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mrburberry

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Everything posted by mrburberry

  1. I see then. Anyway thanks a lot for the help guys. It's me again. I tried using your script to skip all the nuisance, but I got this error: [Error]: Loading NPC file: - script error on -.txt line 475 need '(' 471 : set .@instance$,"Endless Tower"; 472 : 473 : if (!getcharid(1)) { // Generate a party if needed. 474 : while(.@i < 1) * 475 : set .@i, party_create '"'i"+rand(100000000); 476 : sleep2 100; 477 : } 478 : instance_create(.@instance$); // Create the instance. 479 : instance_enter(.@instance$); // Enter the instance. 480 : end;
  2. Wow, thank you. That solve most of it. But I'm curious, can you just get rid of the party requirement? (like not having the party at all). And the same goes to item/quest requirement. I've tried putting "//" in front of the item/quest line but then I got the error message when I relaunch the server. Sorry for asking, I just don't understand this scripting thing. EDIT: I play both as GM and normal player.
  3. Hi, I don't know if this the correct section (if it isn't, please move it to the proper place). I need help. Basically I play all by myself, and I want to access instance dungeons (Endless Tower, Old Glast Heim etc). But it require a party and some other people. Can I skip all those requirements and access it all by myself? I know I have to edit the instance script, but I don't understand the content & which one I have to edit. Thanks a lot for your help .
  4. its ranger class. how do i enable both hands in the item db?
  5. hi there, thank you for all your responses before. i really appreciate it. you've been very helpful, but the problem is solved. yeay (i just start over from scratch, and it work!). my only concern is this. im using that custom weapon from the site i mention before, this time i use the bow (soaring bird or something?). it worked, everything is fine, except one thing. the bow is one-handed. i can equip the bow on my right hand AND a shield on my left. i guess its not a huge problem (the bow are working just fine), but it just bugs me a little. oh, the bow id is 18499 (i get it from one of your topics ). do you know something about this? if you don't, its fine, i do not want to burden you anymore anyway, thanks again, really appreciate your help.
  6. what is teamviewer? what does it do?
  7. so where I went wrong? If your game didn't crash, that means I did something wrong right?
  8. thanks, really appreciate your time and effort, because I'm clueless here
  9. ok, i tried using someone else's custom weapon (not mine) to test this, & it goes like this (sorry, i don't know how to upload pictures): data\sprite\¾ÆÀÌÅÛ\Dorcus.act data\sprite\¾ÆÀÌÅÛ\Dorcus.spr data\sprite\Àΰ£Á·\¸ùÅ©\¸ùÅ©_¿©_1849.act data\sprite\Àΰ£Á·\¸ùÅ©\¸ùÅ©_¿©_1849.spr data\sprite\Àΰ£Á·\¸ùÅ©\¸ùÅ©_³²_1849.act data\sprite\Àΰ£Á·\¸ùÅ©\¸ùÅ©_³²_1849.spr data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\collection\Dorcus.bmp data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\item\Dorcus.bmp (in item_db2.txt) 1849,Dorcus,Dorcus,4,10,,40,200,,1,4,0x00008000,2,2,2,4,110,1,12,{},{},{} when i played it, the item is there, but when i tried to equip it, my game crashed. i got the weapon from this site (http://www.usamimi.info/~saecreate/?cat=9&paged=1), its a claw/knuckle called Dorcus.
  10. Where is the .act and .spr weapons files for the 3rd job? 'Cuz im trying to make some new custome weapons for 3rd job but i need some example on the .act/.spr files for each class.
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