Zezicla
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Everything posted by Zezicla
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is this all or more needed ?
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need help on make friends account bounded and bigger
Zezicla replied to Zezicla's question in Source Requests
how to make bigger i knots its eazy any scr edeting has been done on making it account bounded ?? -
can this be for normal players too ?? what to change ??
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should this be eazy to do ? i liked friends list to be bounded to your account and big as like 200 spots or more
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any1 can help ??
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no1 can help me ?
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10,10000 this is lvl 10 and 100% chance bonus4 bautospellonskill,"KN_BOWLINGBASH","KN_BOWLINGBASH",10,10000;
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i could need some help to get fcp also have accessory protection skill.c to start with add SC_CP_ACC twice const enum sc_type scdef[5] = {SC_CP_WEAPON, SC_CP_ARMOR, SC_CP_SHIELD, SC_CP_HELM, SC_CP_ACC, 0}; nxt const enum sc_type sc_def[5] = {SC_CP_WEAPON, SC_CP_SHIELD, SC_CP_ARMOR, SC_CP_HELM, SC_CP_ACC 0}; then find : nothing below this should be changed i guess tell me ? case ST_FULLSTRIP: location = EQP_WEAPON|EQP_SHIELD|EQP_ARMOR|EQP_HELM; break; case SC_STRIPACCESSARY: location = EQP_ACC; break; nxt // Full Chemical Protection case CR_FULLPROTECTION: { int i, skilltime; skilltime = skill_get_time(skillid,skilllv); if (!tsc) { clif_skill_nodamage(src,bl,skillid,skilllv,0); break; } for (i=0; i<4; i++) { status_change_end(bl, (sc_type)(SC_STRIPWEAPON + i), INVALID_TIMER); sc_start(bl,(sc_type)(SC_CP_WEAPON + i),100,skilllv,skilltime); } clif_skill_nodamage(src,bl,skillid,skilllv,1); } break; sc_start(bl,(sc_type)(SC_CP_WEAPON, SC_CP_ACC + i),100,skilllv,skilltime); how to add the SC_ACC the above ? for anything more i didnt found it thats fast help me out plz client side needs changes too i guess ><
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Have any skill casted no cool down & endless duration
Zezicla replied to Zezicla's question in Source Requests
thats once a skill is casted only death will remove it ? and the number should be 0 right ? and the cool down is located in wich file ? and witch row? and the number should be 0 right ? -
The Skill Defender realy could get rid of 1/3 slower walk
Zezicla replied to Zezicla's question in Source Requests
yes that is what i looked for wil make it // only remove the 1/3 slower walk speed right ? if so its done -
Have any skill casted no cool down & endless duration would be damn happy if this can be made
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The Skill Defender realy could get rid of 1/3 slower walk
Zezicla posted a question in Source Requests
where can i find the src to change this mentioned above cant find it in skill.c or h and also mby tell me a done src code for what i asked -
at this moment we might even have +1000 but lemme know the src and npc thnx
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is it 0 or 100 for no delay ?
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Make all skills have no cool down & stay on forever etc
Zezicla posted a question in Source Requests
Make all skills have no cool down & stay on forever etc -
would like a 999 billion zeny mod
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aha long time ago there was a 999b mod as far i tryed myself i need a change in char.c some1 can help me ? i made 999b and then i got just 1 compile error holding that .. hum a packet should be increased for it
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lemme know how to get 999b zeny ingame thnx