Hi people. I have a problem. I can not make a monster use the passive ability of the thief when he attacks, only when he is attacked.
MOB_PRE.conf
{
Id: 3020
SpriteName: "PIAMETTE_"
Name: "Piamette"
Lv: 33
Hp: 536
Sp: 76
Exp: 0
JExp: 0
AttackRange: 2
Attack: [48, 50]
Def: 10
Mdef: 1
Stats: {
Str: 35
Agi: 24
Vit: 10
Int: 1
Dex: 20
Luk: 1
}
ViewRange: 10
ChaseRange: 0
Size: 0
Race: 7
Element: (0, 2)
Mode: {
CanMove: true
Aggressive: true
CastSensorIdle: true
Boss: true
CanAttack: true
Detector: true
CastSensorChase: true
ChangeChase: true
ChangeTargetMelee: true
ChangeTargetChase: true
}
MoveSpeed: 150
AttackDelay: 700
AttackMotion: 432
DamageMotion: 300
MvpExp: 0
},
Mob_Skill_Pre.txt
3020,Piamette@TF_DOUBLE,attack,48,10,10000,0,100,no,target,always,0,,,,,,,