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alexhu

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  1. i'm sure you already found the answer despite at such late reply. if that's not the case... here it is: you may set INVENTORY_BASE_SIZE to 150 then re-compile. It works, it's just the inventory display wrong because of hard-coded client site. you can patch client and set the maximum inventory base on your mmo.hpp setting. please beware that the total of MAX_INVENTORY never go exceed at around 250 due to the 'packet size'? else your server would freezed out of existent.
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