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JOB Number issue from serverside


psvita

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fixed by add new JOB

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I have moved this to client-side support, as I believe it belongs here better.

As for your problem, can you please elaborate the steps you did on this part?

 

"( But I try to use the same Client / same Sprite)

and try to replace with another class 

(ex: JOB ID = 1 2 3 - 24 )

It work fine , graphic is ok"

 

The way I understand it, you've replaced another job's sprite with Rebellion's sprite, and it displays the head just fine, is that correct?

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I have moved this to client-side support, as I believe it belongs here better.

As for your problem, can you please elaborate the steps you did on this part?

 

"( But I try to use the same Client / same Sprite)

and try to replace with another class 

(ex: JOB ID = 1 2 3 - 24 )

It work fine , graphic is ok"

 

The way I understand it, you've replaced another job's sprite with Rebellion's sprite, and it displays the head just fine, is that correct?

 

yes, you understand correct.

It no problem if I @ other job id 

 

so it Client issue , because I try another exe date , it no problem , (but it have many other problem) 

then I need to fix this for 20130807 

thx

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Sorry but I'm confused, did you replace the sprite (change the Rebellion's Sprite name) to match another job's name?

Or did you simply change your job? If it's the latter, there's a good chance that your Rebellion Sprite is causing the issue.

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fixed add new job  

Edited by psvita
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