Mechomorph XD Posted May 8, 2012 Posted May 8, 2012 (edited) I tried UPDATE SQL already. Just change guild_id of guild_castle table to 0 but not work. else I tried /breakguild, It's work. SetCastleData "mapname",0,0; /* NOT WORK TOO */ Can use script reset the castle? Thank You Edited May 8, 2012 by Mechomorph XD Quote
Brian Posted May 8, 2012 Posted May 8, 2012 SQL method: stop the servers run this query: TRUNCATE TABLE guild_castle; restart servers Script method: create a file containing this npc scriptporing_c01,100,100,0 script reset_castles 910,{ OnWhisperGlobal: setarray .@maps$[0], "aldeg_cas01", "aldeg_cas02", "aldeg_cas03", "aldeg_cas04", "aldeg_cas05", "gefg_cas01", "gefg_cas02", "gefg_cas03", "gefg_cas04", "gefg_cas05", "payg_cas01", "payg_cas02", "payg_cas03", "payg_cas04", "payg_cas05", "prtg_cas01", "prtg_cas02", "prtg_cas03", "prtg_cas04", "prtg_cas05", "nguild_alde", "nguild_gef", "nguild_pay", "nguild_prt", "schg_cas01", "schg_cas02", "schg_cas03", "schg_cas04", "schg_cas05", "arug_cas01", "arug_cas02", "arug_cas03", "arug_cas04", "arug_cas05"; // castle_ID from 0 to 33 for (set .@i,0; .@i < getarraysize(.@maps$); set .@i,.@i+1) { for (set .@j,1; .@j<=17; set .@j,.@j+1) setcastledata .@maps$[.@i], .@j, 0; } atcommand "@unloadnpc " + strnpcinfo(3); } @loadnpc folder/filename.txt click or whisper the NPC (npc:reset_castles) Quote
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Mechomorph XD
I tried UPDATE SQL already. Just change guild_id of guild_castle table to 0 but not work.
else I tried /breakguild, It's work.
Can use script reset the castle?
Thank You
Edited by Mechomorph XD2 answers to this question
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