Mochi Posted March 10, 2014 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 17 Reputation: 0 Joined: 02/27/14 Last Seen: July 23, 2017 Share Posted March 10, 2014 (edited) Anyone know how to fix this? my packet_db, and mmo.h already been configured to my hexed Using the commit http://git.io/VpzMeA Thanks! Update, sometimes, if a player login, the mapserver crashs and he cant login, but the online players stay normal Edited March 10, 2014 by arthurpessoa Quote Link to comment Share on other sites More sharing options...
exneval Posted March 10, 2014 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 164 Reputation: 12 Joined: 01/03/12 Last Seen: November 18, 2019 Share Posted March 10, 2014 report this to core bug tracker Quote Link to comment Share on other sites More sharing options...
Mochi Posted March 10, 2014 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 17 Reputation: 0 Joined: 02/27/14 Last Seen: July 23, 2017 Author Share Posted March 10, 2014 I Reported, btw, this only happen when i enable the VIP support in Core.h Quote Link to comment Share on other sites More sharing options...
Question
Mochi
Anyone know how to fix this? my packet_db, and mmo.h already been configured to my hexed

Using the commit http://git.io/VpzMeA
Thanks!
Update, sometimes, if a player login, the mapserver crashs and he cant login, but the online players stay normal
Edited by arthurpessoaLink to comment
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