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Olivier13300

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Everything posted by Olivier13300

  1. I'm glad it's working for you too.
  2. I'm putting up some screenshots to show you how it works on the pre-re with the source code I've supplied, but be careful, you need to have stats otherwise it won't be calculated.
  3. You just have to go in pc.hpp and to seek the line which I indicated above and to modify it, that should function, Attention the emulators of a year with the other one that it is possible that that does not function, because the sources are to modify. This code works with emulators 2024, I have not tried on older.
  4. Yes, the % is displayed on the stats, so you don't have to put bonus2 bAddClass,Class_All,X; to guess how much it increases damage instead of the stats.
  5. Hello, to display the atk in % (bonus bAtkRate,n;) on the pre-renewal stats, please open pc.hpp and do the following. Look for the line #define pc_leftside_atk(sd) ((sd)->battle_status.batk + (sd)->battle_status.rhw.atk + (sd)->battle_status.lhw.atk) replace with #define pc_leftside_atk(sd) (((sd)->battle_status.batk + (sd)->battle_status.rhw.atk + (sd)->battle_status.lhw.atk) * (100 + (sd)->bonus.atk_rate) / 100) I hope this helps a few people
  6. Hello, to display the atk in % (bonus bAtkRate,n;) on the pre-renewal stats, please open pc.hpp and do the following. Look for the line #define pc_leftside_atk(sd) ((sd)->battle_status.batk + (sd)->battle_status.rhw.atk + (sd)->battle_status.lhw.atk) replace with #define pc_leftside_atk(sd) (((sd)->battle_status.batk + (sd)->battle_status.rhw.atk + (sd)->battle_status.lhw.atk) * (100 + (sd)->bonus.atk_rate) / 100) I hope this helps a few people
  7. The Battleground is not compatible with the new rAthena versions, I would have to update everything.
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