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need a 3rd job sprite npc


donkeyg

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need a 3rd job sprite npc . only sprite.. not including skills.

 

anyone can help with this? example: Champion sprite can change to sura sprite.

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what are you doing here...? This is not scripting request section.... /?? 

 

this might be help u....

 

Google is your best friends  /hum 

 

remember: use google instead of keep asking, u are developer, dont be lazy nex time.

need a 3rd job sprite npc . only sprite.. not including skills.

 

anyone can help with this? example: Champion sprite can change to sura sprite.

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crystilia,49,92,5 script Class Suits 485,{

// Settings

set .mode, 1; // Set it as following: 0 - Transcendent 2nd to 3rd class suits ; 1 - Transcendent 2nd to normal and baby 3rd class, also 3rd to baby 3rd; 2 - Transcendent 2nd to 3rd class suits and xmas, summer suits; 3 - 2nd to normal and baby 3rd class, also normal 3rd to baby 3rd plus xmas,summer.

if (.mode == 0) goto normal;

if (.mode == 1) goto babies;

if (.mode == 2) goto misc;

if (.mode == 3) goto babymisc;

normal:

mes "[Suit Provider]";

mes "So, wanna change your appearance?";

menu "Change to 3rd class suit",thirdclass,"Reset appearance",reset;

babies:

mes "[Suit Provider]";

mes "So, wanna change your appearance?";

menu "Change to 3rd class suit",thirdclass,"Change to 3rd class baby suit",babythirdclass,"Reset appearance",reset;

misc:

mes "[Suit Provider]";

mes "So, wanna change your appearance?";

menu "Change to class suit",thirdclass,"Extra suits",miscsuits,"Reset appearance",reset;

babymisc:

mes "[Suit Provider]";

mes "So, wanna change your appearance?";

menu "Change to class suit",thirdclass,"Change to 3rd class baby suit",babythirdclass,"Extra suits",miscsuits,"Reset appearance",reset;

thirdclass:

if(class == Job_Lord_Knight) { changebase 4060; close; end; }

if(class == Job_Assassin_Cross) { changebase 4065; close; end; }

if(class == Job_Paladin) { changebase 4073; close; end; }

if(class == Job_Whitesmith) { changebase 4064; close; end; }

if(class == Job_Creator) { changebase 4078; close; end; }

if(class == Job_Stalker) { changebase 4079; close; end; }

if(class == Job_Professor) { changebase 4074; close; end; }

if(class == Job_Gypsy) { changebase 4076; close; end; }

if(class == Job_Champion) { changebase 4077; close; end; }

if(class == Job_Sniper) { changebase 4062; close; end; }

if(class == Job_Clown) { changebase 4075; close; end; }

if(class == Job_High_Wizard) { changebase 4061; close; end; }

if(class == Job_High_Priest) { changebase 4063; close; end; }

else { next; mes "[Suit Provider]"; mes "I'm sorry, but your class is not supported."; close; end; }

babythirdclass:

if(class == Job_Lord_Knight) { changebase 4096; close; end; }

if(class == Job_Assassin_Cross) { changebase 4101; close; end; }

if(class == Job_Paladin) { changebase 4102; close; end; }

if(class == Job_Whitesmith) { changebase 4100; close; end; }

if(class == Job_Creator) { changebase 4107; close; end; }

if(class == Job_Stalker) { changebase 4108; close; end; }

if(class == Job_Professor) { changebase 4103; close; end; }

if(class == Job_Gypsy) { changebase 4105; close; end; }

if(class == Job_Champion) { changebase 4106; close; end; }

if(class == Job_Sniper) { changebase 4098; close; end; }

if(class == Job_Clown) { changebase 4104; close; end; }

if(class == Job_High_Wizard) { changebase 4097; close; end; }

if(class == Job_High_Priest) { changebase 4099; close; end; }

if(class == Job_Rune_Knight_T) { changebase 4096; close; end; }

if(class == Job_Guillotine_Cross_T) { changebase 4101; close; end; }

if(class == Job_Royal_Guard_T) { changebase 4102; close; end; }

if(class == Job_Mechanic_T) { changebase 4100; close; end; }

if(class == Job_Genetic_T) { changebase 4107; close; end; }

if(class == Job_Shadow_Chaser_T) { changebase 4108; close; end; }

if(class == Job_Sorcerer_T) { changebase 4103; close; end; }

if(class == Job_Wanderer_T) { changebase 4105; close; end; }

if(class == Job_Sura_T) { changebase 4106; close; end; }

if(class == Job_Ranger_T) { changebase 4098; close; end; }

if(class == Job_Minstrel_T) { changebase 4104; close; end; }

if(class == Job_Warlock_T) { changebase 4097; close; end; }

if(class == Job_Arch_Bishop_T) { changebase 4099; close; end; }

else { next; mes "[Suit Provider]"; mes "I'm sorry, but your class is not supported."; close; end; }

reset:

changebase Class;

close;

end;

miscsuits:

next;

mes "[Suit Provider]";

mes "Which of the suits would you like to use?";

menu "Xmas suit",xmas,"Summer suit",summer;

xmas:

changebase 26;

close;

end;

summer:

changebase 27;

close;

end;

}

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crystilia,49,92,5	script	Class Suits	485,{

// Settings
	set .mode, 1; // Set it as following: 0 - Transcendent 2nd to 3rd class suits ; 1 - Transcendent 2nd to normal and baby 3rd class, also 3rd to baby 3rd; 2 - Transcendent 2nd to 3rd class suits and xmas, summer suits; 3 - 2nd to normal and baby 3rd class, also normal 3rd to baby 3rd plus xmas,summer.

	if (.mode == 0) goto normal;
	if (.mode == 1) goto babies;
	if (.mode == 2) goto misc;
	if (.mode == 3) goto babymisc;

normal:
	mes "[Suit Provider]";
	mes "So, wanna change your appearance?";
	menu "Change to 3rd class suit",thirdclass,"Reset appearance",reset;

babies:
	mes "[Suit Provider]";
	mes "So, wanna change your appearance?";
	menu "Change to 3rd class suit",thirdclass,"Change to 3rd class baby suit",babythirdclass,"Reset appearance",reset;

misc:
	mes "[Suit Provider]";
	mes "So, wanna change your appearance?";
	menu "Change to class suit",thirdclass,"Extra suits",miscsuits,"Reset appearance",reset;

babymisc:
	mes "[Suit Provider]";
	mes "So, wanna change your appearance?";
	menu "Change to class suit",thirdclass,"Change to 3rd class baby suit",babythirdclass,"Extra suits",miscsuits,"Reset appearance",reset;

thirdclass:
	if(class == Job_Lord_Knight) { changebase 4060; close; end; }
	if(class == Job_Assassin_Cross) { changebase 4065; close; end; }
	if(class == Job_Paladin) { changebase 4073; close; end; }
	if(class == Job_Whitesmith) { changebase 4064; close; end; }
	if(class == Job_Creator) { changebase 4078; close; end; }
	if(class == Job_Stalker) { changebase 4079; close; end; }
	if(class == Job_Professor) { changebase 4074; close; end; }
	if(class == Job_Gypsy) { changebase 4076; close; end; }
	if(class == Job_Champion) { changebase 4077; close; end; }
	if(class == Job_Sniper) { changebase 4062; close; end; }
	if(class == Job_Clown) { changebase 4075; close; end; }
	if(class == Job_High_Wizard) { changebase 4061; close; end; }
	if(class == Job_High_Priest) { changebase 4063; close; end; }
	else { next; mes "[Suit Provider]"; mes "I'm sorry, but your class is not supported."; close; end; }

babythirdclass:
	if(class == Job_Lord_Knight) { changebase 4096; close; end; }
	if(class == Job_Assassin_Cross) { changebase 4101; close; end; }
	if(class == Job_Paladin) { changebase 4102; close; end; }
	if(class == Job_Whitesmith) { changebase 4100; close; end; }
	if(class == Job_Creator) { changebase 4107; close; end; }
	if(class == Job_Stalker) { changebase 4108; close; end; }
	if(class == Job_Professor) { changebase 4103; close; end; }
	if(class == Job_Gypsy) { changebase 4105; close; end; }
	if(class == Job_Champion) { changebase 4106; close; end; }
	if(class == Job_Sniper) { changebase 4098; close; end; }
	if(class == Job_Clown) { changebase 4104; close; end; }
	if(class == Job_High_Wizard) { changebase 4097; close; end; }
	if(class == Job_High_Priest) { changebase 4099; close; end; }
	if(class == Job_Rune_Knight_T) { changebase 4096; close; end; }
	if(class == Job_Guillotine_Cross_T) { changebase 4101; close; end; }
	if(class == Job_Royal_Guard_T) { changebase 4102; close; end; }
	if(class == Job_Mechanic_T) { changebase 4100; close; end; }
	if(class == Job_Genetic_T) { changebase 4107; close; end; }
	if(class == Job_Shadow_Chaser_T) { changebase 4108; close; end; }
	if(class == Job_Sorcerer_T) { changebase 4103; close; end; }
	if(class == Job_Wanderer_T) { changebase 4105; close; end; }
	if(class == Job_Sura_T) { changebase 4106; close; end; }
	if(class == Job_Ranger_T) { changebase 4098; close; end; }
	if(class == Job_Minstrel_T) { changebase 4104; close; end; }
	if(class == Job_Warlock_T) { changebase 4097; close; end; }
	if(class == Job_Arch_Bishop_T) { changebase 4099; close; end; }
	else { next; mes "[Suit Provider]"; mes "I'm sorry, but your class is not supported."; close; end; }

reset:
	changebase Class;
	close;
	end;

miscsuits:
	next;
	mes "[Suit Provider]";
	mes "Which of the suits would you like to use?";
	menu "Xmas suit",xmas,"Summer suit",summer;

xmas:
	changebase 26;
	close;
	end;

summer:
	changebase 27;
	close;
	end;

}

thi sis included skill isnt it?

 

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is only the style

thanks EL. how do i disable it during WoE/PvP?

 

Edited by donkeyg
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no ERROR in script but when i try to change my sprite it says 

288mq0k.jpg

Edited by radlican
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