badneko Posted June 26, 2014 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 37 Reputation: 1 Joined: 06/09/14 Last Seen: February 10, 2019 Share Posted June 26, 2014 hi! i have this script where invade porings in 4 differets maps. and i want to set an extra item to drop. OnMyMobDead: while( !checkcell( "this",.@x,.@y,cell_chkpass ) ); makeitem .ItemID1,"this",@x,@y; dunno how it works :/ i realized ... now you cant get the x,y values on dead monsters ... Quote Link to comment Share on other sites More sharing options...
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badneko
hi!
i have this script where invade porings in 4 differets maps.
and i want to set an extra item to drop.
i realized ... now
you cant get the x,y values on dead monsters ...
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