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Kilamonjaro

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Everything posted by Kilamonjaro

  1. If your question is... Is it possible to equip the cards at the same time, then the answer is yes. As for disabling renewal casting, I thought that card scripts reduced the fixed cast time on skills in renewal.
  2. Hello to everyone deciding to read into this. I was reading a post by Sup3rHulk0r Updated Renewal Monster Databaseafter reading down to post #8 by Sup3rHulk0r, you see him state that the mob db is outdated by iRO standards. Now I understand this is a kRO emulator, but should I be using the mob db that Sup3rHulk0r has in his link (which seems to be broken at the moment.) Also I'm not using the SQL database, I'm using the regular mob_db.txt inside rAthena -> db -> re. My database also seems to have the problem mentioned in post #8 where the desert wolf's line of code looks more like this Wolf,103,9447,1,1800,1350,1,520,579 (my desert wolf is like this) And his database looks like this Wolf,103,9447,1,1800,1350,1,676,735 (I'm hoping to get my db up to par if this is the kRO standard.) To hear from an expert on the topic would be nice, as far as figuring out which db to use. As for the broken link I guess I can contact Sup3rHulk0r and let him know his link is broken personally. Still if you happen to have an up to date rAthena mob_db.txt (although mine is from r17105 so how can it be outdated?!) file I would really like look at it. (or Sup3rHulk0r's db file would work as well.) If my database is outdated (compaired to Sup3rHulk0r's AND if his db is kRO True) doesn't that mean r17105's mob_db.txt is not up to date with kRO's?
  3. i dont think that is correct. because every 5 agi = 1 DEF 5 vit = 1MDEF 5int = 1mdef 5dex=1 Mdef i think that is the correct. but on my server that is happening but the base def and Mdef is increasing not the number besides it. MDEF 70+1 the should be change when i put 5int the mdef should be 70+2 and my problem is when i try to put 5 int my mdef becomes 71+1 I see thats odd, I'm not getting this at all with rAthena. 1 int is giving me 1 mdef. Everything else you said was the same though. Did you try yours on rAthena or just on your private server? The base mdef is the only one that changes for me on rAthena the second mdef stat only changes with gear. So stats make it look like 60 + 1 And gear makes it look like 80 + 40 right?
  4. With a sura I have a 45+0 mdef with out stats. Even with a job lvl maxed and max lvl. Currently every 1 int gives 1 mdef, every 5 dex give 1 mdef, and every 5 vit or so give 1 mdef. After I put some items on I get a score of 55+ 27, and thats still with 0 stats. With stats its gets alot higher.
  5. Hey there AllHailToTheKing. Could you be more specific as to what mechanics arn't balanced in the MDEF. I would like to test this out for myself maybe we could compare notes? Should I use certain builds/ option to imbalance the MDEF?
  6. I'd give it a try at 50 then change it up, but how do we accomplish this with rAthena? ..... >.>' My Aunt wants to know....
  7. you can use tortoise svn to patch your server http://rathena.org/wiki/Diff Thanks a ton Feefty, I can't believe I totally overlooked this in the wiki. ._. This is just awesome! Thank you clydelion! -Kilamonjaro
  8. Sorry to get so easily confused here guys, but i have r17103 currently. I just got started with this all 3 days ago, so let this be my first question. Do I need to diff my client with shinsdiffpatcher using this download? Because that makes no sense to me. If not, just how simple and what do I need to do? Thank you for reading this and I hope this isn't something thats just that simple to figure out...
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