AngelaKiss Posted November 8, 2014 Posted November 8, 2014 (edited) [Error]: script_rid2sd: fatal error ! player not attached! [Debug]: Function: strcharinfo (1 parameter): [Debug]: Data: number value=0 [Debug]: Source (NPC): Agit#prtg_cas01 at prtg_cas01 (197,197) // Respawn the Emperium, and display new owners. sleep 500; // Slow down script execution slightly. if( agitcheck() ) donpcevent "Agit#"+strnpcinfo(2)+"::OnStartArena"; sleep getbattleflag("gvg_eliminate_time"); announce "The [" + getcastlename(strnpcinfo(2)) + "] castle has been" + strnpcinfo(2),strcharinfo(0) + "conquered by of the [" + getguildName(.@GID) + "] guild.",0; end; cant make it work and say the name of the killer of the emperium can someone help me?? original is this // Respawn the Emperium, and display new owners. sleep 500; // Slow down script execution slightly. if( agitcheck() ) donpcevent "Agit#"+strnpcinfo(2)+"::OnStartArena"; sleep getbattleflag("gvg_eliminate_time"); announce "The [" + getcastlename(strnpcinfo(2)) + "] castle has been conquered by of the [" + getguildName(.@GID) + "] guild.",0; end; Edited November 8, 2014 by Emistry use codebox Quote
kkeong Posted November 8, 2014 Posted November 8, 2014 try find strnpcinfo(2),strcharinfo(0) replace to strnpcinfo(2)+strcharinfo(0) Quote
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AngelaKiss
original is this
use codebox
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