds of Life"; close; Laskydun4: mes "[2nd Guardian]"; mes "You can now continue your quest with the 3rd guardian. You have already passed my test"; close; } } //Duplicates (2nd Guardian) hu_fild06,103,283,5 duplicate(2nd Guardian) 2nd Guardian#2-2 405 cmd_fild03,140,189,5 duplicate(2nd Guardian) 2nd Guardian#3-1 405 //3rd Guardian of Askydun yuno_fild02,84,228,3 script 3rd Guardian 405,{ if( askydun == 4 ) goto Laskydun03; if( askydun == 5 ) goto Laskydun5; if( askydun == 6 ) goto Laskydun6; if( askydun == 0 || askydun == 1 || askydun == 2|| askydun == 3|| askydun == 7|| askydun == 8 ) { mes "[3rd Guardian]"; mes "Men! I really want to get back to Askydun soon!"; close; } Laskydun03: mes "[3rd Guardian]"; mes "Hey you're here! I heard from the 1st and 2nd Guardian that you are good!"; mes "Are you ready to take my test?"; switch(select("Yes! Bring it on!:No, I'm not ready yet")) { case 1: next; mes "[3rd Guardian]"; mes "Okay! We'll do it as you did in the first two Guardians!"; next; mes "[3rd Guardian]"; mes "I need these items. Once you bring all of them to me, You can continue your quest to find 4th and final guardian;"; next; mes "[3rd Guardian]"; mes "Here are the items that I require"; mes "100 Sticky Mucuses"; mes "100 Large Jellopies"; mes "100 Jellopies"; set askydun,5; next; mes "[3rd Guardian]"; mes "If you bring all of those items to me, You can now do the quest of the 4th guardian!"; next; mes "[3rd Guardian]"; mes "Good luck on finding all of them!"; close; case 2: next; mes "[3rd Guardian]"; mes "Okay! See you next time!"; close; Laskydun5: mes "[3rd Guardian]"; mes "Did you got all the items already?"; menu "Yes! Here it is",here3,"What do you need again?",again3; here3: if( countitem(938) > 99 && countitem(7126) > 99 && countitem(909) > 99 ) { next; mes "[3rd Guardian]"; mes "Nice! You work perfect! You can now go look for the final guardian!"; delitem 938,100; delitem 7126,100; delitem 909,100; set askydun,6; next; mes "[3rd Guardian]"; mes "Good luck! We might see each other again in Askydun!"; close; } next; mes "[3rd Guardian]"; mes "You still don't have the items that I require! Please come back when you do have them all!"; close; again3: next; mes "[3rd Guardian]"; mes "Here are the items that I require"; mes "100 Sticky Mucuses"; mes "100 Large Jellopies"; mes "100 Jellopies"; close; Laskydun6: mes "[3rd Guardian]"; mes "Hurry! It's just a little time before you reach Askydun!"; close; } } //Duplicates (Guardian 4) ein_fild10,271,56,3 duplicate(3rd Guardian) 3rd Guardian#4-1 405 ein_fild04,362,93,0 duplicate(3rd Guardian) 3rd Guardian#5-1 405 //4th Guardian of Askydun yuno_fild08,164,190,5 script 4th Guardian 405,{ if( askydun == 6 ) goto Laskydun04; if( askydun == 7 ) goto Laskydun7; if( askydun == 8 ) goto Laskydun8; if( askydun == 0 || askydun == 1 || askydun == 2|| askydun == 3|| askydun == 4|| askydun == 5 ) { mes "[4th Guardian]"; mes "Hi! Nice weather today isn't it?"; close; } Laskydun04: mes "[4th Guardian]"; mes "Hi! I am the fourth and final guardian!"; next; mes "[4th Guardian]"; mes "Are you ready to take your final quest from the guardians?"; switch(select("Yes! Let's go!:Wait I'm not ready yet!")) { case 1: next; mes "[4th Guardian]"; mes "Okay I know you're in a rush so I'll tell you what I need right away"; next; mes "[4th Guardian]"; mes "I need these items:"; mes "1 Chepet Card"; mes "1 Zealotus Card"; mes "1 Toad Card"; mes "1 Harpy Card"; mes "1 Alice Card"; mes "1 Wanderer Card"; set askydun,7; next; mes "[4th Guardian]"; mes "If you bring me all of that items, you can now go in and out of Askydun. Good Luck in your final test!"; close; case 2: next; mes "[4th Guardian]"; mes "Okay! Get ready and talk to me!"; close; Laskydun7: mes "[4th Guardian]"; mes "Did you got all the items already?"; menu "Yes! Here it is",here4,"What do you need again?",again4; here4: if (countitem(4277) > 0 && countitem(4284) > 0 && countitem(4306) > 0 && countitem(4325) > 0 && countitem(4253) > 0 && countitem(4210) > 0 ) { next; mes "[4th Guardian]"; mes "Very good! Now you're quest is done! Here take this ring!"; delitem 4277,1; delitem 4284,1; delitem 4306,1; delitem 4325,1; delitem 4253,1; delitem 4210,1; getitem 20001,1; set askydun,8; next; mes "[4th Guardian]"; mes "Please meet the last guardian so he can send you to Askydun."; announce "["+strcharinfo(0)+"] finished the Askydun Quest !!",bc_all; next; mes "[4th Guardian]"; mes "Good job kid"; close; } next; mes "[4th Guardian]"; mes "You don't have all the items, please come back when you have them all."; close; again4: next; mes "[4th Guardian]"; mes "I need these items:"; mes "1 Chepet Card"; mes "1 Zealotus Card"; mes "1 Toad Card"; mes "1 Harpy Card"; mes "1 Alice Card"; mes "1 Wanderer Card"; close; Laskydun8: mes "[4th Guardian]"; mes "You did good kid"; close; } } //Duplicates gon_fild01,301,293,3 duplicate(4th Guardian) 4th Guardian#6-1 405 // Mapflags Askydun mapflag nowarpto 99
  14. Where do I put set #done, 1; ? in the script?
  15. Yes.. Also, If they somewhat tried entering "Askydun" warper, there will be a message saying " You have not completed the Askydun Quest". Something like this:
  16. Sorry >.< One more thing... I would like to have it scripted in this script if its possible.. If you dont mind Thanks in advance. //===== rAthena Script ======================================= //= Complete Mall //===== By: ================================================== //= Mysterious //===== Current Version: ===================================== //= 1.2 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= Full complete mall //===== Additional Comments: ================================= //= v1.0 - First release [Mysterious] //= v1.1 - Just fixed credits [Mysterious] //= v1.2 - Little bit more information [Mysterious] //============================================================ prontera,159,186,3 script Super Mall 532,{ waitingroom "[ Mall Warper ]",0; mes "[Mall Warper]"; mes "Good day."; mes "I can Warp you to different parts of the mall"; mes "Now what part do you want to get warped"; menu "Vending Mall",wentrance,"Item Mall",warmor,"Donation & Quest Shop",wshop; //----------------Towns----------------\\ wentrance: warp "market", 99, 111; end; close; warmor: warp "mal_in02", 166, 61; end; close; wshop: warp "mal_in02", 29, 60; end; close; } mal_in02,182,77,5 shop Upper Headgear 1 731,5105:1000000,5106:1000000,5201:1000000,5097:1000000,5226:1000000,5011:1000000,5137:1000000,5207:1000000,2254:1000000,5132:1000000,5153:1000000,5333:1000000,2284:1000000,2285:1000000,2261:1000000,5264:1000000,5189:1000000,5270:1000000,5174:1000000,5116:1000000,2211:1000000,5042:1000000,5147:1000000,5172:1000000,2244:1000000,5129:1000000,2216:1000000,5057:1000000,5065:1000000,5052:1000000,2279:1000000,5017:1000000,5016:1000000,5150:1000000,5114:1000000,5034:1000000,2214:1000000,5024:1000000,5178:1000000,2226:1000000,5145:1000000,5026:1000000,2232:1000000,2249:1000000,5019:1000000,5075:1000000,5048:1000000,5036:1000000,5080:1000000,5081:1000000,2235:1000000,2250:1000000,5082:1000000,5038:1000000,2273:1000000,2283:1000000,5015:1000000,5146:1000000,2255:1000000,2207:1000000,5047:1000000,5170:1000000,5018:1000000,2215:1000000,5061:1000000,5124:1000000,5056:1000000,2290:1000000,5111:1000000,5144:1000000,2230:1000000,2274:1000000,5063:1000000,5128:1000000,2246:1000000,5007:1000000,2298:1000000,5021:1000000,2210:1000000,2282:1000000,2220:1000000,5001:1000000,5041:1000000,5025:1000000,2228:1000000,5070:1000000 mal_in02,184,77,5 shop Upper Headgear 2 762,5072:1000000,5190:1000000,5010:1000000,5071:1000000,5209:1000000,2271:1000000,5002:1000000,5003:1000000,5020:1000000,5140:1000000,5069:1000000,2213:1000000,5084:1000000,5139:1000000,5027:1000000,5138:1000000,5045:1000000,5122:1000000,2256:1000000,5141:1000000,5031:1000000,2259:1000000,5073:1000000,2251:1000000,5126:1000000,5127:1000000,5117:1000000,5148:1000000,2277:1000000,5037:1000000,2299:1000000,5030:1000000,5023:1000000,5060:1000000,5012:1000000,2287:1000000,2289:1000000,5035:1000000,2293:1000000,5134:1000000,5182:1000000,5118:1000000,5008:1000000,5033:1000000,5039:1000000,2275:1000000,5109:1000000,5083:1000000,5108:1000000,2208:10000,2247:500000,5009:1000000,2280:1000000,5100:1000000,5078:1000000,5133:1000000,5149:1000000,5064:1000000,5212:1000000,5067:1000000,2258:1000000,5029:1000000,2294:1000000,2272:1000000,5062:1000000,5049:1000000,5066:1000000,5287:1000000,5032:1000000,5103:1000000,2253:1000000,2245:500000,5059:1000000,2234:1000000,5077:1000000 mal_in02,186,75,5 shop Middle Headgear 899,5074:500000,2276:500000,2296:500000,5102:500000,2295:500000,5800:500000,5040:500000,5104:500000,2205:500000,2286:500000,5068:500000,2212:500000,5154:500000,5014:500000,2243:500000,2203:500000,5006:500000,2291:500000,2260:500000,2239:500000,5043:500000,2242:500000,5248:500000,5250:500000,5085:500000,2201:500000,5101:500000,2263:500000 mal_in02,187,73,3 shop Lower Headgear 853,5113:1000000,5096:1000000,5110:1000000,2237:500000,2240:500000,2267:1000000,2262:1000000,5107:1000000,5156:1000000,5155:1000000,2218:500000,2265:1000000,2241:500000,2266:1000000,5004:1000000,2268:1000000,5051:1000000,2269:1000000,2270:1000000,5206:1000000 mal_in02,189,71,3 shop Upper/Middle/Lower Head 877,5086:1000000,5089:1000000,5005:1000000,5090:1000000,2297:1000000,5314:1000000,5332:1000000,2288:1000000,2278:10000,2281:50000,5087:1000000,5203:1000000,5272:1000000,5088:1000000,2292:1000000,5093:500000,5142:1000000,5091:1000000,5258:1000000,5276:1000000,5273:1000000,5274:1000000,2224:1000000,5181:1000000,5094:1000000,5130:1000000,5151:1000000,5152:1000000,5098:1000000,5121:1000000,5046:1000000,5131:1000000,5143:1000000,2264:1000000,5053:1000000,5191:800 mal_in02,160,73,5 shop Armor 752,2390:150000,2388:150000,2306:150000,2315:150000,2310:150000,2302:150000,2320:150000,2317:150000,2319:150000,2373:150000,2304:150000,2342:150000,2318:150000,2372:150000,2308:150000,2311:150000,2359:150000,2353:150000,2313:150000,2371:150000,2360:150000,2326:150000,2324:150000,2322:150000,2333:150000,2336:150000,2331:150000,2338:150000,2329:150000 mal_in02,161,76,5 shop Shield 707,2135:150000,2118:150000,2104:150000,2130:150000,2102:150000,2110:150000,2120:150000,2121:150000,2108:150000,2128:150000,2106:150000,2114:150000,2125:150000 mal_in02,163,77,5 shop Garment 806,2545:150000,2553:150000,2525:150000,2515:150000,2513:150000,2502:150000,2506:150000,2518:150000,2519:150000,2504:150000,2514:150000,2508:150000,2511:150000,2509:150000,2517:150000 mal_in02,165,77,4 shop Footgear 913,2450:150000,2406:150000,2415:150000,2407:150000,2417:150000,2419:150000,2412:150000,2432:150000,2413:150000,2402:150000,2408:150000,2404:150000,2418:150000,2424:150000 mal_in02,160,70,5 shop Accessory 856,2782:150000,2656:150000,2664:150000,2627:150000,2655:150000,2605:150000,2646:150000,2617:150000,2631:150000,2607:150000,2616:150000,2613:150000,2602:150000,2665:150000,2614:150000,2641:150000,2612:150000,2663:150000,2604:150000,2652:150000,2636:150000,2610:150000,2640:150000,2657:150000,2666:150000,2618:150000,2645:150000,2649:150000,2648:150000,2650:150000,2651:150000,2603:150000,2658:150000,2639:150000,2638:150000,2667:150000,2670:150000,2601:150000,2669:150000,2608:150000,2615:150000,2643:150000,2654:150000,2637:150000,2611:150000,2715:150000,2644:150000,2727:150000 mal_in02,160,48,5 shop One-handed Sword 733,1109:150000,1140:150000,1134:150000,13400:150000,1132:150000,1137:150000,1106:150000,1133:150000,1149:150000,1143:150000,1131:150000,1141:150000,1142:150000,1138:150000,1130:150000,1124:150000,1125:150000,1127:150000,1144:150000,1115:150000,1136:150000,1148:150000,1103:150000,1139:150000,1147:150000,1121:150000,1108:150000,1161:150000 mal_in02,160,45,5 shop Two-handed Sword 734,1156:150000,1162:150000,1172:150000,1180:150000,1179:150000,1118:150000,1170:150000,1165:150000,1164:150000,1178:150000,1153:150000,1159:150000,1171:150000 mal_in02,162,44,5 shop One-handed Spear 767,1415:150000,1414:150000,1418:150000,1409:150000,1417:150000,1406:150000,1416:150000,1408:150000,1422:150000,1421:150000 mal_in02,165,44,5 shop Two-handed Spear 780,1467:150000,1470:150000,1476:150000,1475:150000,1474:150000,1456:150000,1453:150000,1465:150000,1412:150000,1469:150000,1459:150000,1462:150000,1468:150000 mal_in02,168,44,5 shop One-handed Axe 826,1303:150000,1304:150000,1305:150000,1308:150000,1306:150000,1307:150000,1302:150000 mal_in02,171,44,5 shop Two-handed Axe 813,1353:150000,1363:150000,1359:150000,1364:150000,1369:150000,1356:150000,1366:150000,1365:150000,1367:150000,1368:150000,1362:150000 mal_in02,174,44,5 shop Katar 884,1265:150000,1266:150000,1251:150000,1255:150000,1253:150000,1256:150000,1259:150000,1257:150000,1258:150000,1260:150000,1262:150000,1264:150000,1263:150000,1270:150000,1269:150000,1275:250000,1278:250000,1276:250000,1277:250000 mal_in02,177,44,5 shop Dagger 880,13005:150000,1232:150000,1235:150000,1231:150000,1246:150000,13004:150000,1241:150000,1206:150000,1242:150000,1215:150000,1226:150000,1212:150000,13001:150000,1233:150000,1223:150000,1221:150000,1237:150000,13015:150000,13008:150000,1229:150000,1203:150000,1209:150000,1234:150000,13013:150000,1240:150000,1218:150000,13018:150000,1227:150000,1238:150000,13009:150000,1225:150000,1224:150000,1244:150000,13016:150000,13019:150000,13000:150000,1249:150000,1247:150000,1248:150000,1205:150000,1214:150000,1220:150000,1202:150000,1208:150000,13027:150000,1217:150000,1237:150000 mal_in02,180,44,5 shop Rod & Staff 735,1629:150000,1631:150000,1622:150000,1634:150000,1603:150000,1472:150000,1635:150000,1626:150000,1618:150000,1620:150000,1614:150000,1616:150000,1473:150000,1625:150000 mal_in02,183,44,5 shop Bow 832,1720:150000,1727:150000,1703:150000,1730:150000,1706:150000,1712:150000,1736:150000,1724:150000,1716:150000,1726:150000,1709:150000,1737:150000,1723:150000,1725:150000,1734:150000,1721:150000,1719:150000 mal_in02,187,47,3 shop Mace 753,1521:150000,1503:150000,1512:150000,1524:150000,1528:150000,1529:150000,1525:150000,1506:150000,1515:150000,1527:150000,1526:150000,1509:150000,1523:150000,1532:150000,1518:150000,1531:150000 mal_in02,189,50,3 shop Knuckle 843,1816:150000,1810:150000,1812:150000,1808:150000,1815:150000,1813:150000,1804:150000,1806:150000,1802:150000 mal_in02,189,53,3 shop Musical Instruments 47,1969:150000,1964:150000,1971:150000,1967:150000,1966:150000,1962:150000,1970:150000,1957:150000,1963:150000,1965:150000,1951:150000,1968:150000,1959:150000,1953:150000,1961:150000,1955:150000,1914:150000,1913:150000,1917:150000,1916:150000,1907:150000,1915:150000,1911:150000,1910:150000,1906:150000,1904:150000,1918:150000,1921:150000,1920:150000,1902:150000 mal_in02,189,56,3 shop Books Shop 894,1562:150000,1551:150000,1553:150000,1556:150000,1554:150000,1557:150000,1555:150000,1550:150000,1558:150000,1561:150000,1559:150000,1560:150000 mal_in02,189,59,3 shop Gun 899,13156:600000,13167:800000,13154:50000,13155:500000,13173:150000,13105:150000,13106:150000,13101:150000,13107:150000,13150:150000,13152:150000,13153:150000,13166:150000,13170:150000,13164:150000,13159:150000,13157:150000,13161:150000 mal_in02,189,62,3 shop Fuuma Shuriken 898,13302:50000,13303:100000,13300:200000,13304:2500,7522:10000,7521:10000,7523:10000,7524:10000,13252:10000,13254:10000,13251:10000,13253:10000,13250:10000,13256:2500,13259:2500,13258:2500,13255:2500,13257:2500 mal_in02,189,65,3 shop Ammunition 907,1766:2500,1755:2500,1750:2500,1754:2500,1761:2500,1752:2500,1760:2500,1759:2500,1772:2500,1757:2500,1770:2500,1769:2500,1765:2500,1763:2500,1762:2500,1767:2500,1764:2500,1751:2500,1768:2500,1753:2500,1756:2500,1758:2500,1771:2500,13200:2500,13202:2500,13201:2500,13206:2500,13203:2500,13207:2500,13204:2500,13205:2500 mal_in02,176,52,3 shop Novice Shop 882,5112:150000,2340:150000,2352:150000,2355:150000,1243:150000,1621:150000,2112:150000,2116:150000,2113:150000,2521:150000,2512:150000,2510:150000,2414:150000,2420:150000,2416:150000,2628:150000,5125:150000 mal_in02,176,63,3 shop Blacksmith Shop 869,1010:-1,1011:-1,985:-1,984:-1,613:5000,614:5000,615:5000,1005:-1,986:-1,987:-1,988:-1,989:-1,612:5000,990:-1,991:-1,992:-1,993:-1,994:-1,995:-1,996:-1,997:-1,1003:-1,1002:-1,998:-1,999:-1,1000:-1,1001:-1,714:5000 mal_in02,179,57,3 shop Alchemist Shop 749,7144:150000,970:50000,1051:10000,7136:5000,7135:5000,7137:3000,7138:3000,7139:5000,713:100,1092:50,7134:50,1093:100,12040:200000,952:1000,1012:1000,950:1000,7126:5000,1017:1000,1057:1000,1061:5000,7419:200000,7434:200000,7133:250000,545:200000,546:250000,547:300000 mal_in02,183,62,3 shop Usable Item 74,606:5000,605:5000,609:5000,662:5000,505:5000,678:5000,645:5000,656:5000,657:5000,610:4000,717:600,715:600,716:600,1025:184,523:20 mal_in02,189,68,4 shop Pet Store 84,643:3000,619:2000,620:2000,621:2000,622:3000,623:4000,632:150000,627:7000,624:3000,625:3000,630:3000,631:3000,633:3000,629:3000,635:3000,636:3000,637:3000,659:3000,626:3000,642:3000,641:3000,640:3000,628:10000,638:15000,639:20000,661:20000,634:20000,660:20000,10013:5000,10017:5000,10010:5000,10016:5000,10020:5000,10015:5000,10018:5000,10002:5000,10004:5000,10008:5000,10006:5000,10019:5000,10014:5000,10007:5000,10001:5000,10011:5000,10012:5000,10003:5000,10005:5000,10009:5000 // Duplicate NPC rent_in,18,36,4 duplicate(Super Mall) Guild Super Mall#1 503 rent_in2,18,36,4 duplicate(Super Mall) Guild Super Mall#2 503 rent_in3,18,36,4 duplicate(Super Mall) Guild Super Mall#3 503 rent_in4,18,36,4 duplicate(Super Mall) Guild Super Mall#4 503 rent_in5,18,36,4 duplicate(Super Mall) Guild Super Mall#5 503 rent_in6,18,36,4 duplicate(Super Mall) Guild Super Mall#6 503
  17. Requesting an npc warper which players can access the map "Askydun" after completing the "Askydun Quest". If not, Player can not access the map. Thanks in advance
  18. I've successfully patched my new custom items into my GRF, but I get a sprite error when I wear the item. here's the items in my invetory here's when I use the thorgenerator And here's when i get the sprite error.
  19. Hello, I encrypted my GRF using SecureGRF and after dragging the output files(.exe client, grf, and .dll) into my RO files an error occured when I launched .exe client.
  20. Hello, I'm having a problem fixing jupitel thunder and storm gust's after skill delay. The AfterCastActDelay for jupitel and storm gust's are 2000, and 1500, but they don't seem to work. >.< battle/skill: // Delay time after casting (Note 2) delay_rate: 100 // Does the delay time depend on the caster's DEX and/or AGI? (Note 1) // Note: On Official servers, neither Dex nor Agi affect delay time delay_dependon_dex: yes delay_dependon_agi: yes // Minimum allowed delay for ANY skills after casting (in milliseconds) (Note 1) // Note: Setting this to anything above 0 can stop speedhacks. min_skill_delay_limit: 300 Skill_cast_db: //-- WZ_JUPITEL 84,3000:3000:3500:4000:4500:5000:5500:6000:6500:7000,2000,0,0,0,0 //-- WZ_STORMGUST 89,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,1500,0,1200,0,0
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