Jump to content

doommap

Members
  • Posts

    30
  • Joined

  • Last visited

Everything posted by doommap

  1. thankyou for replyin but havent done it yet will try soon
  2. how to disable doom map in a certain town only? cause i dont want my gm's using doommap on my maintown, i know the mapflag<tab>nocommand<tab>99 yet i still want them to use other commands in my maintown excepting doommap, and i dont want to disable doommap on my gms because they handle some events that uses doommap command. bump
  3. doommap

    base aspd

    idk if this is the right section for this but is it possible to add +5 base aspd to a player? and idk if this is script or mod source, i was thinking about onpclogin in script but src would do better thanks
  4. thanks for your reply, actually i dont have any idea where to start, or where to find that thing
  5. everytime i go to my flux cpanel/website this shows up so i guess my flux is already messed up any1 willing to help me fix this? "btw i have no idea on this flux thing cause the hosting company itself did this flux cpanel and i have never experience installing them"
  6. yeah i am sure and ive check, and this error still shows up, anyone? please i really need help on this one
  7. doommap

    Rentitem

    i did that it doesnt work solved
  8. ive injected that already still same thing happens
  9. i have my server online for 3 weeks now then apparently im having this kind of error i tried this topic already http://rathena.org/board/topic/68445-unknown-column-favorite-in-field-list/ still im having this error, can anyone help me out with this? im using rAthena Version SVN r16928 about the sql injection i just copied and executed this ALTER TABLE `inventory` ADD COLUMN `favorite` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0' AFTER `expire_time`; still same thing happens
  10. doommap

    Rentitem

    is it possible that rentitem to have 2 quantities like rentitem,2357,604xxx; //valkyrie armor " like i want to have 2 valk armor "
  11. thanks annie, i dont know why but i cannot access my eathena.ws site here, thats why i made this topic again. anyway thankyou
  12. Script Request: Itemizer Map: pvp_n_8-5,117,107 Functions: Minimum GM Level: 60 Itemizer can give 2 items id number: 7227 this comes with delay for 1 hour global, Minimum 1, Maximum Prize to give 5 id number: 7711 doesnt have delay Minimum 1, Max prize to give 20 need to Input Winners name then the npc will auto give the prize Announce the winners name and what kind of prize he won and the gm that gave him the prize Check if the player is online Check weight hmm bump?
  13. im sorry about that gmocean i was suppose to delete that but yeah i forgot after starting this new topic, anyway... clydelion do you think it's possible that when a player reaches level 99 he wont gain any experience from monsters but only for quest THEN, at 100 the exp continues to gain on monsters again?
  14. I Tried this script somwhere here in rathena which is made by "darristan" OnNPCKillEvent: if (BaseLevel >= 150) getexp - getmonsterinfo(killedrid,3), - getmonsterinfo(killedrid,4); end; and it doesn't work for me or should i say i edited some and i made it like this - script noexp -1,{ OnNpCKillEvent: if (BaseLevel == 99) getexp - getmonsterinfo(killedrid,3), - getmonsterinfo(killedrid,4): end; } what im trying to do is if a player reaches level 99 (255 max) his leveling will stop
  15. i tried this and its not working on me here's what i did - script noexp -1,{ OnNPCKillEvent: if (BaseLevel >= 150) getexp - getmonsterinfo(killedrid,3), - getmonsterinfo(killedrid,4); end; } what i want is when you reached level 99 you cant gain experience anymore. am i doin it wrong? @.@
  16. ive notice when you cast asura on an enemy theres 10 - 15 secs delay before you can use SP Healing potion, where can i edit this? cause i want to reduce it to 1 sec or disable it, btw i let my renewal settings on, and is there another skill does the same delay effect? sorry for asking too much cause im way outdated on renewal settings now thank you. **FIXED NVM
  17. thanks alot for your help but im still having an error i think its about this EDITED: clif_updatestatus(sd,SP_WEIGHT); //Auto-equip if(data->flag.autoequip) pc_equipitem(sd, i, data->equip); + if(sd->inventory_data->type == IT_CHARM) status_calc_pc(sd,0); return 0; } should i still add return 0; } ? cause when i try removing that thing compilation doesnt have errors and i think you forgot to put this --- map/itemdb.c Sat May 03 14:36:36 2008 +++ map/itemdb.c Sat Oct 11 20:24:47 2008 @@ -358,10 +358,11 @@ switch(type) { case IT_WEAPON: case IT_ARMOR: case IT_PETEGG: case IT_PETARMOR: + case IT_CHARM: return 0; default: return 1; } } @@ -375,10 +376,11 @@ switch(data->type) { case IT_WEAPON: case IT_ARMOR: case IT_PETEGG: case IT_PETARMOR: + case IT_CHARM: return 0; default: return 1; } } * GOT IT FIXED THANKS FOR HELPING
  18. thank you, ive red their thread and it is way too advance for me i saw what annie posted i think thats what i need to edit right? but idk where to inject that src script
  19. ok well i have to figure out different methods btw THANKYOU FOR ALL YOUR HELP GUYS
  20. I tried this http://www.eathena.ws/board/index.php?showtopic=246304 im using rAthena SVN r16928 and it doesnt work do you guys have alternate solutions for this? cause i really wanna make a misc item that adds attribute to a player.
  21. it works perfectly! but i have a follow up question, well were talking about base dex here, is it possible too that the additional dex can do insta cast too? like Base dex - 130, with a buff of blessing +10 is equals to 140 total Dex is that possible too?
  22. bonus bVariableCastrate,-100;bonus bFixedCastrate,-100; < this works fine but!... when i add this if(readparam(bDex) == 140) << it doesn't work
×
×
  • Create New...