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Posts posted by xienne15
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That the properties of the model, you can edit the shadows using photo editing tools like photoshop.
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This is an old client, they can pick their stat's in-game.
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How to make a script for item that reduces the skill damage by percent?
For example i have
happy_card on my armor and the description is reduce final strike/asura/certain skills damage to you by 50%, i am not referring to elements.
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woah havent seent that one before. where did u get the snapshot from.
from my offline xD it comes with different colors and it is rotating on my head.
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The rotating globe on my head.
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A Simple PvP room on Galaxy~!
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is there a hourglass rsm files in RO?
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+ an -
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Just edit them on mob_db.txt in db
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for example your ID is 10, all commands below 10 will be also added in your ID 10
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S you are using 20120618 client?
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You need to edit you packet
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conf\help.txt
conf\help.txt
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I understand now walkable (no snipe) is like putting a physical barrier there instead of just an off limit space. Can I still put npcs over no walkable areas? For example I wanted to take my wishing well script and put it over the top of a wishing well object. Below the object is not walkable. Thanks.
Peopleperson49
Yes you can. 139 for invisible NPC script and 111 for invisible talkable NPC. If you want to know the x,y of the map go to gat edit mode and hover your mouse to your chosen place and press I, which will give you a pop up of the coordinates.
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You mean the text on the dispbottom? or the warp itself?
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Thanks, you think something so simple would be in the basic tutorial, lol. Follow on question what is the difference between not walkable and not walkable (no snipe)?
Peopleperson49
Edit: And all the other gat options I just realized existed when I started hitting the [ key.
The not walkable(no snipe) will make the players such as hunters and range character not able to attack monster. For example you add the cell not walkable not snipable to hills, Hunters cannot snipe and attack the monster, but if you put not walkable only they will be able to snipe the monster and damage them.
other cells is i dont really touch them since most of them are alike, it's just the color. Better toch the 3 gat types if you want to create a map.
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Pr
I'm going through Borf's Browedit tutorial and I have a couple questions I can't seem to figure out. I'm only on the third one (part 2), so may this might come up later. In two it talks about basic gat editing and tells me how to make it walkable, but never actually says how to switch between the walkable (green), not walkable (red), and the other not walkable (blue). I can easily make something walkable, but I can't make it not. Also for adding objects I understand how to do that, but how to delete an object from the map. Thanks.
Peopleperson49
1) To change gat types under Gat Edit pressing [ and ] will do the job.
2) To delete object from the map go to Object Edit and select the object you wanted to delete and hit Backspace.
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pretty 9/10
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A question about BGM file. Can we use space on the song file name? Example : Dancing Queen.mp3 or we can only use DancingQueen.mp3 only?
you can ry that out since the bgm name is inside ""
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Actually, they don't have to be wav files anymore rAthena supports .mp3 files in BGM folder, to be called and played to a player ingame.
*playBGM "<BGM filename>"; *playBGMall "<BGM filename>"{,"<map name>"{,<x0>,<y0>,<x1>,<y1>}}; These two commands will play a Background Music to either the invoking character only ('playBGM') or multiple characters ('playBGMall'). BGM filename is the filename in /BGM/ folder. It has to be in .mp3 extension. It's not required to specify the extension inside the script. If coordinates are omitted, BGM will be broadcasted on the entire map. If the map name is omitted as well the BGM will be played for the entire server. You can add your own BGMs this way, naturally.
can u give me a full sample script please.?
prontera,198,154,0 script Singer 139,{ mes "[Singer]"; mes "I will sing to you a song~!!"; emotion e_no1; next; playBGM "102"; //BGM number or you can name your BGM. close;
how do i play those song with using NPC and it costs 1 million zeny? my song file is 200, 201, 202, 203, 204, 205, 206, 207, 208, 209 ,210
izlude,115,137,2 script MP3 Player 139,{ mes "[Singer]"; mes "I will sing to you a song~!!"; emotion e_no1; next; playBGM "200"; //BGM number or you can name your BGM. end; }
this script didnt work.. i have <TAB>
any error?
both i tried end; and close; also same error.
What is the error on map-server?
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Your IP in ur emulator is different. 25.22.47.251 not 127.0.0.1
Uhh i'm using hamachi so the IP changed actually, but I already try to change it to 127.0.0.1 and it's still the same message popping when I login
What version is ur client?
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Hmm reading clientinfo from where? data folder? or grf? if grf, check your data folder first.
I diffed read folder data, and both clientinfo.xml has localhost (127.0.0.1) IP
in their address.
Your IP in ur emulator is different. 25.22.47.251 not 127.0.0.1
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Wow this is very great, hail Legai fans like me! Thank for posting gonna purchase it later.
Yup Legaia is one of the best RPG i played on psx. Since Rune midgard re-discovered Rim elm, they try to build it in the same way as old but making sure that it is well civilized and modernized to be more protected from the evil monsters outside the area.
Want to be in nostalgic feeling? Watch~
The thumbnail on the video is more like a training area where you can hear the monks says "hu hu hu" like the sound in Biron Monastery~
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Actually, they don't have to be wav files anymore rAthena supports .mp3 files in BGM folder, to be called and played to a player ingame.
*playBGM "<BGM filename>"; *playBGMall "<BGM filename>"{,"<map name>"{,<x0>,<y0>,<x1>,<y1>}}; These two commands will play a Background Music to either the invoking character only ('playBGM') or multiple characters ('playBGMall'). BGM filename is the filename in /BGM/ folder. It has to be in .mp3 extension. It's not required to specify the extension inside the script. If coordinates are omitted, BGM will be broadcasted on the entire map. If the map name is omitted as well the BGM will be played for the entire server. You can add your own BGMs this way, naturally.
can u give me a full sample script please.?
prontera,198,154,0 script Singer 139,{ mes "[Singer]"; mes "I will sing to you a song~!!"; emotion e_no1; next; playBGM "102"; //BGM number or you can name your BGM. close;
how do i play those song with using NPC and it costs 1 million zeny? my song file is 200, 201, 202, 203, 204, 205, 206, 207, 208, 209 ,210
izlude,115,137,2 script MP3 Player 139,{ mes "[Singer]"; mes "I will sing to you a song~!!"; emotion e_no1; next; playBGM "200"; //BGM number or you can name your BGM. end; }
this script didnt work.. i have <TAB>
any error?
NPC for All Items?
in Script Requests
Posted
Try to search on scripts, there are alot of malls out there.