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Can someone help me with this!


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Posted (edited)

Seems my hourly points is not working <~ or bug
heres the picture & my hourlypoints script




Advance Thx for the help!!!!!!!!!!!! /thx

//===== Hourly Points Script ======================================
//===== By: =======================================================
//= GorthexTiger modified by Nibi
//===== Current Version: ==========================================
//= 1.0
//===== Compatible With: ==========================================
//= Any eAthena Version
//===== Description: ==============================================
//= Get Points every successful hours of gameplay, you cannot get
//=	the points even if you miss a second or a minute. A player will
//=	get a very big bonus if they played 12 hours consecutively
//=	or without logging out of the game. If the player is vending
//= the script will then stop.
//===== Additional Comments: ======================================
//= You can modify the script to your liking.
//=================================================================

-	script	hourlypoints	-1,{

//--Start of the Script
OnPCLoginEvent:
attachnpctimer ""+strcharinfo(0)+"";
initnpctimer;
end;

OnTimer60000:
set @minute, @minute + 1;
if(@minute == 1){
	set @minute,0;
	set .@point_amt, 10; //Points to get every hour (default: 10)
	if(checkVending()== 1) {
		dispbottom "The hourly points event stopped because you are currently vending you can relog to start again.";
		stopnpctimer;
		end;
		}
	else {
		set #KAFRAPOINTS, #KAFRAPOINTS + .@point_amt;
		dispbottom "You received "+.@point_amt+" Hourly Points by staying ingame for 1 hour";
		dispbottom "Current Balance = "+#KAFRAPOINTS+" Hourly Points";
		set @consecutive_hour, @consecutive_hour + 1;
		}
	}
	if(@consecutive_hour == 12) {
	set @consecutive_hour,0;
	set .@point_amt, 50; //Points to get for 12 Consecutive hours (default: 50)
	set #KAFRAPOINTS, #KAFRAPOINTS + .@point_amt;
	dispbottom "You receive "+.@point_amt+" Hourly Points in playing for 12 consecutive hours";
	dispbottom "Current Balance = "+.@point_var$+" Hourly Points";
	}
stopnpctimer;
initnpctimer;
end;

}
//--End of the Script

post-8841-0-68432500-1437495665_thumb.png

Edited by DemonChuck

3 answers to this question

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Posted (edited)

This is normal don't worry.

 

When using the 'npcshopattach' script command you can change the shop behavior but the source script still shows you "the deal was successfully completed" when you close the shop.

Even so, it won't bother the script behavior.

 

Edit: ahhh! I thought you were talking about the blue message xD don't mind what I said then

Edited by Kurofly

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