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Posts posted by fictionx
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On 10/10/2020 at 9:18 PM, Johnnie said:
Hola a todos no se en que habrá quedado la idea, tengo un proyecto que se ha encargado de traducir tanto cliente como servidor y esta actualizado a la última versión de rathena con terra gloria y varios scripts customs de nuestro proyecto, si les interesa podemos brindar a toda la comunidad hispana los archivos
Uhm, creo que nunca tuvo mayor progreso. Aún así, deberíamos comenzar un proyecto de traducción.
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prontera,155,181,5 script Sample 4_F_KAFRA1,{ OnClock0600: quest_random = 0; end; if (!quest_random) { quest_random = rand(1, 2); mes "You have been assigned with a new quest."; next; } switch(quest_random) { case 1: setarray .@reward, 4001, 1; setarray .@item, 512; setarray .@amount, 100; break; case 2: setarray .@reward, 4002, 1; setarray .@item, 501, 502, 503; setarray .@amount, 3, 1, 2; break; default: mes "invalid quest."; close; } mes "Quest Requirement(s):"; .@size = getarraysize(.@item); for (.@i = 0; .@i < .@size; .@i++) { mes " > "+.@amount[.@i]+"x "+getitemname(.@item[.@i]); if (countitem(.@item[.@i]) < .@amount[.@i]) .@fail++; } if (!.@fail) { next; if (select("Submit Quest", "Cancel") == 1) { for (.@i = 0; .@i < .@size; .@i++) delitem .@item[.@i], .@amount[.@i]; getitem .@reward[0], .@reward[1]; } } close; OnInit: quest_random = 0; end; }
Probably this should work.
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Thank you!, nice release.
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Renewal o Pre-Renewal?
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10 hours ago, domez86 said:
I did not understand how he solves .....
he says: I fixed the error, the problem was in cp_itemshop, for some reason in the instalation try to reinstall the same table trying to add the "use_existing". I manually removed the field and the problem has fixed.
but I didn't understand what I have to do ....patch it manually, the installation try to replace something that is already installed. The workaround that i did, it's eliminate the field and put it by my self.
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Wonderful!, will be great if this can be published in herc too!.
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you need to update your scripts.
https://github.com/rathena/rathena/commit/26720f041a3cd0edbaa975bfc70345a30e9bf706
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anyone know how to translate the quest info?
@edit:
NVM, i just changed the OngoingQuestInfoList.lub with another one.
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i'm having the same problem (4144 nemo)
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i'm using 2018 client version of ragnarok (i'm using this one). Other client that isn't manually patched by me, worked fine. The problem exist, when i diff by my self using nemo.
10 minutes ago, MathReaper said:Make sure you're using all correct DLL and SYS files from kRO and have the latest updates in your rdata.grf.
If this happens only in the Character Selection, probably your GRF is outdated or you are using a different LangType than 0 and aren't updating the "service_(langtype)" in your luafiles.
Try enabling the patch "Always load Korea ExternalSettings lua file" in your client.
I didn't change the current LangType, and try using your recommended patch, but didn't work. The client auto close when i enter to the character selector.
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Maybe it's a problem with my current nemo patcher, because i used your current patchlog, and the problem persist.
i'll try to redownload it
btw, can you provide me your diffed client?
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Hi, i don't know if someone have this same issue, but when i diff a 2018 client (i'm using 4144 nemo) with the default recommend patches, my client always close when it's enter to the character selector.
I tested using a diffed client that someone put here in the forum, and works fine.
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Thank you matheus00123, but i'm having problem when i try to open the skill tree, the client close instantly without errors. Btw, do you have 2018-05-30bRagexeRE unpacked?
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Hi, anyone can provide me an unpacked exe of 20180620
Thank you in advance
PS: Agh, i wrote in the wrong section. Please move this topic
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Hola amigo, hay demasiada fuente de información acerca de como crear, insertar o resolver problemas acerca de esto.
Podrías indicarnos quizás cual es el problema que estás teniendo.
Saludos.-
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Hi, i wondering if someone can help me to fix the following code that i have from php.
The problem that i have, it's that isn't counting the total card in the server, always stated in null valor.Spoiler<?php $data = $CACHE->get('MVPCard', FALSE, 1440); $total = array(); if (!$data ) { $total = array(); foreach( $GV->Global_MVPCard as $val ) { $consult = " SELECT SUM(`INVENTARIO`+`CARRO`+`ALMACEN`+`RENTAALMACEN`+`GUILDSTORAGE`) AS `total` FROM ( SELECT ( SELECT IFNULL(SUM(`amount`),0) FROM `inventory` WHERE `nameid` = ? OR `card1` = ? ) AS `INVENTARIO`, ( SELECT IFNULL(SUM(`amount`),0) FROM `cart_inventory` WHERE `nameid` = ? OR `card1` = ? ) AS `CARRO`, ( SELECT IFNULL(SUM(`amount`),0) FROM `storage` WHERE `nameid` = ? OR `card1` = ? ) AS `ALMACEN`, ( SELECT IFNULL(SUM(`amount`),0) FROM `rentstorage` WHERE `nameid` = ? OR `card1` = ? ) AS `RENTAALMACEN`, ( SELECT IFNULL(SUM(`amount`),0) FROM `guild_storage` WHERE `nameid` = ? OR `card1` = ? ) AS `GUILDSTORAGE`) AS T "; $filled_array = array_fill(0,10, $val[0]); $result = $DB->execute($consult, $filled_array); $row = $result->fetch(); $DB->free($result); array_push($total, [ 'id' => $val[0], 'total' => $row['total'] ]); } $CACHE->put('MVPCard', $total); $data = $CACHE->get('MVPCard', FALSE, 1440); } echo ' <div class="row"> <h4 class="oboro_h4"><i class="fa fa-bar-chart fa-2x" style="vertical-align: middle;"> </i> <span> Cartas MvP en el Servidor</span></h4> <div class="text-align-center">¡Esta información es actualizada todo los días!</div> '; foreach($data as $arr) { echo " <div class='col-lg-2'> <img class='oboro_mvpimg' src=\"./images/mvpcards/".$arr["id"].".jpg\"> <div><b>Cantidad</b>: ".$arr["total"]." Cartas</div> </div> "; } echo "</div>"; ?>
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try this:
In skill.cpp
case UNT_MAGNUS:
//if (!battle_check_undead(tstatus->race,tstatus->def_ele) && tstatus->race!=RC_DEMON)
// break;
skill_attack(BF_MAGIC,ss,&unit->bl,bl,sg->skill_id,sg->skill_lv,tick,0);
break;- 1
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1.- In skill.cpp
change status_heal(src, 0, status_get_lv(bl)*(95+15*rate)/100, 2); to status_heal(src, status_get_lv(bl)*(95+15*rate)/100,0 , 2);
2.- require more edit and testing, you can check in skill.cpp too
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Hi,
i'm wondering if exist a real solution for the bug that have the clients 2017+ with the hairstyle who are above of the style 27.
i tried using https://github.com/secretdataz/NEMO/commit/c88fbbb24f61458a6907da7f057754f62cfb2c97 but isn't working.
The problem appear when you change your hairstyle and relog the character. The client crashes instantanly.
I've tried it on:
2017-06-14
2017-05-17
2017-12-28
Greetings.-
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Hope you can do it
Thank you !
UP
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1 minute ago, Akkarin said:
What exactly is a "ranking card"? Or do you mean to rank players by the cards they have? How exactly would you rank this?
There is so much information missing from this topic.
Hi, thank you for your response. This addon recollects the entire data of the MvP Cards that the players have.
For example:
In the menu display all the MvP Card with his bmp image, and below of this image it will appear a number (0) or (1,2,3,etc...), and that means that one or two, three, etc players of the server have that cards.
Note: I'll edit the title of this topic.
Greetings.-
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Hi,
Anyone have a database card for flux cp?. i have saw in some server that i cannot remember right now, but this addon it's very popular.
Greetings.-
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Oh, that is true, i'll try to fix that issue.
So, the following syntax for try to recover data from normal, mvp and boss cards should be work right?.
query_sql("SELECT `"+ .@item_db$ +"`.`id` FROM `"+ .@item_db$ +"` RIGHT JOIN `"+ .@mob_db$ +"` ON `"+ .@item_db$ +"`.`id` = `"+ .@mob_db$ +"`.`dropcardid` WHERE type = 6 group by name_japanese", .@id);
query_sql("SELECT `"+ .@item_db$ +"`.`id` FROM `"+ .@item_db$ +"` RIGHT JOIN `"+ .@mob_db$ +"` ON `"+ .@item_db$ +"`.`id` = `"+ .@mob_db$ +"`.`dropcardid` WHERE mexp > 0 and type = 6 by name_japanese", .@MVP);
query_sql("SELECT `"+ .@item_db$ +"`.`id` FROM `"+ .@item_db$ +"` RIGHT JOIN `"+ .@mob_db$ +"` ON `"+ .@item_db$ +"`.`id` = `"+ .@mob_db$ +"`.`dropcardid` WHERE mode & 32 and type = 6 by name_japanese", .@BOSS);
Note: i'm using the following script : Link
Greetings.-
Translation System
in Source Discussion
Posted
+1 hope that system can be implmented here