dalinker Posted April 21, 2014 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 5 Reputation: 0 Joined: 04/21/14 Last Seen: May 13, 2014 Share Posted April 21, 2014 In my server, I have this setting in which I have a reflect item ( like Valk Manteau ) and I equip a swordbreaker. Enemy players attacking me would get they're weapon destroyed. Is it official? and how do I turn it off? Quote Link to comment Share on other sites More sharing options...
Jey Posted June 13, 2014 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 249 Reputation: 73 Joined: 10/20/12 Last Seen: August 16, 2018 Share Posted June 13, 2014 (edited) I think it's not official. Found an equal bugreport on hercules: http://hercules.ws/board/tracker/issue-7738-bbreakweapon-and-bbreakarmor-on-reflect-skillitem/?gopid=20585#entry20585 Edit: It was fixed by malufett in src/map/skill.c He changed: (around Line 1617) if( attack_type&BF_WEAPON ) { // Coma, Breaking Equipment to: if( attack_type&BF_WEAPON && skill_id != CR_REFLECTSHIELD ) { // Coma, Breaking Equipment But i still have no clue if this is really official behavior or not ^^ Edited June 13, 2014 by Jey Quote Link to comment Share on other sites More sharing options...
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dalinker
In my server, I have this setting in which I have a reflect item ( like Valk Manteau ) and I equip a swordbreaker. Enemy players attacking me would get they're weapon destroyed. Is it official? and how do I turn it off?
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