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Posts posted by LatSo
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thanks emistry
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sc_start SC_STRFOOD,10000,5;
then how about if atk rate + 10% for 10 seconds?
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For example, when I click the NPC I will get bonus 5 str for 10 seconds.
please help!
I dont know if this will work
OnTouch: bonus bStr,5; end;
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Will try it now
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Yes I use yours, your first patch is working theres just a warning.
Will try your 2nd patch and see if theres warning
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4128,Golden_Bug_Card,Golden Thief Bug Card,6,20,,10,,,,,,,,32,,,,,{ bonus bNoMagicDamage,100; bonus bUseSPrate,100; },{},{}
to remove the magic damage reduction, just delete the bonus "bNoMagicDamage,100;" thus making it
4128,Golden_Bug_Card,Golden Thief Bug Card,6,20,,10,,,,,,,,32,,,,,{ bonus bUseSPrate,100; },{},{}
then to add ailment reductions,you may refer to this:
bonus2 bResEff,e,x; Adds a x/10000 tolerance to effect e (e.g. x=100 makes 1% tolerance, x=10000 makes 100% tolerance, etc) e: Eff_Blind, Eff_Sleep, Eff_Poison, Eff_Freeze, Eff_Silence, Eff_Stun, Eff_Curse, Eff_Confusion, Eff_Stone, Eff_Bleeding
again it will not block coma
Heres a workaround you can think about
Item Script: bonus bNoMagicDamage,1; Conf File // Required level of bNoMagicDamage before Status Changes are blocked (Golden Thief Bug card). // For example, if left at 50. An item can give bNoMagicDamage,40; // which reduces magic damage by 40%, but does not blocks status changes. gtb_sc_immunity: 1 Item Script bonus2 bMagicAddRace,RC_DemiHuman,-1; This basically makes it so that you get status immunity at 1%, you reudce magic damage by 1% bonus2 bSubRace,RC_Boss,-1; bonus2 bSubRace,RC_NonBoss,-1; Then this counter balances that 1% resistance you get from magic. Downfall is that you receive additional 1% from physical attacks, not really a substantial game changer that 1%
Ill try this one.
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Thanks! looking forward to it
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you manual patch?
@Cydh
Sir you miss in battle.c the following
+ { "atk_adjustment_map", &battle_config.atk_adjustment_map, 1, 4095, 4095, }, + { "atk_short_attack_damage_rate", &battle_config.atk_short_damage_rate, 100, 1, INT_MAX, }, + { "atk_long_attack_damage_rate", &battle_config.atk_long_damage_rate, 100, 1, INT_MAX, }, + { "atk_weapon_attack_damage_rate", &battle_config.atk_weapon_damage_rate, 100, 1, INT_MAX, }, + { "atk_magic_attack_damage_rate", &battle_config.atk_magic_damage_rate, 100, 1, INT_MAX, }, + { "atk_misc_attack_damage_rate", &battle_config.atk_misc_damage_rate, 100, 1, INT_MAX, },
Manage to solve the warning issue,
now my concern is the damage is not increasing. Why is that?
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will surely try this one.
I got this warnings:
battle.c: In function âbattle_SADâ: battle.c:1742: warning: suggest parentheses around â&&â within â||â battle.c:1742: warning: suggest parentheses around â&&â within â||â battle.c:1742: warning: suggest parentheses around â&&â within â||â battle.c:1742: warning: suggest parentheses around â&&â within â||â battle.c: In function âbattle_calc_misc_attackâ: battle.c:5530: warning: suggest parentheses around assignment used as truth value
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you know how to delete the magic resistance of gtb sir Jasc?
anyone?
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And to fix it what we need to edit/add ?
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@LatSo, I'll take a look
@rosfus, did u patch it properly? manual or not? did u recompile ur server? those warnings because your battle.h & battle.c didn't read those conf vars.
thank you for this Cydh and with the problem of rosfus, I did not encounter that. maybe he did not recompile.
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there's no script for coma
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How to delete the magic damage reduction of Golden Thief bug? I only want it to block status ailment skills and coma
thanks for helping!
EDIT:
src edit?
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thanks for this!
you're welcome
I know this is too much but can you please take a look at this? http://rathena.org/board/topic/62238-manage-skill-damage-21/?p=215025
he said that's the error and he don't know what to do with it. Sorry for out topic reply!
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thanks for this!
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I see, I hope sir Cydh make a fix for this one! looking forward to it!
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I hope someone can help you in this!
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I'm having battle.c warnings after manual patch.
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check the configuration.
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but my revision is only 17435, shh. Can anyone help?
Also, bonus ATK from weapons or skills are not working on Glt. Cross Job only. in other job's it's working fine.
I've added the following src mod:
- Cydh's Global Damage Adjustment
- Lilith's Skill Damage Adjustment ( error fixed by Solid )
I think it's worth mentioning
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Look at my atk in this picture
and when I equip items, look at my atk.
nothing happens, and FYI effect of the Nab Hood is
An ancient relic that belonged to an unknown Assassin
Increases Flee and Attack Power per refine level times 2
Item Link:
http://ratemyserver.net/index.php?page=re_item_db&comid=114
checked item script and it is fine. I am using rA svn 17435
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maybe this can be help.
I did not test yet.
rAthena 17435
fix compile error.
the damage increase/decrease is not working
Manage Skill Damage [2.1]
in Source Releases
Posted
as you can see the one you've patched is supporting svn 17454 or higher. update your svn to latest or at least 17454