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eremesnyc

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Everything posted by eremesnyc

  1. Hey guys, I'm looking for a fender telecaster guitar sprite to replace the battleground weapon. Hope you can help me find this, or make one cause i tried and I failed miserably
  2. Just added a few, and uh i used the spoiler thing (ddnt know before)
  3. The first map I ever made (TY to syouji and olrox for the tutorials) Ladies and gents, I present to you Arlandria, (yeah I'm a big Foo Fighters fan). *Long story short a city that's floating in the skies of rune midgard. It's an interactive map, got some "secret places" where you can hang out (high jump!), some design npcs (which is easy to make), custom textures from buildings and design objects, (oh yeah dog fight airship!). It's a mixed theme city, you can see there's some japanese mixed with chivalry era accents, and a bit of steampunk. Concept was to build or design a city that has a story and personality, not just to be cool. As of now this map will be exclusive to a server that will be launched soon (yeah I worked for free). but I will try to work on a free release edition (just rob me will you?). Here's some imgs: City front (effect on for the clouds) just the welcome sign, nothing special, just wanna show it. One of the guild hangouts (I think there's like 8 of em) One of the guild hangouts (I think there's like 8 of em) For loners! (or lovers) Just the observatory steampunk root style Asian town Right on top of the gm lounge End? not yet Poseidon's fountain (use high jump!) Me and my best bud rune knight stat You can even sit on his head! just some walkable statues Store top one of the few (if 8 is few) guild hang outs and another one (was supposed to be a yggdrassil sapling) Arlandria, yep that's the town oh and it's revolving cloudy end
  4. Hi, i'm requesting a recolored models/objects/buildings for prontera, I tried doing them but it was just hard, if anyone can help it will be appreciated. I just need recolored objects I can place them myself, i want to make a prontera that's a bit rustic semi modern, almost like lindblum from ff9. prontmain.bmp
  5. Thanks man, worked for me after a few modifcations, Made it just one dialog npc since it's just a design element. Thanks again!
  6. Hey guys, I need a npc script that's just gonna say hi or hello or random stuff to players when clicked, (just like uh an extra in movies) it's just to add some design element to a server i'm helping to develop. Any help would be appreciated. Thank you!
  7. 586 is the most stable version of browedit (from syouji) you can check his post somewhere here.
  8. This is what my RO config looks like: <config> <ro directory="C:\Users\Ralph\Documents\Miscellaneous\PROJECTRO\RO"> <grf>C:\Users\Ralph\Documents\Miscellaneous\PROJECTRO\RO\data.grf</grf> <grf>C:\Users\Ralph\Documents\Miscellaneous\PROJECTRO\RO\rdata.grf</grf> <grf>C:\Users\Ralph\Documents\Miscellaneous\PROJECTRO\RO\arcturus.grf</grf> <grf>C:\Users\Ralph\Documents\Miscellaneous\PROJECTRO\RO\customalexa.grf</grf> <grf>C:\Users\Ralph\Documents\Miscellaneous\PROJECTRO\RO\customalexa2.grf</grf> </ro> I'm using the eathena beginner v4 for testing, and I pretty much did was open grf and used the izlude as the base map, put tons of black texture to decrease the size of the map. (or should I use the default yellow? for bordering?) I can't get it why it won't load the textures and models if what I did was opening them from the grf. Do I have to extract the grf using the grf factory to check? which I did problem is it's in korean and it's been painstaking sorting through them.
  9. I'm pretty much a newbie in making maps, I made a custom map with izlude as my base file, cleared of everything and used prontera buildings and textures, set the GAT manually (no gat collision 2), and the lightmaps based from syouji's tutorial, generated the lgihtmaps after I fixed everything, But when I uploaded it to the test server I ran into a major problem. I can't walk across the map, it's all in black and when I warped a couple of times, I got into a part of the map but no objects and it was dim. http://i1318.photobucket.com/albums/t650/ProjectEremes/screeneAthena001_zps57fbda27.jpg http://i1318.photobucket.com/albums/t650/ProjectEremes/screeneAthena000_zps10bc65aa.jpg EDIT: *Sorry for the title, idk why i typed commercial, Should be browedit support question
  10. Thanks alot, will appreciate it if you send me the links via private message Sir.
  11. Thanks man, uh where do I modify textures? Photoshop? is there a guide for this?. Painstakign effort of sorting out since the filenames are so gibberish.
  12. Uhmm I think i might have said it wrong. Yeah I know how to retexture them (extract grf and one by one get the rsm then edit it in rsm editor). What i was asking is, how to recolor the textures for each .rsm. (for example changing the color of the roof of prontera, izlude, alberta buildings into one uniform color).
  13. Hi, i'm fairly new to custom map building, Been learning it for a few days and I must say it's pretty easy, but what I found is the lack of models that has the same theme (prontera theme, izlude themed buildings), I wanna make a map that has uniformity, and the only way to do that is to take buildings(objects) from different towns and recolor them into a single theme. Long story short, Is there a guide on how to recolor your textures and apply them to the rsm?. Any tips will be greatly appreciated.
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