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rqueen

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Posts posted by rqueen

  1. Doesn't work. :( Encountering a lot of errors, most of which seem due to the emulator difference.

     

    unit.c:1015:6: warning: unused variable âtempâ [-Wunused-variable]
    unit.c:1014:15: warning: unused variable âtickâ [-Wunused-variable]
    unit.c:1013:22: warning: unused variable âtargetâ [-Wunused-variable]
    unit.c:1011:29: warning: unused variable âtscâ [-Wunused-variable]
    unit.c:1011:24: warning: unused variable âscâ [-Wunused-variable]
    unit.c:1010:22: warning: unused variable âtstatusâ [-Wunused-variable]
    unit.c:1009:20: warning: unused variable âudâ [-Wunused-variable]
    unit.c: At top level:
    unit.c:1041:2: warning: data definition has no type or storage class [enabled by default]
    unit.c:1041:2: warning: type defaults to âintâ in declaration of âsdâ [-Wimplicit-int]
    unit.c:1041:7: error: âsrcâ undeclared here (not in a function)
    unit.c:1042:2: warning: data definition has no type or storage class [enabled by default]
    unit.c:1042:2: warning: type defaults to âintâ in declaration of âudâ [-Wimplicit-int]
    unit.c:1044:2: error: expected identifier or â(â before âifâ
    unit.c:1045:2: warning: data definition has no type or storage class [enabled by default]
    unit.c:1045:2: warning: type defaults to âintâ in declaration of âscâ [-Wimplicit-int]
    unit.c:1046:2: error: expected identifier or â(â before âifâ
    unit.c:1049:2: warning: data definition has no type or storage class [enabled by default]
    unit.c:1049:2: warning: type defaults to âintâ in declaration of âtempâ [-Wimplicit-int]
    unit.c:1049:11: error: âtarget_idâ undeclared here (not in a function)
    unit.c:1051:24: error: âskill_numâ undeclared here (not in a function)
    unit.c:1051:62: error: invalid type argument of â->â (have âintâ)
    unit.c:1056:2: error: expected identifier or â(â before âifâ
    unit.c:1059:2: error: expected identifier or â(â before âifâ
    unit.c:1111:2: error: expected identifier or â(â before âifâ
    unit.c:1123:2: error: expected identifier or â(â before âifâ
    unit.c:1126:2: error: expected identifier or â(â before âifâ
    unit.c:1129:2: warning: data definition has no type or storage class [enabled by default]
    unit.c:1129:2: warning: type defaults to âintâ in declaration of âtscâ [-Wimplicit-int]
    unit.c:1129:22: error: âtargetâ undeclared here (not in a function)
    unit.c:1131:2: error: expected identifier or â(â before âifâ
    unit.c:1134:2: error: expected identifier or â(â before âifâ
    unit.c:1138:2: error: expected identifier or â(â before âifâ
    unit.c:1141:2: error: expected identifier or â(â before âifâ
    unit.c:1144:2: warning: data definition has no type or storage class [enabled by default]
    unit.c:1144:2: warning: type defaults to âintâ in declaration of âtstatusâ [-Wimplicit-int]
    unit.c:1146:2: error: expected identifier or â(â before âifâ
    unit.c:1198:2: error: expected identifier or â(â before âifâ
    unit.c:1210:2: error: expected identifier or â(â before âifâ
    unit.c:1227:2: error: expected identifier or â(â before âifâ
    unit.c:1229:2: error: expected identifier or â(â before âelseâ
    unit.c:1232:4: error: expected â=â, â,â, â;â, âasmâ or â__attribute__â before â->â token
    unit.c:1235:2: warning: data definition has no type or storage class [enabled by default]
    unit.c:1235:2: warning: type defaults to âintâ in declaration of âtempâ [-Wimplicit-int]
    unit.c:1235:2: error: redefinition of âtempâ
    unit.c:1049:2: note: previous definition of âtempâ was here
    unit.c:1237:2: error: expected identifier or â(â before âswitchâ
    unit.c:1293:2: error: expected identifier or â(â before âifâ
    unit.c:1301:2: error: expected identifier or â(â before âifâ
    unit.c:1307:2: error: expected identifier or â(â before âifâ
    unit.c:1342:2: error: expected identifier or â(â before âifâ
    unit.c:1345:2: error: expected identifier or â(â before âifâ
    unit.c:1348:2: error: expected identifier or â(â before âifâ
    unit.c:1358:4: error: expected â=â, â,â, â;â, âasmâ or â__attribute__â before â->â token
    unit.c:1359:4: error: expected â=â, â,â, â;â, âasmâ or â__attribute__â before â->â token
    unit.c:1360:4: error: expected â=â, â,â, â;â, âasmâ or â__attribute__â before â->â token
    unit.c:1361:4: error: expected â=â, â,â, â;â, âasmâ or â__attribute__â before â->â token
    unit.c:1362:4: error: expected â=â, â,â, â;â, âasmâ or â__attribute__â before â->â token
    unit.c:1364:2: error: expected identifier or â(â before âifâ
    unit.c:1369:2: error: expected identifier or â(â before âifâ
    unit.c:1375:2: error: expected identifier or â(â before âifâ
    unit.c:1380:2: error: expected identifier or â(â before âifâ
    unit.c:1385:2: error: expected identifier or â(â before âelseâ
    unit.c:1388:2: error: expected identifier or â(â before âreturnâ
    unit.c:1389:1: error: expected identifier or â(â before â}â token
     
  2. Hello, first of all I'd like to apologize if this is against the rules, but I really want this to work, and since nobody could revise the script I found for it in the Support section, I figured it'd be easier to just ask for a new script entirely.

    This the my support topic: http://rathena.org/board/topic/94812-woe-points-counter/

     

    I need a script that will add points for every castle a guild keeps at the end of WoE, including WoE v2 castles. The script should only add points to the guild for the castles they kept during that specific WoE time, and not accumulate for inactive castles. 

     

    Please also include a physical NPC where it will show the Top 5 or Top 10 guilds with the most points. As well as a reset points option for GMs.

     

    We are using eAthena as well Toasty's WoE Controller, if it matters.

     

    If this is against any forum rules, please take my sincerest apology and close this topic.

  3. Thank you for replying, Capuche! You always seem to be the person to help me every time I post here! XD

    I tested out the script you gave, when I select the "Rank" option, nothing happens. When I select "Reset", nothing happens and my GM char gets stuck, unable to move. I have to relog or @warp somewhere to regain motion.

     

    I also noticed points don't get added to the woe_points column when the OnClock line is suppose to run.

     

    I'm not sure if it matters, but I'm using Toasty's WoE Controller.

     

    Also, can you please make it so even normal players can view the WoE point ranks? Thank you so much!

  4. Hi all, I'm using this script by AnnieRuru from here:

    http://rathena.org/board/topic/78057-woe-point-system/?p=176770

    prontera,155,181,5    script    Woe Points    100,{
        .@nb = query_sql( "select name, woe_points from guild order by woe_points desc limit 3", .@guild_name$, .@points );
        for ( .@i = 0; .@i < .@nb; .@i++ ) {
            if ( !.@points[.@i] ) break;
            mes ( .@i +1 )+". "+ .@guild_name$[.@i] +" -> "+ .@points[.@i];
        }
        close;
    OnClock1930:
    OnClock2000:
    OnClock2030:
    OnClock2100:
        for ( .@i = 0; .@i < 30; .@i++ ) {
            .@castle_guild_id = getcastledata( getvariableofnpc( .Castles$[.@i], "WOE_CONTROL" ), 1 );
            if ( getvariableofnpc( .Active[0], "WOE_CONTROL" ) & 1 << .@i && .@castle_guild_id )
                query_sql "update guild set woe_points = woe_points +1 where guild_id = "+ .@castle_guild_id;
        }
        end;
    OnBreakEmp: // put doevent under OnAgitBreak ...
        query_sql "update guild set woe_points = woe_points +1 where guild_id = "+ getcharid(2);
        end;
    }  

     

     

    1) I can't get it to run correctly or at all in eAthena, I'm guessing some new scripting features are unavailable? If so, please help me revise it.

    2) If it's nuch to ask, please include an option to view the top 5 or top 10 guilds with the highest points

    3) A reset points to 0 option for GMs.

    4) I'd like it to only add points after WoE, for whichever guilds get to keep the castles. In other words, please disable point accumulation on emperium breaks.

     

    Thank you in advance! Please help me in your earliest convenience.


    Anyone? :(

  5.  

    Change : 

    for( .@i=0; .@i<getarraysize(.restrictedMap$); .@i++ )
    

    to :

    for ( set .@i,0; .@i < getarraysize(.restrictedMap$); set .@i, .@i + 1 )
    

    Thanks. The errors are gone, but it still counts the MVP kills.

     

    If it helps, here's the whole revised script:

    //
    // [========================================================]
    // [===========            Ranker SQL            ===========]
    // [========================================================]
    // [ Version 17.1                                           ]
    // [========================================================]
    // [ Original script by: Ivion                              ]
    // [========================================================]
    // [ Description:                                           ]
    // [--------------------------------------------------------]
    // [                                                        ]
    // [ - Level Ranking.                                       ]
    // [ - PK Ranking.                                          ]
    // [ - MvP Ranking.                                         ]
    // [ - Emperium Ranking.                                    ]
    // [ - [Guild] Level Ranking.                               ]
    // [ - [Guild] WoE Ranking.                                 ]
    // [ - Reward system for TOP 1 characters.                  ]
    // [ - GMs Control Panel whispering to NPC:ranker .         ]
    // [ - Auto-Purge of inactive guilds and players.           ]
    // [========================================================]
    // [ 5 last updates:                                        ]
    // [--------------------------------------------------------]
    // [                                                        ]
    // [ v13: [Ivion]                                           ]
    // [ - All your characters in the same account will be      ]
    // [   displayed in a blue color.                           ]
    // [                                                        ]
    // [ v14: [Ivion]                                           ]
    // [ - Added a PK delay so that players won't get PK points ]
    // [   when killing the same player multiple times.         ]
    // [ - Added new [Guild] Level Ranking.                     ]
    // [                                                        ]
    // [ v15: [Ivion]                                           ]
    // [ - Changed the way SC_PKDELAY gets activated so that you]
    // [   can use it by other scripts without instaling the    ]
    // [   Ranker.                                              ]
    // [                                                        ]
    // [ v16: [Ivion]                                           ]
    // [ - First SQL version. Should fix the lag that the TXT   ]
    // [   version used to cause in the SQL servers.            ]
    // [ - Bugfix: Players who has been playing during 7 days   ]
    // [   without login off won't be purged from the rankings. ]
    // [ - Bugfix: The Emperium and the [Guild] WoE rankings    ]
    // [   didn't work in the WoE 1 castles.                    ]
    // [ - Added a reward system for TOP 1 characters.          ]
    // [ - New settings to configure the colors when displaying ]
    // [   the rankings.                                        ]
    // [ - Online and offline players will be displayed in a    ]
    // [   different color.                                     ]
    // [ - When a guild reaches a new position in a guild based ]
    // [   ranking, the script will announce it to all the      ]
    // [   connected guild members.                             ]
    // [                                                        ]
    // [ v16.1: [Ivion]                                         ]
    // [ - BugFix: CPCount didn't count positions over  128.    ]
    // [                                                        ]
    // [ v17: [Ivion]                                           ]
    // [ - Updated the MAX_MOB_DB value to 4000.                ]
    // [                                                        ]
    // [ v17.1: [Ivion]                                         ]
    // [ - Bugfix: Search by class.                             ]
    // [========================================================]
    // [ http://www.eathena.ws/board/index.php?showtopic=193726 ]
    // [========================================================]
    
    -	script	ranker	-1,{
    
    OnInit:
    
    // [========================================================]
    // [ Configuration:                                         ]
    // [--------------------------------------------------------]
    
    	set $@CPn$,"Ranker";	// NPC name.
    
    	// Ranking Activation: (boolean)
    	set .@r0,1;		// Level Ranking.
    	set .@r1,1;		// PK Ranking.
    	set .@r2,1;		// MvP Ranking.
    	set .@r3,1;		// Emperium Ranking.
    	set .@r4,1;		// [Guild] Level Ranking.
    	set .@r5,1;		// [Guild] WoE Ranking.
    
    	set .pk,10;		// Level range to get points in the PK Ranking. (Range | 0 = off)
    	set $@CPit,14;		// Inactivity time to be considered an inactive player: (Days | 0 = off)
    	set $@CPrs,100;		// Number of entries that will be shown by the npc.
    
    	set $@CPgm0,80;		// Gm level required to avoid the Ranking.
    	set .gm1,50;		// Gm level required to use the Control Panel whispering to NPC:ranker .
    
    	// Colors:
    	set $@CPco$[0],"ff2200";	// Your character/guild.
    	set $@CPco$[1],"993333";	// Account characters.
    	set $@CPco$[2],"66bbaa";	// Online Guild members.
    	set $@CPco$[3],"449988";	// Offline Guild members.
    	set $@CPco$[4],"888888";	// Online characters/guilds.
    	set $@CPco$[5],"777777";	// Offline characters.
    
    	// Ranking rewards:
    	// Each Sunday, TOP 1 characters in each ranking will receive some item rewards. (Amount | 0 = off)
    	set $@CPp,7539;		// Reward item id.
    	set .@p0,0;		// Level Ranking.
    	set .@p1,5;		// PK Ranking.
    	set .@p2,5;		// MvP Ranking.
    	set .@p3,5;		// Emperium Ranking.
    
    	set .db,4000;		// MAX_MOB_DB value in ./src/map/mob.h .
    	
    	setarray .restrictedMaps$[0],"pvp_n_1-2";
    
    // [--------------------------------------------------------]
    // [ End of configuration.                                  ]
    // [========================================================]
    
    	setBattleFlag "pk_level_range",.pk;
    
    	// Create database tables:
    	query_sql "CREATE TABLE IF NOT EXISTS `ranker_char` (`char_id` int(11) unsigned NOT NULL default '0', `offline` tinyint unsigned NOT NULL default '0')";
    	query_sql "CREATE TABLE IF NOT EXISTS `ranker_guild` (`guild_id` int(11) unsigned)";
    
    	// Add Rankings:
    	if(.@r0) callfunc "CPAddRanking","a","Level Ranking","Base","base_level","Job","job_level",1,.@p0;
    	if(.@r1) callfunc "CPAddRanking","b","PK Ranking","Kills","kills","Deaths","deaths",1,.@p1;
    	else callfunc "CPDropRanking","kills","deaths",1;
    	if(.@r2) callfunc "CPAddRanking","c","MvP Ranking","MVPs","mvps","Bosses","bosses",1,.@p2;
    	else callfunc "CPDropRanking","mvps","bosses",1;
    	if(.@r3) callfunc "CPAddRanking","d","Emperium Ranking","Emperiums","emperiums","Guardian Stones","stones",1,.@p3;
    	else callfunc "CPDropRanking","emperiums","stones",1;
    	if(.@r4) callfunc "CPAddRanking","f","Level Ranking","Level","guild_lv","Experience","exp",2;
    	if(.@r5) callfunc "CPAddRanking","e","WoE Ranking","Castles","castles","Captures","captures",2;
    	else callfunc "CPDropRanking","castles","captures",2;
    
    	// Modify NPC names:
    	set .@a,1;
    	while(!setnpcdisplay("CP#"+.@a,$@CPn$+"#"+.@a)) set .@a,.@a + 1;
    	callfunc "CPPurge";
    	end;
    
    OnClock0001:
    	callfunc "CPPurge";
    	if(!gettime(4)) {
    		set .@a,getarraysize($@CP0$);
    		while(.@a) {
    			set .@a,.@a - 1;
    			if($@CP6[.@a]) {
    				query_sql "SELECT `"+$@CP2$[.@a]+"`,`"+$@CP4$[.@a]+"` FROM `ranker_char` LEFT JOIN `char` ON `char`.`char_id` = `ranker_char`.`char_id` ORDER BY `"+$@CP2$[.@a]+"` DESC,`"+$@CP4$[.@a]+"` DESC LIMIT 1",.@b,.@c;
    				if((.@b > 0) || (.@c > 0)) {
    					set .@f,0;
    					do {
    						while(.@d) {
    							set .@d,.@d - 1;
    							query_sql "INSERT `mail` (`send_name`,`send_id`,`dest_name`,`dest_id`,`title`,`message`,`time`,`nameid`,`amount`,`identify`) VALUES ('"+$@CPn$+"','1','"+.@a$[.@d]+"','"+.@e[.@d]+"','"+$@CP0$[.@a]+"','Congratulations! Here you are a reward for holding the TOP 1 position in the "+$@CP0$[.@a]+"!',UNIX_TIMESTAMP(),'"+$@CPp+"','"+$@CP6[.@a]+"','1')";
    						}
    						set .@d,query_sql("SELECT `char`.`char_id`,`name` FROM `ranker_char` LEFT JOIN `char` ON `char`.`char_id` = `ranker_char`.`char_id` WHERE `"+$@CP2$[.@a]+"` = '"+.@b+"' AND `"+$@CP4$[.@a]+"` = '"+.@c+"' LIMIT "+.@f+",128",.@e,.@a$);
    						set .@f,.@f + .@d;
    					} while(.@d);
    				}
    			}
    		}
    	}
    	end;
    
    OnPCLoginEvent:
    	if(getgmlevel() < $@CPgm0) {
    		callfunc "CPAddChar";
    		query_sql "UPDATE `ranker_char` SET `offline` = '0' WHERE `char_id` = '"+getcharid(0)+"'";
    	}
    	end;
    
    OnPCLogoutEvent:
    	callfunc "CPAddChar";
    	end;
    
    OnPCBaseLvUpEvent:
    OnPCJobLvUpEvent:
    	if($@CPa && (getgmlevel() < $@CPgm0)) {
    		callfunc "CPAddChar";
    		set .@a,getcharid(0);
    		query_sql "SELECT `base_level`,`job_level` FROM `char` WHERE `char_id` = '"+.@a+"'",.@b,.@c;
    		set .@d,callfunc("CPCount",$@CPa - 1,.@b,.@c);
    		set .@b,BaseLevel;
    		set .@c,JobLevel;
    		query_sql "UPDATE `char` SET `base_level` = '"+.@b+"',`job_level` = '"+.@c+"' WHERE `char_id` = '"+.@a+"'";
    		set .@e,callfunc("CPCount",$@CPa - 1,.@b,.@c);
    		if(.@e < .@d)
    			announce "You have raised the position ["+.@e+"] in the Level Ranking.",bc_self,0xff6622;
    	}
    	end;
    
    // PK Ranking:
    OnPCKillEvent:
    	if($@CPb && (getgmlevel() < $@CPgm0)) {
    		set .@a,getcharid(3);
    		set .@b,killedrid;
    		if(.@a != .@ {
    			set .@c,BaseLevel;
    			if(attachrid(.@) // Killed:
    				if((getgmlevel() < $@CPgm0) && (!.pk || (.@c <= (BaseLevel + .pk)))) {
    					callfunc "CPRankChar",$@CPb - 1,0,-1;
    					if(!sc_check(SC_PKDELAY))
    						if(attachrid(.@a)) // Killer:
    							callfunc "CPRankChar",$@CPb - 1,1,0;
    				}
    		}
    	}
    	end;
    
    // MVP Ranking:
    OnNPCKillEvent:
    
        for ( set .@i,0; .@i < getarraysize(.restrictedMap$); set .@i, .@i + 1 )
            if(strcharinfo(3) == .restrictedMaps$[.@i])
                end;
    
    	if($@CPc && (getgmlevel() < $@CPgm0)) {
    		set .@a,killedrid;
    		if(.@a && (.@a <= (.db - 1000))) {
    			if(getmonsterinfo(.@a,21) & 0x0020) {
    				if(getmonsterinfo(.@a,22))
    					callfunc "CPRankChar",$@CPc - 1,1,0; // MVP.
    				else	callfunc "CPRankChar",$@CPc - 1,0,1; // Boss.
    			}
    		}
    	}
    	end;
    
    // WoE Ranking:
    OnAgitEnd:
    	if($@CPe) callsub OnWoE,0,19;
    	end;
    
    OnAgitEnd2:
    	if($@CPe) callsub OnWoE,24,33;
    	end;
    
    OnWoE:
    	set .@a,query_sql("SELECT `guild_id`,COUNT(`guild_id`) FROM `guild_castle` WHERE `castle_id` BETWEEN '"+getarg(0)+"' AND '"+getarg(1)+"' GROUP by `guild_id`",.@b,.@c);
    	while(.@a) {
    		set .@a,.@a - 1;
    		callfunc "CPRankGuild",$@CPe - 1,.@b[.@a],.@c[.@a],0;
    	}
    	return;
    
    // GMs Control Panel:
    OnWhisperGlobal:
    	if(getgmlevel() >= .gm1) {
    		set .@n$,"^008888"+$@CPn$+"^000000";
    		mes .@n$;
    		mes "Hello "+strcharinfo(0)+".";
    		mes "This is the Control Panel of the server Ranking.";
    		mes "How can I help you?";
    		next;
    		set .@a,getarraysize($@CP0$);
    		while(.@a) {
    			set .@a,.@a - 1;
    			set .@a$,$@CP5$[.@a];
    			if(.@a$ != "") {
    				if(query_sql("SHOW COLUMNS FROM `ranker_"+.@a$+"` WHERE `Field` IN ('"+$@CP2$[.@a]+"','"+$@CP4$[.@a]+"')",.@c,.@c,.@c,.@c,.@c,.@c) == 2)
    					set .@r$[.@a],"Reset "+$@CP0$[.@a];
    			}
    		}
    		set .@a,select("^880000Exit^000000","Reset all the Rankings.",.@r$[0],.@r$[1],.@r$[2],.@r$[3],.@r$[4],.@r$[5],.@r$[6],.@r$[7],.@r$[8],.@r$[9]) - 1;
    		mes .@n$;
    		if(.@a) {
    			if(.@a == 1) {
    				callfunc "CPReset0";
    				mes "All the Rankings has been reseted.";
    			}
    			else {
    				set .@a,.@a - 2;
    				callfunc "CPReset1",.@a;
    				mes "The "+$@CP0$[.@a]+" has been reseted.";
    			}
    		}
    		mes "Have a nice day.";
    		close;
    	}
    	end;
    }
    
    // Add a new Ranking:
    // getarg(0): Ranking Id. (char)
    // getarg(1): Name.
    // getarg(2): 1st header.
    // getarg(3): 1st column name.
    // getarg(4): 2nd header.
    // getarg(5): 2nd column name.
    // getarg(6): Ranking type. (1 = char | 2 = guild)
    // getarg(7): Amount of reward items. (optional)
    function	script	CPAddRanking	{
    
    	set .@a,getarg(6);
    	if(.@a == 1) set .@a$,"char";
    	else if(.@a == 2) set .@a$,"guild";
    	if(.@a$ != "") {
    		set .@b,getarraysize($@CP0$);
    		setd "$@CP"+getarg(0),.@b + 1;
    		set $@CP0$[.@b],getarg(1);
    		if(.@a == 2) set $@CP0$[.@b],"[Guild] "+$@CP0$[.@b];
    		set $@CP1$[.@b],getarg(2);
    		set $@CP2$[.@b],getarg(3);
    		set $@CP3$[.@b],getarg(4);
    		set $@CP4$[.@b],getarg(5);
    		set $@CP5$[.@b],.@a$;
    		if(.@a == 1) set $@CP6[.@b],getarg(7,0);
    		callfunc "CPAddColumn",.@a$,getarg(3);
    		callfunc "CPAddColumn",.@a$,getarg(5);
    	}
    	return;
    }
    
    // Add a new column to the database:
    // getarg(0): Database name. ("char" | "guild")
    // getarg(1): Column name.
    function	script	CPAddColumn	{
    
    	if(	!query_sql("SHOW COLUMNS FROM `"+getarg(0)+"` WHERE `Field` = '"+getarg(1)+"'",.@a,.@a,.@a,.@a,.@a,.@a) &&
    		!query_sql("SHOW COLUMNS FROM `ranker_"+getarg(0)+"` WHERE `Field` = '"+getarg(1)+"'",.@a,.@a,.@a,.@a,.@a,.@a)
    	)
    		query_sql "ALTER TABLE `ranker_"+getarg(0)+"` ADD `"+getarg(1)+"` mediumint NOT NULL default '0'";
    	return;
    }
    
    // Drop a ranking:
    // getarg(0): 1st column.
    // getarg(1): 2nd column.
    // getarg(2): Ranking type. (1 = char | 2 = guild)
    function	script	CPDropRanking	{
    
    	set .@a,getarg(2);
    	if(.@a == 1) set .@a$,"char";
    	else if(.@a == 2) set .@a$,"guild";
    	if(.@a$ != "") {
    		callfunc "CPDropColumn",.@a$,getarg(0);
    		callfunc "CPDropColumn",.@a$,getarg(1);
    	}
    	return;
    }
    
    // Drop a column of the database:
    // getarg(0): Table name. ("char" | "guild")
    // getarg(1): Column name.
    function	script	CPDropColumn	{
    
    	if(query_sql("SHOW COLUMNS FROM `ranker_"+getarg(0)+"` WHERE `Field` = '"+getarg(1)+"'",.@a,.@a,.@a,.@a,.@a,.@a))
    		query_sql "ALTER TABLE `ranker_"+getarg(0)+"` DROP COLUMN `"+getarg(1)+"`";
    	return;
    }
    
    // Purge inactive Guilds and Players:
    function	script	CPPurge	{
    
    	if($@CPit) {
    		set .@a,gettimetick(2) / (60 * 60 * 24);
    		if(.@a > $d) {
    			set $d,.@a; // Last purged.
    			query_sql "DELETE FROM `ranker_char` WHERE `offline` >= '"+$@CPit+"'";
    			query_sql "DELETE FROM `ranker_char` WHERE `char_id` NOT IN (SELECT `char_id` FROM `char`)";
    			query_sql "UPDATE `ranker_char` LEFT JOIN `char` ON `char`.`char_id` = `ranker_char`.`char_id` SET `offline` = `offline` + 1 WHERE `online` = '0'";
    			query_sql "DELETE FROM `ranker_guild` WHERE `guild_id` NOT IN (SELECT `guild_id` FROM `guild`)";
    			query_sql "DELETE FROM `ranker_guild` WHERE `guild_id` NOT IN (SELECT `guild_id` FROM `ranker_char` LEFT JOIN `char` ON `char`.`char_id` = `ranker_char`.`char_id`)";
    		}
    	}
    	return;
    }
    
    // Add a new player to the ranking:
    function	script	CPAddChar	{
    
    	if(playerattached()) {
    		if(getgmlevel() < $@CPgm0) {
    			set .@a,getcharid(0);
    			if(!query_sql("SELECT `char_id` FROM `ranker_char` WHERE `char_id` = '"+.@a+"'",.@)
    				query_sql "INSERT `ranker_char` (`char_id`) VALUES ('"+.@a+"')";
    			set .@a,getcharid(2);
    			if(.@a) callfunc "CPAddGuild",.@a;
    		}
    	}
    	return;
    }
    
    // Add a new guild to the ranking:
    // getarg(0): Guild Id.
    function	script	CPAddGuild	{
    
    	if(!query_sql("SELECT `guild_id` FROM `ranker_guild` WHERE `guild_id` = '"+getarg(0)+"'",.@)
    		query_sql "INSERT `ranker_guild` (`guild_id`) VALUES ('"+getarg(0)+"')";
    	return;
    }
    
    // Modify the values in the ranker_char table:
    // getarg(0): Ranking Index.
    // getarg(1): 1st value increment.
    // getarg(2): 2nd value increment.
    function	script	CPRankChar	{
    
    	set .@a,getarg(0);
    	if(playerattached() && ($@CP5$[.@a] == "char")) {
    		if(getgmlevel() < $@CPgm0) {
    			callfunc "CPAddChar";
    			set .@b,getcharid(0);
    			query_sql "SELECT `"+$@CP2$[.@a]+"`,`"+$@CP4$[.@a]+"` FROM `ranker_char` WHERE `char_id` = '"+.@b+"'",.@c,.@d;
    			set .@e,callfunc("CPCount",.@a,.@c,.@d);
    			set .@c,.@c + getarg(1);
    			set .@d,.@d + getarg(2);
    			query_sql "UPDATE `ranker_char` SET `"+$@CP2$[.@a]+"` = '"+.@c+"',`"+$@CP4$[.@a]+"` = '"+.@d+"' WHERE `char_id` = '"+.@b+"'";
    			set .@f,callfunc("CPCount",.@a,.@c,.@d);
    			if(.@f < .@e)
    				announce "You have raised the position ["+.@f+"] in the "+$@CP0$[.@a]+".",bc_self,0xff6622;
    		}
    	}
    	return;
    }
    
    // Modify the value in the ranker_guild table:
    // getarg(0): Ranking Index.
    // getarg(1): Guild Id.
    // getarg(2): 1st value increment.
    // getarg(3): 2nd value increment.
    function	script	CPRankGuild	{
    
    	set .@a,getarg(0);
    	set .@b,getarg(1);
    	if(.@b && $@CP5$[.@a] == "guild") {
    		callfunc "CPAddGuild",.@b;
    		query_sql "SELECT `"+$@CP2$[.@a]+"`,`"+$@CP4$[.@a]+"` FROM `ranker_guild` WHERE `guild_id` = '"+.@b+"'",.@c,.@d;
    		set .@e,callfunc("CPCount",.@a,.@c,.@d);
    		set .@c,.@c + getarg(2);
    		set .@d,.@d + getarg(3);
    		query_sql "UPDATE `ranker_guild` SET `"+$@CP2$[.@a]+"` = '"+.@c+"',`"+$@CP4$[.@a]+"` = '"+.@d+"' WHERE `guild_id` = '"+.@b+"'";
    		set .@f,callfunc("CPCount",.@a,.@c,.@d);
    		if(.@f < .@e) {
    			if(playerattached()) set .@g,getcharid(3);
    			set .@d,query_sql("SELECT `account_id` FROM `char` WHERE `guild_id` = '"+.@b+"' AND `online` = '1'",.@e);
    			while(.@d) {
    				set .@d,.@d - 1;
    				if(attachrid(.@e[.@d])) announce "The ["+getguildname(.@+"] guild has raised the position ["+.@f+"] in the "+$@CP0$[.@a]+".",bc_self,0xff6622;
    			}
    			if(.@g) attachrid .@g;
    		}
    	}
    	return;
    }
    
    // Returns the ranking position for the given values:
    // getarg(0): Ranking Index.
    // getarg(1): 1st value.
    // getarg(2): 2nd value.
    // getarg(3): Additional condition. (optional)
    function	script	CPCount	{
    
    	set .@a,getarg(0);
    	set .@a$,$@CP5$[.@a];
    	if(.@a$ != "") {
    		set .@b$,getarg(3,"");
    		if(.@b$ != "") set .@b$,"AND "+.@b$;
    		query_sql "SELECT COUNT(*) FROM `ranker_"+.@a$+"` LEFT JOIN `"+.@a$+"` ON `"+.@a$+"`.`"+.@a$+"_id` = `ranker_"+.@a$+"`.`"+.@a$+"_id` WHERE (`"+$@CP2$[.@a]+"` > '"+getarg(1)+"' OR (`"+$@CP2$[.@a]+"` = '"+getarg(1)+"' AND `"+$@CP4$[.@a]+"` > '"+getarg(2)+"')) "+.@b$,.@b;
    		set .@b,.@b + 1;
    	}
    	return .@b;
    }
    
    // Reset all the rankings:
    function	script	CPReset0	{
    
    	query_sql "TRUNCATE `ranker_char`";
    	query_sql "TRUNCATE `ranker_guild`";
    	return;
    }
    
    // Reset a single ranking:
    // getarg(0): Ranking Index.
    function	script	CPReset1	{
    
    	set .@a,getarg(0);
    	set .@a$,$@CP5$[.@a];
    	if(.@a$ != "") query_sql "UPDATE `ranker_"+.@a$+"` SET `"+$@CP2$[.@a]+"` = '0', `"+$@CP4$[.@a]+"` = '0'";
    	return;
    }
    
    // Activates when breaking an Emperium:
    function	script	CPEmp0	{
    
    	if(getgmlevel() < $@CPgm0) {
    		set .@b,getcharid(2);
    		if($@CPd)		callfunc "CPRankChar",$@CPd - 1,1,0;
    		if($@CPe && .@	callfunc "CPRankGuild",$@CPe - 1,.@b,0,1;
    	}
    	return;
    }
    
    // Activates when breaking a Guardian Stone:
    function	script	CPEmp1	{
    
    	if($@CPd) callfunc "CPRankChar",$@CPd - 1,0,1;
    	return;
    }
    
    // Npcs:
    -	script	CP#0::CP	-1,{
    
    	set .@n$,"^008888"+$@CPn$+"^000000";
    	mes .@n$;
    	mes "Hello "+strcharinfo(0)+".";
    	mes "Would you like to take a look at the server rankings?";
    	next;
    	set .@a,getarraysize($@CP0$);
    	while(.@a) {
    		set .@a,.@a - 1;
    		set .@r$[.@a],$@CP0$[.@a];
    	}
    	set .@a,select("^880000Exit^000000",.@r$[0],.@r$[1],.@r$[2],.@r$[3],.@r$[4],.@r$[5],.@r$[6],.@r$[7],.@r$[8],.@r$[9]) - 2;
    	mes .@n$;
    	if(.@a >= 0) {
    		if($@CP5$[.@a] == "char") {
    			mes "Which players do you want to be displayed?";
    			next;
    			set .@b,select("^880000All the Players^000000","Online Players","Transcendent Characters","Babies","Select a Class") - 1;
    			if(.@b == 4)
    				set .@c,select("Novice","Swordman","Mage","Archer","Acolyte","Merchant","Thief","Taekwon","Gunslinger","Ninja","Super Novice","Knight","Crussader","Wizard","Sage","Hunter","Bard/Dancer","Priest","Monk","Blacksmith","Alchemist","Assassin","Rogue","Star Gladiator","Soul Linker") - 1;
    			mes .@n$;
    		}
    		mes "Ok.";
    		mes "I'll send the data to your chat window.";
    	}
    	mes "Have a nice day.";
    	close2;
    	emotion 12;
    	if(.@a >= 0) {
    		callfunc "CPAddChar";
    		if($@CP5$[.@a] == "char") { // Show Player based Ranking:
    			switch(.@ {
    				case 1: set .@a$,"`online` = '1'";	break;
    				case 2: set .@a$,"`class` BETWEEN '4001' AND '4022'";	break;
    				case 3: set .@a$,"`class` BETWEEN '4023' AND '4045'";	break;
    				case 4: 
    					switch(.@c) {
    						case 0: set .@a$,"IN ('0','4001','4023')"; break;
    						case 1: set .@a$,"IN ('1','4002','4024')"; break;
    						case 2: set .@a$,"IN ('2','4003','4025')"; break;
    						case 3: set .@a$,"IN ('3','4004','4026')"; break;
    						case 4: set .@a$,"IN ('4','4005','4027')"; break;
    						case 5: set .@a$,"IN ('5','4006','4028')"; break;
    						case 6: set .@a$,"IN ('6','4007','4029')"; break;
    						case 7: set .@a$,"= '4046'"; break;
    						case 8: set .@a$,"= '24'"; break;
    						case 9: set .@a$,"= '25'"; break;
    						case 10: set .@a$,"IN ('23','4045')"; break;
    						case 11: set .@a$,"IN ('7','13','4008','4014','4030','4036')"; break;
    						case 12: set .@a$,"IN ('14','21','4015','4022','4037','4044')"; break;
    						case 13: set .@a$,"IN ('9','4010','4032')"; break;
    						case 14: set .@a$,"IN ('16','4017','4039')"; break;
    						case 15: set .@a$,"IN ('11','4012','4034')"; break;
    						case 16: set .@a$,"IN ('19','20','4020','4021','4042','4043')"; break;
    						case 17: set .@a$,"IN ('8','4009','4031')"; break;
    						case 18: set .@a$,"IN ('15','4016','4038')"; break;
    						case 19: set .@a$,"IN ('10','4011','4033')"; break;
    						case 20: set .@a$,"IN ('18','4019','4041')"; break;
    						case 21: set .@a$,"IN ('12','4013','4035')"; break;
    						case 22: set .@a$,"IN ('17','4018','4040')"; break;
    						case 23: set .@a$,"IN ('4047','4048')"; break;
    						case 24: set .@a$,"= '4049'"; break;
    					}
    					set .@a$,"`class` "+.@a$;
    					break;
    			}
    			if(.@ set .@b$," WHERE "+.@a$;
    			set .@c,getcharid(0);
    			set .@d,getcharid(2);
    			set .@e,getcharid(3);
    			set .@f,query_sql("SELECT `char`.`char_id`,`account_id`,`name`,`class`,`guild_id`,`online`,abs(`"+$@CP2$[.@a]+"`),abs(`"+$@CP4$[.@a]+"`) FROM `ranker_char` LEFT JOIN `char` ON `char`.`char_id` = `ranker_char`.`char_id`"+.@b$+" ORDER BY `"+$@CP2$[.@a]+"` DESC,`"+$@CP4$[.@a]+"` DESC LIMIT "+$@CPrs,.@g,.@h,.@c$,.@i,.@j,.@k,.@l,.@m);
    			announce "[ "+$@CP0$[.@a]+" ] [ "+$@CP1$[.@a]+" / "+$@CP3$[.@a]+" ]  -  Name  -  Job  -  Guild",bc_self,0xff7700;
    			set .@n,0;
    			while(.@n < .@f) {
    				if(.@g[.@n] == .@c) { // You.
    					set .@c,0;
    					set .@p,0;
    				}
    				else if(.@h[.@n] == .@e) // Account.
    					set .@p,1;
    				else if(.@d && (.@j[.@n] == .@d)) { // Guild.
    					if(.@k[.@n]) set .@p,2;
    					else set .@p,3;
    				}
    				else {
    					if(.@k[.@n]) set .@p,4;
    					else set .@p,5;
    				}
    				if(!.@n) set .@o,1;
    				else if((.@l[.@n] != .@l[.@n - 1]) || (.@m[.@n] != .@m[.@n - 1]))
    					set .@o,.@n + 1;
    				if(.@j[.@n]) set .@e$,getguildname(.@j[.@n]);
    				else set .@e$,"";
    				announce "[ "+.@o+" ] [ "+.@l[.@n]+" / "+.@m[.@n]+" ]  -  "+.@c$[.@n]+"  -  "+jobname(.@i[.@n])+"  -  "+.@e$,bc_self,"0x"+$@CPco$[.@p];
    				set .@n,.@n + 1;
    			}
    			if(.@c && (.@f >= $@CPrs)) {
    				if(.@ set .@b$," AND "+.@a$;
    				if(query_sql("SELECT abs(`"+$@CP2$[.@a]+"`),abs(`"+$@CP4$[.@a]+"`) FROM `ranker_char` LEFT JOIN `char` ON `char`.`char_id` = `ranker_char`.`char_id` WHERE `char`.`char_id` = '"+.@c+"'"+.@b$,.@l,.@m)) {
    					set .@o,callfunc("CPCount",.@a,.@l,.@m,.@a$);
    					if(.@d) set .@e$,getguildname(.@d);
    					else set .@e$,"";
    					announce "[ "+.@o+" ] [ "+.@l+" / "+.@m+" ]  -  "+strcharinfo(0)+"  -  "+jobname(class)+"  -  "+.@e$,bc_self,"0x"+$@CPco$[0];
    				}
    			}
    		}
    		else if($@CP5$[.@a] == "guild") { // Show Guild based Ranking:
    			set .@d,getcharid(2);
    			set .@f,query_sql("SELECT `guild`.`guild_id`,`name`,abs(`"+$@CP2$[.@a]+"`),abs(`"+$@CP4$[.@a]+"`) FROM `ranker_guild` LEFT JOIN `guild` ON `guild`.`guild_id` = `ranker_guild`.`guild_id` ORDER BY `"+$@CP2$[.@a]+"` DESC,`"+$@CP4$[.@a]+"` DESC LIMIT "+$@CPrs,.@g,.@c$,.@l,.@m);
    			announce "[ "+$@CP0$[.@a]+" ] [ "+$@CP1$[.@a]+" / "+$@CP3$[.@a]+" ]  -  Name",bc_self,0xff7700;
    			set .@n,0;
    			while(.@n < .@f) {
    				if(.@g[.@n] == .@d) { // Your Guild.
    					set .@d,0;
    					set .@p,0;
    				}
    				else set .@p,4;
    				if(!.@n) set .@o,1;
    				else if((.@l[.@n] != .@l[.@n - 1]) || (.@m[.@n] != .@m[.@n - 1]))
    					set .@o,.@n + 1;
    				announce "[ "+.@o+" ] [ "+.@l[.@n]+" / "+.@m[.@n]+" ]  -  "+.@c$[.@n],bc_self,"0x"+$@CPco$[.@p];
    				set .@n,.@n + 1;
    			}
    			if(.@d && (.@f >= $@CPrs)) {
    				query_sql "SELECT `"+$@CP2$[.@a]+"`,`"+$@CP4$[.@a]+"` FROM `ranker_guild` LEFT JOIN `guild` ON `guild`.`guild_id` = `ranker_guild`.`guild_id` WHERE `guild`.`guild_id` = '"+.@d+"'",.@l,.@m;
    				set .@o,callfunc("CPCount",.@a,.@l,.@m);
    				set .@e$,getguildname(.@d);
    				announce "[ "+.@o+" ] [ "+.@l+" / "+.@m+" ]  -  "+.@e$,bc_self,"0x"+$@CPco$[0];
    			}
    		}
    		if(!.@n) announce "No result has been found.",bc_self,0x777777;
    		announce "----------",bc_self,0xff7700;
    	}
    	end;
    }
    alberta,195,138,4	duplicate(CP)	CP#1	859
    alberta,51,250,5	duplicate(CP)	CP#2	859
    aldebaran,133,116,6	duplicate(CP)	CP#3	859
    aldebaran,133,236,6	duplicate(CP)	CP#4	859
    alde_gld,234,150,4	duplicate(CP)	CP#5	859
    amatsu,242,279,6	duplicate(CP)	CP#6	859
    amatsu,99,260,4	duplicate(CP)	CP#7	859
    amatsu,207,100,4	duplicate(CP)	CP#8	859
    ayothaya,212,204,4	duplicate(CP)	CP#9	859
    ayothaya,157,78,4	duplicate(CP)	CP#10	859
    comodo,180,329,4	duplicate(CP)	CP#11	859
    comodo,205,112,4	duplicate(CP)	CP#12	859
    comodo,316,181,4	duplicate(CP)	CP#13	859
    comodo,36,221,6	duplicate(CP)	CP#14	859
    einbech,66,92,6	duplicate(CP)	CP#15	859
    einbech,131,245,6	duplicate(CP)	CP#16	859
    einbech,42,201,8	duplicate(CP)	CP#17	859
    einbroch,74,187,2	duplicate(CP)	CP#18	859
    einbroch,149,315,6	duplicate(CP)	CP#19	859
    einbroch,152,49,4	duplicate(CP)	CP#20	859
    einbroch,249,239,2	duplicate(CP)	CP#21	859
    geffen,123,69,4	duplicate(CP)	CP#22	859
    geffen,41,107,6	duplicate(CP)	CP#23	859
    geffen,124,177,4	duplicate(CP)	CP#24	859
    geffen,171,123,6	duplicate(CP)	CP#25	859
    gef_fild13,193,244,4	duplicate(CP)	CP#26	859
    gonryun,152,110,6	duplicate(CP)	CP#27	859
    gonryun,168,180,2	duplicate(CP)	CP#28	859
    gonryun,153,16,6	duplicate(CP)	CP#29	859
    hugel,101,130,4	duplicate(CP)	CP#30	859
    hugel,178,170,4	duplicate(CP)	CP#31	859
    izlude,121,94,6	duplicate(CP)	CP#32	859
    jawaii,136,255,4	duplicate(CP)	CP#33	859
    yuno,175,89,4	duplicate(CP)	CP#34	859
    yuno,68,203,4	duplicate(CP)	CP#35	859
    sch_gld,291,123,4	duplicate(CP)	CP#36	859
    lighthalzen,209,95,6	duplicate(CP)	CP#37	859
    lighthalzen,218,322,4	duplicate(CP)	CP#38	859
    lighthalzen,311,299,4	duplicate(CP)	CP#39	859
    louyang,203,104,6	duplicate(CP)	CP#40	859
    louyang,57,246,4	duplicate(CP)	CP#41	859
    xmas,139,306,6	duplicate(CP)	CP#42	859
    xmas,161,108,4	duplicate(CP)	CP#43	859
    morocc,166,76,4	duplicate(CP)	CP#44	859
    morocc,47,174,4	duplicate(CP)	CP#45	859
    morocc,166,289,4	duplicate(CP)	CP#46	859
    morocc,279,197,8	duplicate(CP)	CP#47	859
    morocc,35,290,4	duplicate(CP)	CP#48	859
    moscovia,238,198,4	duplicate(CP)	CP#49	859
    moscovia,159,62,4	duplicate(CP)	CP#50	859
    niflheim,29,158,6	duplicate(CP)	CP#51	859
    niflheim,199,188,4	duplicate(CP)	CP#52	859
    payon,213,72,6	duplicate(CP)	CP#53	859
    payon,160,49,2	duplicate(CP)	CP#54	859
    payon,232,316,4	duplicate(CP)	CP#55	859
    payon,63,120,6	duplicate(CP)	CP#56	859
    pay_gld,201,157,4	duplicate(CP)	CP#57	859
    prontera,165,71,4	duplicate(CP)	CP#58	859
    prontera,40,212,6	duplicate(CP)	CP#59	859
    prontera,164,170,4	duplicate(CP)	CP#60	859
    prontera,259,213,4	duplicate(CP)	CP#61	859
    prontera,161,312,4	duplicate(CP)	CP#62	859
    prt_gld,166,75,4	duplicate(CP)	CP#63	859
    rachel,264,136,4	duplicate(CP)	CP#64	859
    rachel,150,144,4	duplicate(CP)	CP#65	859
    rachel,135,45,4	duplicate(CP)	CP#66	859
    rachel,39,131,6	duplicate(CP)	CP#67	859
    aru_gld,179,326,6	duplicate(CP)	CP#68	859
    umbala,121,128,8	duplicate(CP)	CP#69	859
    umbala,163,249,4	duplicate(CP)	CP#70	859
    veins,209,234,4	duplicate(CP)	CP#71	859
    veins,222,352,4	duplicate(CP)	CP#72	859
    veins,157,62,6	duplicate(CP)	CP#73	859
    mid_camp,219,287,4	duplicate(CP)	CP#74	859
    mid_camp,138,235,6	duplicate(CP)	CP#75	859
    mid_camp,252,232,8	duplicate(CP)	CP#76	859
    manuk,281,126,2	duplicate(CP)	CP#77	859
    manuk,181,177,6	duplicate(CP)	CP#78	859
    splendide,181,137,6	duplicate(CP)	CP#79	859
  6. Add a restriction list as NPC-array in a OnInit event label:

     

    OnInit:
        setarray .restrictedMaps$[0],"prontera","your_map",[...];

     

    Add a check at the very beginning of your script after the NPCKillEvent label call:

     

    OnNPCKillEvent:
     
        for( .@i=0; .@i<getarraysize(.restrictedMap$); .@i++ )
            if(strcharinfo(3) == .restrictedMaps$[.@i])
                end;
     
        if($@CPc && (getgmlevel() < $@CPgm0)) {
        //[...]

     

    Hi! Thanks for you help. I'm getting this error:

     

        parse_line: expect command, missing function name or calling undeclared function

       210 :        end;*/

       211 :

       212 : // MVP Ranking:

       213 : OnNPCKillEvent:

       214 :

    *  215 :     for( '.'@i=0; .@i<getarraysize(.restrictedMap$); .@i++ )

       216 :         if(strcharinfo(3) == .restrictedMaps$[.@i])

       217 :             end

       218 :

     

  7. Hi, how can I script this ranker npc I'm using so it won't record MVP kills in certains maps? (MVP rooms; i.e pvp_n_1-2)

     

    Here's the part in the script:

     

    OnNPCKillEvent:
    	if($@CPc && (getgmlevel() < $@CPgm0)) {
    		set .@a,killedrid;
    		if(.@a && (.@a <= (.db - 1000))) {
    			if(getmonsterinfo(.@a,21) & 0x0020) {
    				if(getmonsterinfo(.@a,22))
    					callfunc "CPRankChar",$@CPc - 1,1,0; // MVP.
    				else	callfunc "CPRankChar",$@CPc - 1,0,1; // Boss.
    			}
    		}
    	}
    	end;
    

     

     

  8. Try something like:

     



    OnPCLoadMapEvent:
    getmapxy .Maroll$,@x,@y,0;
    if ( .@mapname$ == "bat_room" ) {
    if (query_sql("SELECT login.account_id FROM login LEFT JOIN `char` ON login.account_id=`char`.account_id WHERE login.last_ip=(SELECT last_ip FROM login WHERE account_id="+getcharid(3)+") AND `char`.online=1", .@account_id) > 5) {
    warp "new_pront",156,177;
    dispbottom "You exceeded the maximum accounts allowed in this area.";
    end;
    }
    }

  9. In status.c:

     

    	case SC_CONCENTRATE:
    		status_change_end(bl, SC_HIDING, -1);
    		status_change_end(bl, SC_CLOAKING, -1);
    		status_change_end(bl, SC_CLOAKINGEXCEED, -1);
    		status_change_end(bl, SC_CAMOUFLAGE, -1);
    		status_change_end(bl, SC__INVISIBILITY, -1);
    		break;
    

     

     

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