Batman Posted January 4, 2014 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 07/28/13 Last Seen: October 24, 2020 Share Posted January 4, 2014 How can to put costume item's non trade? Quote Link to comment Share on other sites More sharing options...
Evil Posted January 4, 2014 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 25 Reputation: 2 Joined: 12/25/11 Last Seen: February 19, 2014 Share Posted January 4, 2014 (edited) 1. add item to file: db/pre-re/item_trade.txt 2. item bound: *getitembound <item id>,<amount>,<bound type>{,<account ID>}; *getitembound "<item name>",<amount>,<bound type>{,<account ID>}; This command behaves identically to 'getitem', but the items created will be bound to the target character as specified by the bound type. All items created in this manner cannot be dropped, sold, vended, auctioned, or mailed, and in some cases cannot be traded or stored. Valid bound types are: 1 - Account Bound 2 - Guild Bound 3 - Party Bound 4 - Character Bound --------------------------------------- *getitembound2 <item id>,<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>,<bound type>{,<account ID>}; *getitembound2 "<item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>,<bound type>{,<account ID>}; This command behaves identically to 'getitem2', but the items created will be bound to the target character as specified by the bound type. All items created in this manner cannot be dropped, sold, vended, auctioned, or mailed, and in some cases cannot be traded or stored. For a list of bound types see 'getitembound'. Edited January 4, 2014 by Evil Quote Link to comment Share on other sites More sharing options...
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Batman
How can to put costume item's non trade?
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