-
Posts
213 -
Joined
-
Last visited
-
Days Won
2
Community Answers
-
hikashin-rae's post in Update Showvend to lastest rathena was marked as the answer
Here the updated!. @Misuke
ShowVending.patch
-
hikashin-rae's post in how to add more mapflags in bindmd was marked as the answer
You could use && or ||
Example
if(getmapflag(strcharinfo(3),mf_gvg ) && getmapflag(strcharinfo(3),mf_pvp)) { TODO!:do. }
-
hikashin-rae's post in [SOLVED] 3rd Job Costume With Payment was marked as the answer
You can do also.
// Settings set .mode, 1; // Set it as following: 0 - 2nd to 3rd class suits ; set .@price, 1000; // Zeny required if (.mode == 0) goto normal; if (Zeny < .@price) goto Nozeny1; normal: mes "[suit Provider]"; mes "So, wanna change your appearance?"; menu "Change to Third class suit",thirdclass,"Reset appearance",reset; Nozeny1: mes "[suit Provider]"; mes "You need zeny to talk to me."; close; thirdclass: if(class == Job_Knight) { Zeny -= .@price; changebase 4060; close; end; } if(class == Job_Assassin) {Zeny -= .@price; changebase 4065; close; end; } if(class == Job_Crusader) { Zeny -= .@price; changebase 4073; close; end; } if(class == Job_Blacksmith) { Zeny -= .@price; changebase 4064; close; end; } if(class == Job_Alchemist) { Zeny -= .@price; changebase 4078; close; end; } if(class == Job_Rouge) {Zeny -= .@price; changebase 4079; close; end; } if(class == Job_Sage) { Zeny -= .@price; changebase 4074; close; end; } if(class == Job_Dancer) { Zeny -= .@price; changebase 4076; close; end; } if(class == Job_Monk) { Zeny -= .@price; changebase 4077; close; end; } if(class == Job_Hunter) { Zeny -= .@price; changebase 4062; close; end; } if(class == Job_Bard) { Zeny -= .@price; changebase 4075; close; end; } if(class == Job_Wizard) { Zeny -= .@price; changebase 4061; close; end; }
-
hikashin-rae's post in gold room was marked as the answer
if (.@txt$ != .@str$) { mes "[ ^C6A518Bot Checker^000000 ]"; mes "You have not inputted Correct."; mes "Captcha"; next; atcommand "@kick "+ strcharinfo(0); close2; cutin "",255; end; } if (gettimetick(0) < #GOLDROOM_CD) { mes "[ ^C6A518Gold Room Assistant^000000 ]"; mes "You can only re-enter after "+(#GOLDROOM_CD - gettimetick(0))+" seconds."; close2; cutin "",255; end; }else { #GOLDROOM_CD = gettimetick(0) + (12 * 60 * 60); // 12 hours cooldown. deltimer strnpcinfo(3)+"::OnKick"; addtimer (300 * 60 * 1000), strnpcinfo(3)+"::OnKick"; warp "ordeal_1-2",151,154; } close; Here
-
hikashin-rae's post in removing close button was marked as the answer
Why are you going to remove close button?
try using end;.
The player will hang up on that dialog if you remove close button.
-
hikashin-rae's post in remove the delay from commands was marked as the answer
Just remove this line
if (#pg_delay > (GetTime(7)*12*31*24+GetTime(6)*31*24+GetTime(5)*24+GetTime(3))) && (#pg_mode == 0) { mes @npc$; mes "I'm afraid you have used all your prize's for this day"; mes "Call in "+ (#pg_delay - (GetTime(7)*12*31*24+GetTime(6)*31*24+GetTime(5)*24+GetTime(3)) )+" hours later."; close; }
-
hikashin-rae's post in Player Participation in map! was marked as the answer
announce "Poring Catcher is now closed!"+getmapusers("prontera")+" Player(s) will participate ",bc_all | bc_blue; If you want like on your screenshot.
-
hikashin-rae's post in change only base flux banner was marked as the answer
which one the logo? theme/default/img/
-
hikashin-rae's post in Where ?! was marked as the answer
If you want to change Sitting go to your
data/lua files/stateicon/stateiconinfo.lub
find this
StateIconList[EFST_IDs.EFST_SIT] = { descript = { { "Sitting", COLOR_TITLE_TOGGLE} } change to
StateIconList[EFST_IDs.EFST_SIT] = { descript = { { "Whatevername", COLOR_TITLE_TOGGLE} } then save and try
I will notify you since youre not followed on your post
-
hikashin-rae's post in compile error in linux debian was marked as the answer
hmmm did you tried this steps?
./configure
make clean
make sql
please try it .
use winscp then upload your trunk there. more friendly user than ssh.