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Is this error was normal btw how to fix it?..?


Checkmate

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Hi there.. Im having aliltel problem here..Here... I was using the dice event by sir @Sanbox..
Then this error came out..


k4joustrne.png


 

Here are the script which is setting p that would be autoomatically running every 9 hour.

//======Name========================================
// Dice Event
//======Version=====================================
// 1.0
//======Author(s)===================================
// Sandbox
//======Comments====================================
// In loving memory of AstralRO
//==================================================
 
 
- script DiceTrigger -1,{
 
OnMinute00:
if(gettime(3) % 9 == 0) donpcevent "DiceTrigger::OnDiceETrigger";
end;
 
OnInit:
disablenpc "Dice Event Warper#dice";
disablenpc "Claim Your Prize!#dice";
end;
 
 
OnDiceETrigger:
if(agitcheck() == 1) end;
enablenpc "Dice Event Warper#dice";
announce "Dice Event: We are going to have a Dice Event",bc_all,0x8A2BE2;
sleep2 1000;
announce "Dice Event: For those who want to join, please go to Prontera(Bottom Of Snail NPC)!",bc_all,0x8A2BE2;
sleep2 1000;
announce "Dice Event: The Warper would be open for 1 minute",bc_all,0x8A2BE2;
sleep2 30000;
announce "Dice Event: Last 30 Seconds.",bc_all,0x8A2BE2;
sleep2 30000;
announce "Dice Event: Warper Closed.",bc_all,0x8A2BE2;
disablenpc "Dice Event Warper#dice";
areawarp "prontera",159,176,164,182,"prontera",161,179;
donpcevent "DiceEvent::OnDiceStart";
end;
 
}
 
quiz_02,55,90,3 script Got Stuck?#dice 779,{
 
mes "[ Got Stuck? ]";
mes "Do you wish to go back?";
menu "Yes",-;
warp "prontera",156,174;
close;
 
}
 
 
quiz_02,37,80,3 script Box 1 111,{
 
warp "quiz_02",37,70;
close;
 
}
 
quiz_02,49,80,3 script Box 2 111,{
 
warp "quiz_02",49,70;
close;
 
}
 
quiz_02,61,80,3 script Box 3 111,{
 
warp "quiz_02",61,70;
close;
 
}
 
 
quiz_02,73,80,3 script Box 4 111,{
 
warp "quiz_02",73,70;
close;
 
}
 
quiz_02,37,64,3 script Go Back#1 858,{
 
warp "quiz_02",55,76;
close;
 
}
 
 
quiz_02,49,64,3 script Go Back#2 858,{
 
warp "quiz_02",55,76;
close;
 
}
 
quiz_02,61,64,3 script Go Back#3 858,{
 
warp "quiz_02",55,76;
close;
 
}
 
quiz_02,73,64,3 script Go Back#4 858,{
 
warp "quiz_02",55,76;
close;
 
}
 
 
- script DiceEvent -1,{
 
OnDiceStart:
mapannounce "quiz_02","We are about to start the Dice event.",bc_blue;
sleep2 1000;
mapannounce "quiz_02","Rules are simple:",bc_blue;
sleep2 1000;
mapannounce "quiz_02","I'm going to pick a number, 1 to 4. Then I'll do a countdown from 5 to 0",bc_blue;
sleep2 1000;
mapannounce "quiz_02","All you have to do is go to box of the number you want",bc_blue;
sleep2 1000;
mapannounce "quiz_02","Example, If I get the number 4, All players standing on number 1 to 3 loses.",bc_blue;
sleep2 1000;
mapannounce "quiz_02","We'll do it again and again until we have 1 player left on this map.",bc_blue;
sleep2 2000;
mapannounce "quiz_02","Before I forget, you must GO INSIDE THE BOX! because if you're caught standing outside the box you'll be automatically disqualified!",bc_blue;
sleep2 2000;
mapannounce "quiz_02","That's it.. Now let's get it on!",bc_blue;
sleep2 3000;
goto L_start;
end;
 
 
L_start:
enablenpc "Go Back#1";
enablenpc "Go Back#2";
enablenpc "Go Back#3";
enablenpc "Go Back#4";
if(getmapusers("quiz_02") == 1) goto L_winner;
enablenpc "Box 1";
enablenpc "Box 2";
enablenpc "Box 3";
enablenpc "Box 4";
if(getmapusers("quiz_02") == 0) goto L_noone;
if(getmapusers("quiz_02") > 1) {
set $@number,rand(1,4);
sleep2 1000;
mapannounce "quiz_02","I'm ready to pick a number. Please go to the box of the number you want! Go go go!",bc_blue;
sleep2 20000;
mapannounce "quiz_02","5",bc_blue;
sleep2 1500;
mapannounce "quiz_02","4",bc_blue;
sleep2 1500;
mapannounce "quiz_02","3",bc_blue;
sleep2 1500;
mapannounce "quiz_02","2",bc_blue;
sleep2 1500;
mapannounce "quiz_02","1",bc_blue;
disablenpc "Box 1";
disablenpc "Box 2";
disablenpc "Box 3";
disablenpc "Box 4";
disablenpc "Go Back#1";
disablenpc "Go Back#2";
disablenpc "Go Back#3";
disablenpc "Go Back#4";
areawarp "quiz_02",32,95,79,76,"mellina",115,150;
areawarp "quiz_02",80,85,80,76,"mellina",115,150;
areawarp "quiz_02",31,85,31,76,"mellina",115,150;
if(getmapusers("quiz_02") == 0) goto L_noone;
sleep2 1000;
mapannounce "quiz_02","Time's Up. Winning number is "+$@number+"!",bc_blue;
if($@number == 4) goto L_Lose1;
if($@number == 3) goto L_Lose2;
if($@number == 2) goto L_Lose3;
if($@number == 1) goto L_Lose4;
end;
 
}
 
L_Lose1:
//Edit to where will you warp players that lost
areawarp "quiz_02",33,73,41,52,"mellina",115,150;
areawarp "quiz_02",45,73,53,52,"mellina",115,150;
areawarp "quiz_02",57,73,65,52,"mellina",115,150;
goto L_start;
end;
 
L_Lose2:
//Edit to where will you warp players that lost
areawarp "quiz_02",33,73,41,52,"mellina",115,150;
areawarp "quiz_02",45,73,53,52,"mellina",115,150;
areawarp "quiz_02",69,73,77,52,"mellina",115,150;
goto L_start;
end;
 
L_Lose3:
//Edit to where will you warp players that lost
areawarp "quiz_02",33,73,41,52,"mellina",115,150;
areawarp "quiz_02",57,73,65,52,"mellina",115,150;
areawarp "quiz_02",69,73,77,52,"mellina",115,150;
goto L_start;
end;
 
L_Lose4:
//Edit to where will you warp players that lost
areawarp "quiz_02",45,73,53,52,"mellina",115,150;
areawarp "quiz_02",57,73,65,52,"mellina",115,150;
areawarp "quiz_02",69,73,77,52,"mellina",115,150;
goto L_start;
end;
 
L_noone:
announce "No one won the Dice Event!",bc_all,0x8A2BE2;
disablenpc "Claim Your Prize!#dice";
disablenpc "Dice Event Warper#dice";
end;
 
L_winner:
enablenpc "Claim Your Prize!#dice";
disablenpc "Dice Event Warper#dice";
end;
 
}
 
quiz_02,55,84,3 script Claim Your Prize!#dice 904,{
 
getitem 7227,1; //Edit on what prize would you give to the winner
announce strcharinfo(0)+" won the Dice Event!",bc_all,0x8A2BE2;
disablenpc "Claim Your Prize!#dice";
disablenpc "Dice Event Warper#dice";
warp "mellina",115,150;
close;
end;
 
}
 
quiz_02 mapflag nowarp
quiz_02 mapflag nowarpto
quiz_02 mapflag noskill
quiz_02 mapflag noteleport
quiz_02 mapflag nomemo
quiz_02 mapflag nosave SavePoint
quiz_02 mapflag noicewall
quiz_02 mapflag noloot


 

Is this true setting??..??

Need help on this...

 

Edited by CheckMate
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Your script doesn't have the NPC it's looking for.

disablenpc "Dice Event Warper#dice";

So either you need to redownload it, or look for it else where.

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Got it sir... i was remove the npc cuz i thought it can be running automatically without npc.
The script itself must have npc to make it trigger

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