I want to make war zone script it means Guild 1 vs 1. And want to spawn Baphomet for guild A and B.
If Baphomet [A] Guild A can't attack it but Guild B can.
If Baphomet [B] Guild B can't attack it but Guild A can.
guide me please
I have one random items script in server. Players like it try to save who get what in database but have a problem when a lot of players use that script in the same time.
My code:
morocc,150,172,4 script Give Reward 951,{
end;
OnClock2336:
Main:
addrid(1);
getitem 7227, 10;
sleep 5000;
goto Main;
}
My problem is players got exponent amount of item. How to resolve this problem?