Yukumaru Posted January 6, 2014 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 2 Reputation: 0 Joined: 02/23/13 Last Seen: March 29, 2015 Share Posted January 6, 2014 Hi guys, So basically, I'm trying to add the items but when I try to @item it in-game, it says invalid item ID or name. I think I did everything right, and tried searching for the answer but couldn't find it. Also, I'm using eAthena. Here is my files: idnum2itemdesctable //Custom 19000# Wings that were once worn by a princess who would always cover herselef in black clothings. Agi+ 5, Dex+5 Increases movement speed by 10% Class :^777777 Headgear^000000 Defense :^777777 5^000000 Equipped on :^777777 Lower^000000 Weight :^777777 30^000000 Required Level :^777777 10^000000 Applicable Job :^777777 Every Job^000000 # 19001# A old smoking pipe that shouldn't be used by kids! Vit+ 5 [^333399Refine Rate 6~8^000000] Maximum HP+5% [^333399Refine Rate 9~10^000000] Maximum HP+10% Class :^777777 Headgear^000000 Defense :^777777 4^000000 Equipped on :^777777 Lower^000000 Weight :^777777 30^000000 Required Level :^777777 10^000000 Applicable Job :^777777 Every Job^000000 # 19002# A hat that was crafted by Santa Claus, it seems to have some sort of special power enchanted into it! [^008800Swordman, Merchant, Taekwondo, Thief Class^000000] Str+ 5, Agi+ 5, ASPD+ 2 [^008800Mage, Archer, Gunslinger, Ninja, Acolyte^000000] Int+ 5, Dex+ 5, HP+ 5% Class :^777777 Headgear^000000 Defense :^777777 4^000000 Equipped on :^777777 Upper^000000 Weight :^777777 30^000000 Applicable Job :^777777 Every Job^000000 # idnum2itemdisplaynametable 19000#black_butterfly_wings# 19001#old_pipe# 19002#candy_cane_hat# idnum2itemresnametable 19000#black_butterfly_wings# 19001#old_pipe# 19002#candy_cane_hat# itemslotcounttable 19000#1# 19001#1# 19002#2# accessoriyid --668 free ACCESSORY_FISHPIN = 669, ACCESSORY_BLACK_BUTTERFLY_WINGS = 670, ACCESSORY_OLD_PIPE = 671, ACCESSORY_CANDY_CANE_HAT = 672 accname [ACCESSORY_IDs.ACCESSORY_BLACK_BUTTERFLY_WINGS] = "_black_butterfly_wings", [ACCESSORY_IDs.ACCESSORY_OLD_PIPE] = "_old_pipe", [ACCESSORY_IDs.ACCESSORY_CANDY_CANE_HAT] = "_candy_cane_hat", item_db 19000,black_butterfly_wings,Black Buttery Wings,5,50,,30,,4,,1,0xFFFFFFFF,7,2,1,,1,1,670,{bonus bAgi,5; bonus bDex,5; bonus bSpeedAddRate,10;},{},{} 19001,old_pipe,Smoking Pipe,5,50,,30,,4,,1,0xFFFFFFFF,7,2,1,,1,1,671,{bonus bVit,5; if(getrefine()>5) { bonus bMaxHPrate,5; if(getrefine()>8) { bonus bMaxHPrate,10;},{},{} 19002,candy_cane_hat,Candy Cane Hat,5,50,,30,,4,,1,0xFFFFFFFF,7,2,256,,1,1,672,{if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte||BaseClass==Job_Gunslinger||BaseClass==Job_Ninja) bonus bInt,5; bonus bDex,5; bonus bMaxHP,5 else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||BaseClass==Job_Taekwondo) bonus bStr,5; bonus bAgi,5; bonus bAspd,2;},{},{} item_db2 19000,black_butterfly_wings,Black Buttery Wings,5,50,,30,,4,,1,0xFFFFFFFF,7,2,1,,1,1,670,{bonus bAgi,5; bonus bDex,5; bonus bSpeedAddRate,10;},{},{} 19001,old_pipe,Smoking Pipe,5,50,,30,,4,,1,0xFFFFFFFF,7,2,1,,1,1,671,{bonus bVit,5; if(getrefine()>5) { bonus bMaxHPrate,5; if(getrefine()>8) { bonus bMaxHPrate,10;},{},{} 19002,candy_cane_hat,Candy Cane Hat,5,50,,30,,4,,1,0xFFFFFFFF,7,2,256,,1,1,672,{if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte||BaseClass==Job_Gunslinger||BaseClass==Job_Ninja) bonus bInt,5; bonus bDex,5; bonus bMaxHP,5 else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||BaseClass==Job_Taekwondo) bonus bStr,5; bonus bAgi,5; bonus bAspd,2;},{},{} I have already tried changing the item ID, used 22000 but still didn't work. Help would be appreciated! Quote Link to comment Share on other sites More sharing options...
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Yukumaru
Hi guys,
So basically, I'm trying to add the items but when I try to @item it in-game, it says invalid item ID or name.
I think I did everything right, and tried searching for the answer but couldn't find it. Also, I'm using eAthena.
Here is my files:
idnum2itemdesctable
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