Mochi Posted March 10, 2014 Posted March 10, 2014 (edited) Anyone know how to fix this? my packet_db, and mmo.h already been configured to my hexed Using the commit http://git.io/VpzMeA Thanks! Update, sometimes, if a player login, the mapserver crashs and he cant login, but the online players stay normal Edited March 10, 2014 by arthurpessoa Quote
Mochi Posted March 10, 2014 Author Posted March 10, 2014 I Reported, btw, this only happen when i enable the VIP support in Core.h Quote
Question
Mochi
Anyone know how to fix this? my packet_db, and mmo.h already been configured to my hexed

Using the commit http://git.io/VpzMeA
Thanks!
Update, sometimes, if a player login, the mapserver crashs and he cant login, but the online players stay normal
Edited by arthurpessoa2 answers to this question
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