-
Posts
341 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Posts posted by Joseph
-
-
Where can I get Harmony?
https://harmonize.it/ <-- There's no register-site or a Shop ._ .
I'm pretty sure there is a contact form.
-
Comment out the castles that you wish to disable in npc\scripts_guild.conf.
-
Then take it before the Sunday session starts.
-
- script something -1,{ OnInit: sleep 3000; monster "prontera",0,0,"Dark Valkyrie",1931,1,strnpcinfo(0)+"OnMobDead"; end; OnMobDead: mapannounce "prontera","Dark Valkyrie: I have lost... how could this happen...?",0; sleep 3000; mapwarp "prontera","Lacie",156,72; end; }
-
Take it before the next WoE.
-
HERE YOU GO.
http://upaste.me/2bb2924d4db2341
Ladder updates every 60 seconds (I guess? depends on your server-side setting).
- 1
-
-
Setup a NPC to remove previous variables.
set etower_timer,0; erasequest 60200; erasequest 60201; set party_instance_id,0;
-
-
Change:
if ( getmapmobs'('"this") > 0 ) {
to:
if (mobcount("this","all")) {
-
See OnTouch and Disablenpc for further informations.
- 1
-
Fixed in r16628
-
Also, search and change the time in the script:
set .@dun_lim_time,etower_timer+604800; // 1 week set .@dun_lim_time2,etower_timer+14400; // 4 hours
-
I want this feature so badly too! D:
No doubts, its an awesome feature, but imo it shouldn't be one of the priorities.
If any of the devs have extra time for it, then GO AHEAD!
- 2
-
<header>,{ for (set .@i,1; .@i <= 10; set .@i,.@i + 1) setarray .@m[getarraysize(.@m)],(getequipisequiped(.@i)&&getequipisenableref(.@i)&&getequiprefinerycnt(.@i)<10)?.@i:0; for (set .@i,0; .@i < getarraysize(.@m); set .@i,.@i + 1) { while (getequiprefinerycnt(.@m[.@i])<10) successrefitem .@m[.@i]; } close; }
- 1
-
<header>,{ for (set .@i,1; .@i <= 10; set .@i,.@i + 1) set .@m$,.@m$+((getequipisequiped(.@i)&&getequipisenableref(.@i)&&getequiprefinerycnt(.@i)<10)?getequipname(.@i):"")+":"; set .@m,select(.@m$); setarray .@r,7227,2; if (countitem(.@r)<.@r[1]) dispbottom .@r[1]+" x "+getitemname(.@r)+" per +10 refine!"; else { delitem .@r,.@r[1]; while (getequiprefinerycnt(.@m)<10) successrefitem .@m; } close; }
-
Please, add this to SVN. xD
-
Problem : The NPC warp portal shows up but does not warp anyone there, its just a random portal that doesnt do anything what so ever.
The other thing is the "Close Portal" option. I made it so it can disable the NPC, but it apparently doesn't work at all.
Lastly, I was wondering if anyone can provide a little example of how to set up an announcer that will broadcast messages to the map. I know the command is like
mapannounce "sdhfuashfjsd",bc_map
or whatever, but have it timed so it announce the message every 10 seconds or so.
And lastly, check your curlys "}".
-
<header>,{ mes "[Warper]"; mes "Please select a destination."; switch (select("Main Town:Quests/Donations:Free Item Room:Mall")) { Case 1: setarray .@m$, "trinity","109","85"; break; Case 2: setarray .@m$, "nov_grnds","227","70"; break; Case 3: setarray .@m$, "new_zone04","141","80"; break; Case 4: setarray .@m$, "ayothaya","0","0"; break; } close2; warp .@m$[0],atoi(.@m$[1]),atoi(.@m$[2]); end; }
-
do it
Do it.
-
0 = Vending is allowed.
-
You can repeat stuffs by using loops.
-
Check your scripts carefully and see db/const.txt.
There is no cell_vending.
-
Guild members HP
in Source Requests
Posted
Moving topic to source request.