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Customs item doesn't show while wearing using read DATA first


Greenie19

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Hello! I've been working with clients and then customs for days trying to get it to work. I need some hints or clues as to how to solve this!

I have been putting in customs, then patching it into .grf then testing it. It's very time consuming, but the customs work.

BUT I was told I can use Read Data fold first to test the customs! So that is what I did.

So the only problem is, it doesn't show when I wear it! However everything else shows correctly. These customs works if I use grf, but not work if it's read data first. So Data.ini is without my custom .grf, just using data folder, and this is the result i get below.

 

w9fs0h.jpg

Client is 2012-04-10aragexe (NOT 20120410aRagexeRE_J)

Everything has been put correctly into files just like the grf.

 

idnum2itemdesctable & num2itemdesctable

29118#
#

 

idnum2itemdisplaynametable & num2itemdisplaynametable

29118#Chinese_Wings#

 

idnum2itemresnametable & num2itemresnametable

29118#Chinese_Wings#

 

accessoryid.lua

 ACCESSORY_Chinese_Wings = 1122

 

accname.lua

[ACCESSORY_IDs.ACCESSORY_Chinese_Wings] = "_Chinese_Wings",

 

I have id from 29000 to 29132, view id from 1004 to 1132

 

item_db.txt

29118,Chinese_Wings,Chinese Wings,5,50,0,1,,50,,4,0xFFFFFFFF,63,2,1,0,0,1,1122,{},{ bonus bAllStats,30; },{}

 

 

 

This is how the grf file would work, but it doesn't work with just run data folder, my Data.ini has no problem...

Is the view id too small? Or are there other files I must use too and not just these? I have found a forum on rathena like this thread, but it wasn't answer or solved.

 

Thanks a head of time to whoever can give me hints  clues or answers : )

 

ClientWeeDiffGenerator20120409

AllowChatflood

Alwayscall selectkoreaclientinfo

@bug

custom window title

disable 1rag1 and 1sak1

disable hshield

disable nagle algorithm

disable ragexREfilename check

enable64Khairstyle

enable ASCII in txt

add enable DNS support

Enable multiple GRFs

enable titlebar menu

enforce official login background

ignore missing file errors

ignore missing palette errors

increase headgear view ID 30000

loud LUA before LUB

Read Data folder first

 

Iteminfo.lub

[29118] = {
        unidentifiedDisplayName = "Chinese_Wings",
        unidentifiedResourceName = "Chinese_Wings",
        unidentifiedDescriptionName = {
        },
        identifiedDisplayName = "Chinese_Wings",
        identifiedResourceName = "Chinese_Wings",
        identifiedDescriptionName = {
        },
        slotCount = 4,
        ClassNum = 1122

 

My custom hair loaded on correctly. just not the custom items

Edited by Greenie19
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@Najara

Yes i am sure. Because it works with the grf, I have checked it again just now in the data folder.

@brave

I want it to read the Data folder first. I want to be able to add and fix custom directly without having to make grf every time. I have the client to read data first.

I have no problem at all with the customs when I convert the data folder into grf and then run it.

 

if you still haven't fix this issue you may PM me @ skype would be glad helping you ^_^

 

skype: ceejay.abne

 

Thank you  for your offered help! But I've went through the forums and found another way to do this! I made 2 separate .grf files, one for customs, and one for just the txt files. This way is also faster than making a .grf file for the whole thing. I really appreciate all the help!

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Client is 2012-04-10aragexe (NOT 20120410aRagexeRE_J)

 

as is ragexe tried using iteminfo?

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[ACCESSORY_IDs.ACCESSORY_Chinese_Wings] = "Chinese_Wings",

29118,Chinese_Wings,Chinese Wings,5,50,0,1,,50,,4,0xFFFFFFFF,63,2,1,0,0,1,1122,{ bonus bAllStats,30; },{},{}

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Client is 2012-04-10aragexe (NOT 20120410aRagexeRE_J)

 

as is ragexe tried using iteminfo?

 

Would I be using iteminfo.lub?

 

[ACCESSORY_IDs.ACCESSORY_Chinese_Wings] = "Chinese_Wings",

29118,Chinese_Wings,Chinese Wings,5,50,0,1,,50,,4,0xFFFFFFFF,63,2,1,0,0,1,1122,{ bonus bAllStats,30; },{},{}

That does not work, thanks though!

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have you added sprite correctly like adding a male and female sprite ?

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have you added sprite correctly like adding a male and female sprite ?

yes it is added correctly, because it is the same as the .grf file that I used that works. basically a transfer of my custom data file. I have double checked.

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You might already know this, but the client in case sensitive. 


That said, are you sure you have the sprites named "Chinese_Wings", not "chinese_wings" or any other combination? 


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have you added sprite correctly like adding a male and female sprite ?

yes it is added correctly, because it is the same as the .grf file that I used that works. basically a transfer of my custom data file. I have double checked.

 

 

maybe the reason of it wasn't been read is because it must be disabled the read data folder first

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@Najara

Yes i am sure. Because it works with the grf, I have checked it again just now in the data folder.

@brave

I want it to read the Data folder first. I want to be able to add and fix custom directly without having to make grf every time. I have the client to read data first.

I have no problem at all with the customs when I convert the data folder into grf and then run it.

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@Najara

Yes i am sure. Because it works with the grf, I have checked it again just now in the data folder.

@brave

I want it to read the Data folder first. I want to be able to add and fix custom directly without having to make grf every time. I have the client to read data first.

I have no problem at all with the customs when I convert the data folder into grf and then run it.

 

if you still haven't fix this issue you may PM me @ skype would be glad helping you ^_^ 

 

skype: ceejay.abne

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