Anubis-K Posted October 2, 2014 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 60 Reputation: 21 Joined: 01/15/13 Last Seen: August 18, 2015 Share Posted October 2, 2014 File Name: cell_pvp File Submitter: Anubis-K File Submitted: 14 Sep 2014 File Category: Source Modifications Content Author: Ize - compatibilized by AnubisKHi, With this you can set a cell as a pvp zone, therefore a zone in a map that is pvp and the rest it is not. I'm not the outor. I just think that this is cool So I made compatible with the last version of the emulator.More informatino here: http://rathena.org/board/topic/97799-cell-nopvp-cell-pvp/and here: http://hercules.ws/board/topic/4589-pk-area/?p=29693You need the folowing "npcs": - script CELLPVP -1,{OnInit: setcell "morocc",143,113,157,103,cell_pvp,1; end; }- script deathmatch_core -1,{ callfunc("pvp_scstart"); end;}function script pvp_scstart { sc_start SC_INC_AGI,120000,5; sc_start SC_BLESSING,120000,5; sc_start SC_MAGNIFICAT,120000,3;} Click here to download this file Quote Link to comment Share on other sites More sharing options...
Darkpurple Posted October 4, 2014 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 187 Reputation: 7 Joined: 09/04/12 Last Seen: May 9, 2022 Share Posted October 4, 2014 http://rathena.org/board/topic/98070-extended-cell-pvp-17/ What different between this one? Quote Link to comment Share on other sites More sharing options...
Anubis-K Posted October 5, 2014 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 60 Reputation: 21 Joined: 01/15/13 Last Seen: August 18, 2015 Author Share Posted October 5, 2014 I did not check the other one, I do not know. It took a long time until it was accepted (submited since september 14) in the download section and in the meantime the other was uploaded. That is the only one reasson why there are two of them. Quote Link to comment Share on other sites More sharing options...
Lordok Posted November 19, 2014 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 25 Reputation: 1 Joined: 07/15/12 Last Seen: July 18, 2017 Share Posted November 19, 2014 (edited) SVN Revision: '17706'Bug01If the target get a PC SC_ status (buff or deBuff) area Skills dont Affect. Example: Magnus vs Undead (evil druid card), damage but if the unDead got Agi or Assump or Kyrie, the Magnus dont deal Damage. Bug02Status Alter vs Element. PC_Undead enemy got Poison, Silence and Curse status o.O Fix - My Bad >.< Edited November 20, 2014 by Lordok Quote Link to comment Share on other sites More sharing options...
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