TiMz Posted October 4, 2014 Group: Members Topic Count: 51 Topics Per Day: 0.01 Content Count: 192 Reputation: 9 Joined: 05/08/13 Last Seen: August 23, 2024 Share Posted October 4, 2014 (edited) izlude,168,64,0 script gcheck#1 -1,{ OnPCLoadMapEvent: getmapxy .@m$,.@x,.@y,0; if(.@m$ == "izlude") { if(getcharid(2) != "1005") { warp "prontera",155,182; Save "prontera",155,182; } } } izlude mapflag loadevent Can't seem to make it work. Players from another guild should be automatically warped to prontera except for those in guild id=1005. But currently nothing happens when you warp to izlude, Up. Edited October 4, 2014 by Isaiah Quote Link to comment Share on other sites More sharing options...
krisnx Posted October 5, 2014 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 104 Reputation: 4 Joined: 06/23/12 Last Seen: October 20, 2022 Share Posted October 5, 2014 (edited) change "1005" to 1005 , erase the quote " " izlude,168,64,0 script gcheck#1 -1,{ OnPCLoadMapEvent: getmapxy .@m$,.@x,.@y,0; if(.@m$ == "izlude") { if(getcharid(2) != 1005) { warp "prontera",155,182; Save "prontera",155,182; } } } izlude mapflag loadevent Edited October 5, 2014 by nostafu Quote Link to comment Share on other sites More sharing options...
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TiMz
Can't seem to make it work. Players from another guild should be automatically warped to prontera except for those in guild id=1005. But currently nothing happens when you warp to izlude,
Up.
Edited by IsaiahLink to comment
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