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Posts posted by ProtoMan
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No one can help me about this thing?
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Frist script is great! Thank you.
For the second, in game I can't load it, I wrong anything? :
prontera,102,102,3 script atcmd_example 33,{OnInit:bindatcmd "bgm",strnpcinfo(3)+"::OnAtcommand";end;OnAtcommand:if ( .can_play ) {initnpctimer;.can_play = 0;playbgm .@atcmd_parameters$[0];}else {dispbottom "Please try again later.";}close;} -
Hi, remember correctly, or is there a command to load a particular song by NPC?
A command like "loadmp3", loading a BMG in the server, you can do it?(Sorry for my bad english)Thanks in advance.P.S. : Wrog title, was Load MP3* -
That is my weapontable.lua; I wrote anything? :
Weapon_IDs = {
WEAPONTYPE_Eternal_Blade = 98,
WeaponNameTable = {
[Weapon_IDs.WEAPONTYPE_Eternal_Blade] = "_20935" (<-- ID of my TwoHandSword in my item_db2)
Expansion_Weapon_IDs = {
[Weapon_IDs.WEAPONTYPE_Eternal_Blade] = Weapon_IDs.WEAPONTYPE_TWOHANDSWORD
item_db2:
20935,20935,Eternal Blade,4,60000,,2200,90,,1,4,0x00004082,7,2,34,3,33,1,98,{},{},{}thanks so much if anyone can help me! -
Adding a custom weapon can be tricky. You need to make sure your custom weapon;
1) Uses a valid (and free) ID range for it's weapon type.
2) Has it's VIEW ID (database) and ClassNum (client-side) set as the weapon type, this topic may help you if you're using clients newer than 2012-04-10
Let us know if you got it working.
Okay I understand a little, so, what mean whit ClassNum? Because I've done all the things of the topic that you link, but in my case, the character hasn't nothing in the hand; thanks anyway so much for the reply and help..
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Hmm, sorry for my ignorance, you mean the my "nameserver.grf" ? I don't know it, where I can see the version? So after I tell you it
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How I can see it? You mean the SVN version?
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Hi;
I've a problem, when I add a new custom weapon/shield also if they've the sprite, when are equipped the sprites isn't viewed; how I can make they visible in game?
Thanks in advice!
P.S. : Sorry for my orrible english.. . -
If you got Gravity Error then its sprite problem. But if failed I don't know.
Try to just move those files from db/re to db/pre-re and try it again!
I do it, now I've the new mobs in my mob_db and mob_skill_db, but nothing..
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Hm I do it, put in my mob_db.txt:
2237,B_CELIA,Professor Celia,Professor Celia,160,3847804,0,5027308,2509792,1,1612,2256,201,543,165,190,142,236,199,93,10,12,1,7,88,0x37B5,150,1152,384,288,2513654,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6224,9000,2854,5000,1584,5000,2582,5000,0,0,0,0,0,0
and use this mob_skill_db.txt ---> https://github.com/rathena/rathena/blob/master/db/pre-re/mob_skill_db.txt .
After I do @reloadmobdb but @spawn 2237 failed, in game <_>
maybe I haven't the sprites? Or what?
Thanks again -
Are you using pre-re?
You can try moving the Bio Lab 4 Monsters in db/re/mob_db.txt and mob_skill_db.txt
to your db/pre-re/ mob_db.txt and mob_skill_db.txt
Thanks for the reply!
Yes I've a pre-re versione and I think that haven't the sprites of the new monsters of lhz4;
so I must only add the monsters in mob_db.txt and mob_skill_db.txt for add them?
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Hello, I hope is the correct section!
I want add on my server the lhz_dun04 dungeon, I've add already the map, but I can't add the monsters.
I mean, Professor, Creator, Clown, Paladin, ecc...
They're on ratemyserver, but how I can add it on my server? Thanks in advice! . -
In my server it doesen't work, damn...
Anyway I understand about the effects of maps, thank you;
I, anyway, mean; I load the NPC that you've post, @load it and click on it, but nothing happen <_> -
I've find also a Prontera map custom whit the continuos effect, so they work on my version/server but I don't know how, damn
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If you're using a newer client, be careful and test your storage each time you decide to increase the max capacity.
I remember going only up to 700 before items magically vanish from my storage. Increase it by 50 or 100 incrementally.
Okay, I'll try it
If you're using a newer client, be careful and test your storage each time you decide to increase the max capacity.
I remember going only up to 700 before items magically vanish from my storage. Increase it by 50 or 100 incrementally.
Damn, I 've never see it, I've a txt server, is the same thing?
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For it doesen't work? Lol
anyway yes, I know >> -
What you mean? A restart of the server?
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eAthena, SVN r747M, and yes I've /effect enable, damn; the script work, and talk but I can't see the effect!
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Hi, I hope is the correct section, in other case, sorry me!
Anyway, I must increase the Storage capacity, I already try to edit the scr/common/mmo.h at the string:#define MAX_STORAGE 1000that before was 600; but nothing, still 600 on my server.
Anyone tell me that is the max limit of client, there is any mode for change it at 1000?
Thanks in advice!P.S. : Sorry for my bad English.. <_> .
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Nothing, I try them but don't cast the effect, maybe I wrong anything? Damn, I don't understant this thing of the specialeffect (continous) ;
sorry anyway for my bad english
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Oh great, finally one! Thanks for reply;
the "xxx" what mean?
Because I try to set it like that, but it doesn't work:prontera,102,102,3 script SpecialEffect 66,{OnInit:freeloop(1);while(!.xxx) {specialeffect 70;sleep 500;}mes "Done";close;} -
View Custom Weapons
in Client-side Support
Posted · Edited by ProtoMan
Wait, I before now don't put nothing in sprite folder about the "Atk Sprite" now I have it:
It's a Two-Handed Sword for Lord Knights;
is that correct? Because my client read only this type of symbols, anyway the sprite doesen't view in game... I must change other?
Thanks again, Conflicts