Muskellunge
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Show time remaning before claiming supply every 12 hours
Muskellunge replied to Muskellunge's question in Script Requests
i tried using it inside the script, gave no errors but im sure its not working right. That's what it says. -
Show time remaning before claiming supply every 12 hours
Muskellunge posted a question in Script Requests
Hello. Im requesting some help on how to show time remaining before they can get supplies again after 12 hours. if(gettimetick(2) - #lastTimeTalked > (60 * 60 * 12)) { mes .@rewname$; mes "Hello "+strcharinfo(0)+""; mes "Do you wish to receive your daily supplies today?"; mes "- ^0000FF100x Free Cold Medicine^000000"; mes "- ^0000FF25x Free Yggdrasil Seeds^000000"; mes "- ^0000FF25x Free Yggdrasil Berries^000000"; mes "^FF0000Note : Free Supplies have delays per use."; next; switch(select("- Yes,sure!:- No,bye!:- Cancel")) { case 1: .@weight = 100 * Weight / MaxWeight; if (50 <= .@weight) { mes .@rewname$; mes "You are currently at " + .@weight + " percent of your maximum weight."; mes "Make sure that you are below 50% then come back"; close; } mes .@rewname$; mes "Okay here is your items!!"; next; mes .@rewname$; getitem 8011,25; getitem 8012,25; getitem 8013,100; mes "Okay have fun playing and come back tomorrow!!"; set #lastTimeTalked,gettimetick(2); close; case 2: mes .@rewname$; mes "Uhhh. Okay?? Lol.."; close; case 3: close; } } mes .@rewname$; mes "Sorry, you have to wait for 12 hours to claim your free supplies again."; mes "Thank you!!"; close; OnInit: waitingroom "Daily Supplies",0; } So instead of mes .@rewname$; mes "Sorry, you have to wait for 12 hours to claim your free supplies again."; mes "Thank you!!"; close; I'm hoping to get Sorry you have to wait for "Time Remaining" before claiming your supplies again. Thank you so much. -
I need some help here. I am using the map of the week script v4.4. Once a player buys a contract and go character select. The contract automatically expires. I dont know what is happening here. I need help. here is the script http://pastebin.com/1drpkQXy
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Hi. Currently i am using annieruru's pvp ladder script with dota announcement. Everything is working fine since i am using it for my PvP maps. My problem is that i want to include the dota sound effects and announcements on WOE Maps but kills/deaths wont be recorded. So its like it only records death/kills in pvp but not in woe maps.
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Hello everyone. this is my first time asking for help here in rathena. I just need some answers and a possible fix for my problem. I use Euphy's Quest Shop script, actually all scripts that i use that has a callshop function is bugged in my server. Everytime a player opens the quest shop, they are able to move freely and in fact talk to other npc's also. Same problem as this. http://rathena.org/board/tracker/issue-8012-player-in-shop-state-npc-script-able-to-move-and-execute-other-npc-script/ I have the latest rathena svn applied and i also tried disabling secure npc timeout. The problem still exist up to now. i was forced to use cash shop due to this. I really need some help on this.
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Buying Harmony Extension
Muskellunge replied to Muskellunge's topic in Tulong para sa 3rd Party Application
pm'd you UP UP UP UP UP UP UP UP up -
Guys. Anyone who is willing to sell me a harmony extension, feel free to message me here. I am willing to pay higher than a regular reseller fee. I am kinda on a rush. Please pm me.