I don't want to reward players with items, but with EXP percentage multiplier and treasure box (Item ID# 7444) drop rate chance on every mobs on the Map of the Week, simple, there's no NPC, contract or anything else, just a setbattleflag like floating_rates.txt but only on the chosen Maps (Random Maps) and simple modifying mob drop, I am currently using floating rates.
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xeNium
Before I am start to write this thread, I know there's Map of the Week script around here that uploaded for public ( http://rathena.org/board/topic/57261-map-of-the-week-quest-event-with-rewards-best-for-low-or-mid-rate-servers/ ) but It does not have the features I want.
I don't want to reward players with items, but with EXP percentage multiplier and treasure box (Item ID# 7444) drop rate chance on every mobs on the Map of the Week, simple, there's no NPC, contract or anything else, just a setbattleflag like floating_rates.txt but only on the chosen Maps (Random Maps) and simple modifying mob drop, I am currently using floating rates.
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