Shade Posted March 31, 2014 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 123 Reputation: 29 Joined: 04/09/12 Last Seen: February 10, 2021 Share Posted March 31, 2014 Hi, I'm just wondering if there's a script command that could spawn monsters randomly on a certain area using x and y coordinates (or excluding certain area in the map). Thanks, Shade Quote Link to comment Share on other sites More sharing options...
Missingno Posted March 31, 2014 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 135 Reputation: 41 Joined: 02/05/14 Last Seen: December 23, 2022 Share Posted March 31, 2014 Read our Wiki article about areamonster. Syntax: areamonster <"map name">, <x1>, <y1>, <x2>, <y2>, <"display name">, <mob id>, <amount>[, <"event label">]; Example: areamonster "prt_fild08", 50, 50, 100, 100, "Poring", 1002, 10, strnpcinfo(3) +"::OnPoringDeath"; Spawn 10 Poring (1002) named "Poring" in a rectangular area between coordinates 50, 50 and 100, 100 on the map "prt_fild08". When it is killed, run the event label "OnPoringDeath" in (this NPC name). 2 Quote Link to comment Share on other sites More sharing options...
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Shade
Hi,
I'm just wondering if there's a script command that could spawn monsters randomly on a certain area using x and y coordinates (or excluding certain area in the map).
Thanks,
Shade
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